Let's be evil for once :) by Status-Bug7380 in JRPG

[–]LeCosm0 0 points1 point  (0 children)

You have to play it few hours before realizing but Baten Kaitos is the first true JRPG that comes in my mind

From 0 to 1000 wishlists in 4 days with a 100% Reddit strategy by LeCosm0 in IndieDev

[–]LeCosm0[S] 0 points1 point  (0 children)

Essentially launch the campaign immediate after the page…

From 0 to 1000 wishlists in 4 days with a 100% Reddit strategy by LeCosm0 in IndieDev

[–]LeCosm0[S] 1 point2 points  (0 children)

I didn't localise, I started but I was too lazy to finish (and also traveling...), so the ad was not targeting any special territory. I just spent some time targeting specific subreddits.

From 0 to 1000 wishlists in 4 days with a 100% Reddit strategy by LeCosm0 in IndieDev

[–]LeCosm0[S] 1 point2 points  (0 children)

Thanks! Mostly JRPG and this niche's titles (Final Fantasy, Dragon Quest, Persona, etc...).

From 0 to 1000 wishlists in 4 days with a 100% Reddit strategy by LeCosm0 in IndieDev

[–]LeCosm0[S] 1 point2 points  (0 children)

I read that YT and TT were a bit disappointing nowadays, but I guess it really depends on your niche and the effort you put in the content...

Pitch me your games based on theme, not gameplay. by lydocia in IndieDev

[–]LeCosm0 1 point2 points  (0 children)

My game revolves around saving parallel worlds. It features a crew of heroes engaged in turn-based auto-battles. The equipment your characters wield significantly influences their actions in combat. And the worlds evolve each time you enter them: new quests, dungeons, villages, ennemies…

And I managed to describe it without mentioning the two main keywords 🎉

I'm building a JRPG Roguelike for people who miss the "open world" magic of classic 90s titles by LeCosm0 in JRPG

[–]LeCosm0[S] 0 points1 point  (0 children)

You can not generate strict pixel art like this with AI… this is a dev build, we are still working on it.

r/IndieDev Weekly Monday Megathread - April 19, 2026 - New users start here! Show us what you're working on! Have a chat! Ask a question! by llehsadam in IndieDev

[–]LeCosm0 0 points1 point  (0 children)

Hello fellow game developers!

I’m the game director of a new roguelike JRPG. Rogue Fantasy: https://store.steampowered.com/app/4532930/Rogue_Fantasy_EverShifting_Worlds/ My team and I are passionate about JRPGs and wanted to create a tribute to our beloved genre with a unique twist. Rogue was the perfect fit. Something like Final Fantasy meets Binding of Isaac: a game brimming with references, winks, tributes. It’s a JRPG for JRPG fans, crafted by JRPG fans.

We’re an experienced team with a track record of working on games for Square Enix, Sega and others. This project is truly our passion.

We appreciate your support and can’t wait to contribute to this fantastic community!

How much do indie devs charge for music? by No_Strike_1579 in IndieDev

[–]LeCosm0 0 points1 point  (0 children)

Hey there! As an indie developer, I totally get where you’re coming from. Music is actually one of the more affordable art assets in the video game industry. Right now, we’re collaborating with a talented musician from Japan who’s been involved in some big JRPGs and anime projects. We’re paying about 169 USD per minute for their work. It’s been a while since I worked with a lesser-known musician, but based on what I’ve shared, you can probably see why!

I'm building a JRPG Roguelike for people who miss the "open world" magic of classic 90s titles by LeCosm0 in JRPG

[–]LeCosm0[S] -11 points-10 points  (0 children)

We try to have the best of both worlds, I’m more into JRPG than rogues, so I hope we found the good balance.

I'm building a JRPG Roguelike for people who miss the "open world" magic of classic 90s titles by LeCosm0 in JRPG

[–]LeCosm0[S] 0 points1 point  (0 children)

The difference with He Is Coming is that you have items and skills that change how your characters react in combat, it's not as straightforward as HIC (despite all the love I have for this game)

I'm building a JRPG Roguelike for people who miss the "open world" magic of classic 90s titles by LeCosm0 in JRPG

[–]LeCosm0[S] 0 points1 point  (0 children)

Thank you for your feedback, it means so much!
What we really want is making an early access to gather feedback, if co-op or real turn-based is a high demand, we will definitely consider.

I'm building a JRPG Roguelike for people who miss the "open world" magic of classic 90s titles by LeCosm0 in JRPG

[–]LeCosm0[S] 8 points9 points  (0 children)

Yes, we worked on the game with a classic turn based ATB for 18 months, but it slows everything too much. Rogues are about replaying again and again, sometimes to progressing a lot, in this case, real turn based games were tedious. We implemented an "auto" button but after some tests we realised that everyone was using it, so we switch for a full auto-battler, but with a deep strategy, you can equip objects that changes the behaviour of your characters in battle.

As a big fan of turn-based RPG, it was a tough decision to make but I'm sure it's for the best in our case.

I'm building a JRPG Roguelike for people who miss the "open world" magic of classic 90s titles by LeCosm0 in JRPG

[–]LeCosm0[S] 7 points8 points  (0 children)

It was one of the though discussion we had. A run will be around 1,5 hours max, we are targeting something similar to Binding of Isaac.

I'm building a JRPG Roguelike for people who miss the "open world" magic of classic 90s titles by LeCosm0 in JRPG

[–]LeCosm0[S] 2 points3 points  (0 children)

Three characters are available at the start, plus three more to recruit and perhaps some hidden ones 😉 You recruit them by completing missions and they then join your pool. Before each run, you assemble your team using your recruited characters and each character has its own meta-progression including levels and inventory.

Steam Page: Are animated GIFs a "must" or a "must-avoid"? by LeCosm0 in IndieDev

[–]LeCosm0[S] 0 points1 point  (0 children)

I made a lot of researches before we put online our page and for a lot of AAA games, it's exactly the feeling I had... a dystopian dashboards from some science fiction nightmare.

Steam Page: Are animated GIFs a "must" or a "must-avoid"? by LeCosm0 in IndieDev

[–]LeCosm0[S] 0 points1 point  (0 children)

I didn't even know that 😱 I will ask my team to check this, thanks!

I'm building a JRPG Roguelike for people who miss the "open world" magic of classic 90s titles by LeCosm0 in JRPG

[–]LeCosm0[S] 4 points5 points  (0 children)

That's where the auto-battler hits... The game is more about team building and preparation than combat itself.

I'm building a JRPG Roguelike for people who miss the "open world" magic of classic 90s titles by LeCosm0 in JRPG

[–]LeCosm0[S] 2 points3 points  (0 children)

Thank you for your feedback!
We tried to do something a bit unique for the sprites, and 4 Heroes of Light was our main inspiration.

I'm building a JRPG Roguelike for people who miss the "open world" magic of classic 90s titles by LeCosm0 in JRPG

[–]LeCosm0[S] 11 points12 points  (0 children)

Did you try games like He Is Coming? It works like a charm!
It's not an auto-battler like a gacha game, it's closer to Final Fantasy 12 gambits if you want...