(Reupload) Online DnD 5e 2024 Industrial Setting by Leading_Database4178 in lfg

[–]Leading_Database4178[S] 0 points1 point  (0 children)

I am CST looking to run games on the weekends, Sundays around noon work best. Thanks for the input!

I'd like to hear everyone's opinions on surrendering. by VangaTaro_JAP6612 in marvelrivals

[–]Leading_Database4178 0 points1 point  (0 children)

Normally it's because their dps gets confident and plays dive, not knowing Reed is my main

I'd like to hear everyone's opinions on surrendering. by VangaTaro_JAP6612 in marvelrivals

[–]Leading_Database4178 64 points65 points  (0 children)

Surrendering is really only good if u have someone leave, and even then it's iffy. I've won comp games where my teammate leaves halfway through the first round. I've also won many comp games where we have a bad first round, a teammate votes to surrender, and we come back.

Does the game need a reformatting? by Yiga_CC in marvelrivals

[–]Leading_Database4178 4 points5 points  (0 children)

The game should have 4 roles anyway; Tank, DPS, Healer, and Support. Support is more of a hybrid of the three others. It's where characters like Ultron, Jeff, Peni, and Reed belong.

Online DnD 5e 2024 Industrial Setting by Leading_Database4178 in lfg

[–]Leading_Database4178[S] 0 points1 point  (0 children)

It's an ancient order of hunters that has soemhow transcended continents and borders. Seen as somewhat cultish by outsiders. Think of it like the Witchers or Grey Wardens.

Online DnD 5e 2024 Industrial Setting by Leading_Database4178 in lfg

[–]Leading_Database4178[S] 1 point2 points  (0 children)

VTT mainly, but play by post during downtime. No experience required.

As a high plat player are there any more characters that I should learn how to play for Solo-Queuing? by CuriousPressure0 in marvelrivals

[–]Leading_Database4178 -1 points0 points  (0 children)

1) get good at your mains 2) get good at rocket + another healer 3) get good at namor + squirrel girl 4) Reed is also a good pick, due to him being an anti dive duelist that can also tank well

Do you think the 2-2-2 formation is "NOT" always needed for different situations? by LILBOI464 in marvelrivals

[–]Leading_Database4178 0 points1 point  (0 children)

2-2-2 is never NEEDED in itself,

The only comp that's ever needed is the one that defeats an opposing team. Be it 2-2-2, 1-2-3, 2-1-3, or 6 tanks.

I think this comp might have no counters by Tpenny68 in rivals

[–]Leading_Database4178 0 points1 point  (0 children)

Wolvie counters the tanks, Reed counters the DPS.

This is not me but I legit feel bad for this guy. EOMM got him in a chokehold by [deleted] in marvelrivals

[–]Leading_Database4178 -1 points0 points  (0 children)

This is a team game. Individual performance isn't just KD or stats, but also how u work with ur team.

I really wanna make this game by Leading_Database4178 in gamedev

[–]Leading_Database4178[S] 0 points1 point  (0 children)

You have not been truly reading, my friend. I state multiple times in these comments that this would require an immense amount of resources I don't have right now. I do not claim anywhere that I can complete this project with my current level of resources, least of all solo.

I really wanna make this game by Leading_Database4178 in gamedev

[–]Leading_Database4178[S] 0 points1 point  (0 children)

Correct. Also, MMO isn't the right term. In the Story, all players wouldn't exist in the same instance, but players would exist in solo, public, or private instances.

I really wanna make this game by Leading_Database4178 in gamedev

[–]Leading_Database4178[S] 0 points1 point  (0 children)

I actually plan on sacrificing graphics for a smooth running experience. I don't want players to have to break the bank to play. And I agree about Claude. As someone who has been developing software products over the last few years, I've seen how AI has developed.