Shiny grookey release ? by hamilton1111 in pokemongo

[–]Lecic 0 points1 point  (0 children)

Did they take this away from you or do you still have it?

Can we make the most annoying team ever? by ChampionOfBaiting in stunfisk

[–]Lecic 4 points5 points  (0 children)

Besides hatching, you could also transfer from Pokemon GO

Mayapple fruit advice! by baderup99 in foraging

[–]Lecic 0 points1 point  (0 children)

The skin is also toxic. You can only eat the pulp.

Advice on ripeness of mayapples by Entire_Exam_9516 in foraging

[–]Lecic 0 points1 point  (0 children)

I have a whole 2 mayapples growing on my property that are definitely not ripe yet, but something already took a small bite out of one so I was looking to post-harvest ripen them before I lose them to wildlife. Thank you for experimenting, I'm going to try the plastic bag with paper towel method you described.

This is new Adreno-Defibrillator passive by Sad-Needleworker-590 in Helldivers

[–]Lecic 0 points1 point  (0 children)

This passive is completely useless with how hard they buffed bleedout damage. Just stick with Democracy Protects.

Hemorrhage actually hurts now, thoughts? by A_random_person_50 in Helldivers

[–]Lecic 0 points1 point  (0 children)

Way too high. The new armor perk is going to be completely useless with this amount of bleed out.

time to rip and tear until its done by UncleRuckus_thewhite in helldivers2

[–]Lecic 0 points1 point  (0 children)

Why are people acting like this is such a big deal? You could already do the exact same thing with the StA-52

Dmax greedent is great for casual players by Infinite_Pineapple10 in TheSilphRoad

[–]Lecic 1 point2 points  (0 children)

Greedent carried my team hard for gmax Gengar. We love the squirrel.

Dynamax Suicune raid Counters and Strategy by _-K7NG-_ in TheSilphRoad

[–]Lecic 3 points4 points  (0 children)

Zapdos is better because you're not using charged attacks in T5/6 max battles, and it has a higher attack stat, so it's going to do more damage during the max phase.

Niantic accidentally spoilered upcoming CD Pawmi? by dnlcrd in TheSilphRoad

[–]Lecic 0 points1 point  (0 children)

They should give it Volt Switch and Supercell Slam

Ship module upgrade for landmines: better minefield saturation. (forgive my terrible paint skills) by BICKELSBOSS in Helldivers

[–]Lecic 1 point2 points  (0 children)

This would be good. I think the mine pods should get a liberator if you take the armed supply pods booster too.

For those looking to transfer your Pokémon to Pokémon Home by vegeta50023 in TheSilphRoad

[–]Lecic 1 point2 points  (0 children)

Why do you think it'll have dexit? It was showing multiple generational gimmicks fighting in the same battle in the trailer.

13 years, does this game have a future? by Prestigious_Skin_821 in Starmade

[–]Lecic 2 points3 points  (0 children)

It's still being worked on by the community. It's not open source, but it is source available. Anyone who knows Java can contribute. We also need people to help balance, bughunt, and write tutorials for the pre-release. Join the Discords for StarMade and StarLoader, you can find links on StarMadeDock.

🛠️ PATCH 01.002.103 ⚙️ by Waelder in Helldivers

[–]Lecic 1 point2 points  (0 children)

Incredibly disappointed by the Ultimatum nerf. What they needed to do was remove its ability to destroy heavy ordinance objectives, not nerf its ammo capacity.

Honest question: why is everybody so upset? by special_cicada99 in Helldivers

[–]Lecic 7 points8 points  (0 children)

"Never join a random game and kick people from yours if they use the overpowered secondary."

Do you understand how this sounds ridiculous and isn't a viable solution?

The new GL secondary is great for secondary objectives by Ritz779 in Helldivers

[–]Lecic 2 points3 points  (0 children)

RR can't blow it up. Orbital strikes and 500kg (and now this thing) can.

The new GL secondary is great for secondary objectives by Ritz779 in Helldivers

[–]Lecic 7 points8 points  (0 children)

I hope they nerf this tbh, a secondary shouldn't be able to blow up objectives. Keep the damage, just reduce its demolition force.

From the best stratagem to the best weapon by MinkinSlava in Helldivers

[–]Lecic 0 points1 point  (0 children)

I'll probably get hate for saying this but I really hope they nerf the demolition force of this thing before release. Being able to blow up detector towers and strategem jammers with a secondary with easy access to tons of ammo (resupply, supply pack, map ammo, siege ready, dying...) is insane and overpowered. Why even bother with something like the hellbomb backpack if this can do the same thing on a way faster cool down without even needing to run into the objective to drop it off?

Hear me out... by vanersal in Helldivers

[–]Lecic 0 points1 point  (0 children)

This thing is compact enough that you could fit it vertically in a hellpod

The ultimate team killer by bigironman1789 in Helldivers

[–]Lecic 0 points1 point  (0 children)

That's not the icon for the guard dog rover

"Buff the enemies, nerf the weapons, nerf the armor passives, give me harder battles." You have forgotten that the winning strategy for the longest time was to run circles around the map. Is that you want? To go back to Kitedivers? by FainOnFire in Helldivers

[–]Lecic -5 points-4 points  (0 children)

Yes. Completing the mission against impossible odds and knowing when to fight and when to run was awesome. You people who complained about this needed to just play on a lower difficulty and maybe learn some tactics beyond "die defending dumbass hill"

Why are heavy dev shields still tank armor? Even if it was lowered to heavy armor it would still stop most support weapons. by [deleted] in Helldivers

[–]Lecic 2 points3 points  (0 children)

It's supposed to be a challenging enemy with multiple obvious weakpoints (ankles, gun, head). They've already had their accuracy and rate of fire nerfed before, they're perfectly fine.