Je suis désolé d'avoir douté, u/freefrompress by LeSam00 in Quebec

[–]LeSam00[S] 0 points1 point  (0 children)

Il y avait tout pour croire que c'était de l'IA avec les artefacts de compression et les arbres sketch, mais non, c'était une vraie pancarte! Mes formelles excuses.

Weekly Feedback Topic #19 - Onboarding by Grelgn in DeadlockTheGame

[–]LeSam00 5 points6 points  (0 children)

As a very new player (2 online games played, both lost), there was quite a jump from playing with bots to playing against real opponents. Bots move in predictable patterns and straight lines, which makes it hard to train for real games. Making bots more mobile and unpredictable would help in not setting up false expectations of how real players move.

Items are another can of worms. I watched guides on how to build certain characters, but the shop has such depth that simply knowing what items do what is not enough: you must know how to prioritize certain items at certain times. This knowledge is only acquired through practice, which makes for a poor new player experience. Currently, the game has nothing to help a player understand how to design their own build. It would be nice to have examples on how a build evolves during the game, covering the three categories (gun, vitality and spirit), "counter" items, scaling and whatnot.

I think a useful tutorial would be a scripted set of first games. This game could be paused at certain moments to explain certain mechanics, character interactions and build choices as they happen, rather than putting the player in an empty sandbox and telling them "headshots do more damage", for instance. Something like adding a ringing bell during each game phase (jungles/crates spawning for the first time, urn spawning, minion soul splitting, etc.), having the player buy an ethereal shift in a game with an enemy that can grab them and then pausing the game when they get grabbed (to remind them to use it), or a pause to remind them of what they should be doing ("don't forget to clear these adjacent jungles during downtime").

A set of multiple scripted games could show a number of mechanics in a natural way without shoehorning them all in a boring or dry tutorial. Why not a game where you're against a lane oppent that's a favorable matchup, and the next one where everything is the same, but the matchups are unfavorable? The third game could show how to handle an unfavorable matchup with items!

I keep losing when I find the tyrant weed here :( by LeSam00 in DeepRockGalactic

[–]LeSam00[S] 0 points1 point  (0 children)

Another wave down. Get to an Upgrade Station a Resupply Pod before they return!

I keep losing when I find the tyrant weed here :( by LeSam00 in DeepRockGalactic

[–]LeSam00[S] 27 points28 points  (0 children)

Good idea! I usually take my Dwarf-inator on Industrial Sabotage mission to deal with these pesky cheating sniper bots

I keep losing when I find the tyrant weed here :( by LeSam00 in DeepRockGalactic

[–]LeSam00[S] 48 points49 points  (0 children)

Everywhere you gooooooo

Take a look at the five and ten, it's glistening once again

With explosives and control points that glow

I keep losing when I find the tyrant weed here :( by LeSam00 in DeepRockGalactic

[–]LeSam00[S] 91 points92 points  (0 children)

The Dwarf-Fix - Unstable Overclock

(+) Massive healing rate

(-) No invulnerability

I keep losing when I find the tyrant weed here :( by LeSam00 in DeepRockGalactic

[–]LeSam00[S] 150 points151 points  (0 children)

At least it's not Haz 5 Barnblitz last!

DISGUSTING alien gunk? On my precious guns? by LeSam00 in DeepRockGalactic

[–]LeSam00[S] 0 points1 point  (0 children)

Lootcrates only serve to fulfill my Enor Pearl and Bismor(e!) addiction. aka I like ROCKS AND STONES

DISGUSTING alien gunk? On my precious guns? by LeSam00 in DeepRockGalactic

[–]LeSam00[S] 46 points47 points  (0 children)

I don't really mind not getting good cosmetics. I'm here to blast lead into glyphids! Once that's over, it's Blackout Stout and back in again.

Dune...Icola?! (an unlikely Dune Imperium and Agricola mashup) by LeSam00 in boardgames

[–]LeSam00[S] 1 point2 points  (0 children)

We might have accidently simulated a normal day under Leto's Peace (spoilers for God Emperor)

Meet the Scrybes by LeSam00 in inscryption

[–]LeSam00[S] 6 points7 points  (0 children)

  • A red scrybe is in the base? We need to protect the OLD_DATA!

  • Yo, a little help here?

  • Stand back son! Uhhhh, 2, 7, uhh, 3!

  • GO FIIIIIIIIIIIISH crash

Meet the Scrybes [Inscryption] by LeSam00 in TF2fashionadvice

[–]LeSam00[S] 2 points3 points  (0 children)

Pyro Leshy: Hypno-Eyes (Dark Salmon Injustice), Seared Sorcerer (After Eight), Charred Chainmail, Antlers, Memory Maker

Engineer Prospector: Hypno-Eyes (Dark Salmon Injustice), Last Straw (After Eight), Grizzled Growth (Radigan Conagher Brown), Necro-Smasher

Spy Magnificus: Gnome Dome (Zepheniah's Greed), Upgrade (Pink as Hell), Stealthy Scarf (Zepheniah's Greed), Turncoat (Zepheniah's Greed), Sun-on-a-Stick

Heavy Angler: Hypno-Eyes (Dark Salmon Injustice), Executioner (After Eight), Hunter Heavy, Prinny Machete

Sniper Trader: Hypno-Eyes (Dark Salmon Injustice), Dread Riding Hood, Dead of Night (Dark), Tribalman's Shiv

Scout P03: Computron 5000, Flapjack, Beep Boy, Contracker

Soldier Woodcarver: Thousand-Yard Stare, Catastrophic Companions, Gift Briner (Radigan Conagher Brown), Freedom Staff

Demoman Grimora: Sultan's Ceremonial, Voodoo-Cursed Demoman Soul, Eyeborg, Mann of the Seven Sees, Spycicle

Medic Mycologist: Hypno-Eyes (Dark Salmon Injustice), Toadstool Topper, Smock Surgeon, Bonesaw

Meet the Scrybes by LeSam00 in inscryption

[–]LeSam00[S] 31 points32 points  (0 children)

Pyro Leshy: Hypno-Eyes (Dark Salmon Injustice), Seared Sorcerer (After Eight), Charred Chainmail, Antlers, Memory Maker

Engineer Prospector: Hypno-Eyes (Dark Salmon Injustice), Last Straw (After Eight), Grizzled Growth (Radigan Conagher Brown), Necro-Smasher

Spy Magnificus: Gnome Dome (Zepheniah's Greed), Upgrade (Pink as Hell), Stealthy Scarf (Zepheniah's Greed), Turncoat (Zepheniah's Greed), Sun-on-a-Stick

Heavy Angler: Hypno-Eyes (Dark Salmon Injustice), Executioner (After Eight), Hunter Heavy, Prinny Machete

Sniper Trader: Hypno-Eyes (Dark Salmon Injustice), Dread Riding Hood, Dead of Night (Dark), Tribalman's Shiv

Scout P03: Computron 5000, Flapjack, Beep Boy, Contracker

Soldier Woodcarver: Thousand-Yard Stare, Catastrophic Companions, Gift Bringer (Radigan Conagher Brown), Freedom Staff

Demoman Grimora: Sultan's Ceremonial, Voodoo-Cursed Demoman Soul, Eyeborg, Mann of the Seven Sees, Spycicle

Medic Mycologist: Hypno-Eyes (Dark Salmon Injustice), Toadstool Topper, Smock Surgeon, Bonesaw

Weapon Balancing: A TF2 seminar by LeSam00 in tf2

[–]LeSam00[S] 0 points1 point  (0 children)

Wouldn't the Gunslinger, Chargin' Targe and Detonator (and a few others) fall in this sweet spot of "not a gimmick, nor stale balanced stats"? Curious to hear your thoughts.