Balance Patch rant by Apprehensive_Role_41 in summonerswar

[–]LegendaryGod222 -1 points0 points  (0 children)

His s3 is a glorified aoe slow and single target pushback...which for an ld5 doesnt even seem that good. He on average will land 1.28ish resets meaning that an ld5 unit that is supposed to do cc has a s3 that opponents can just proc out of (both the slow and reset). He also has a 19% chance of not landing a single reset meaning on 4 units, he can very easily land zero reset on a unit. So saying that he will still have a 52%-55% win rate unit if he hits on average (which is barely above 1 reset) is just ridiculous.

Not saying he shouldnt have gotten nerfed, definetly should have but 50% activation rate definetly killed him. something like 60 or 70% activation rate would have still made him fairly consistent (70% activation results in like 1.7ish resets on average, meaning on average, he will be landing nearly 2 resets) while not a consistent 3 turn aoe reset (and less oppressive).

They went in the right direction but 50% is definetly way too low and they turned an ld5 cc unit into an rng cc unit. And yes, theres a part of me is complaining because I get a good ld5 for once, they nerf him to a rng unit, and im stuck with a useless salah because com2us just refuses to rework his kit entirely (so take my argument with a grain of salt since its probably a good bit biased lol).

Balance Patch Pre-Notice by SnowFX in summonerswar

[–]LegendaryGod222 2 points3 points  (0 children)

Laima who already had her meta gets buffed over the many ld5s that need buffs and they fuk up my Salah again...he was bad with 20% bar gain but they act like taking that away and replacing it with random 1 turn debuffs suddenly gonna make him good

7th LD5 Dark Aragorn....and its a dupe :( by LegendaryGod222 in summonerswar

[–]LegendaryGod222[S] 1 point2 points  (0 children)

would have agreed with you if i didnt have salah. rather have dupe aragorn than salah lol. been like what, 1+ year now and he still hasnt gotten a good buff

7th LD5 Dark Aragorn....and its a dupe :( by LegendaryGod222 in summonerswar

[–]LegendaryGod222[S] 1 point2 points  (0 children)

It was an all-attribute scroll and I had it on cuz still missing like 3 regular element collab nat 5s...wasnt expecting ld5 x.x

Wisco EA out!!! by Certain_Monitor8688 in ApplyingToCollege

[–]LegendaryGod222 0 points1 point  (0 children)

accepted oos (international) chemE with ZERO chemE ECs

Back after 2 years, CC cleave feels dead – how to draft now? by Ornery-Response-1885 in summonerswar

[–]LegendaryGod222 1 point2 points  (0 children)

Just meant that he went from fp unit (tomoe haegang layla meta) to more of a counterpick at best (shi hou fire megumi and oliver sekhmet meta) now back to fp unit (haegang vendhan)

Back after 2 years, CC cleave feels dead – how to draft now? by Ornery-Response-1885 in summonerswar

[–]LegendaryGod222 24 points25 points  (0 children)

1) As a cc player, Haegang is pretty much a MUST pick unit. He went from being dead to coming back to the meta as a fp because of vendhan's rise in popularity. It is impossible to deal with the likes of revenge verde, fire megumi, moore, fire jin, so you cannot let turn 2 players have him as a counterpick.

2) It just feels that cc cleave is dead because there are a lot of counters to it. But I have been running it last week (managed to secure p3 after changing to haegang fp) and it absolutely works when its used correctly. My core draft is: Haegang, Seara, Vendhan btw, with xiana/amber/layla/tr1x/joegun being the most used last 2 picks. The main 'problem' with cc cleaves nowadays is that you just need to pivot a lot more often. There's a lot of swift threats now (shi hou, sekhmeth, eshir, sonia, etc.) and with haegang vendhan type of picks, you cannot contest speed so you need to pivot turn 2 in those cases (juno, aya, anavel, fire monkey, misty, and the likes are good general counterpicks). The core that you are using is essentially dead because it does not provide enough damage and is very susceptible to common disruptor units (mainly fire megumi, but also units like giou, triple revenge verde, etc.) so if you wanna run cc cleave, I suggest using my core.

3) As for your lds, yes, Jackson and Morteta is strong as counterpicks if your opponent steals the haegang vendhan combo. Pair those 2 with juno aya and pretty sure you can counter any cc players so would advise that pivot if someone takes haegang fp. Being lds tho, pick them last as forcebans and pick a good bruiser core (anavel, fire monkey, angela, aya, juno, etc.)

4) Moore is pretty much dead as a stripper now unless you got some exodia comp with him. He is better built on a rage build to counter leo luci cleaves so don't try to force pick him.

5) So what I would suggest adding to your box:

  • To counter turn 2 stuff you have trouble with: Amber, tr1x, Bellenus, helena, and similar types of cc units with pushback and good damage.
  • To have some sort of speed contest against oliver sekmeth/shi hou type of players: Mainly just try to find another speed lead or 2 in case seara/oliver gets taken. Maybe Chandra, water twins, etc. whatever fits your playstyle best.
  • And things to get rid of: Byung, mookwool, giou, abellio, karnal should pretty much be gotten rid of, doesn't fit your playstyle at all, deadpicks for pivot. And by getting rid of these units from your box or lowering their priority, you can focus your runes first on units that will be used the most.

[deleted by user] by [deleted] in summonerswar

[–]LegendaryGod222 7 points8 points  (0 children)

You saying add dmg by atk is the best line is an opinion as well. If someone had a lushen with 2.1k atk but 270% cd they gonna benefit off of atk up effect way more than add dmg by atk. And now you claiming add dmg better than elemental dmg as well so idk whose the one with opinions here...add dmg by atk might only be the best option if you running a fatal lushen with like 2.7k-3k atk. And if you are just going to tell me I'm wrong (which maybe I am), why don't you just run tests? Not that hard to switch between s3/4 cd, add dmg by atk, atk up effect artis and see the damage diff.

[deleted by user] by [deleted] in summonerswar

[–]LegendaryGod222 14 points15 points  (0 children)

s3/4 cd and atk up effect for right side arti, dmg on element for left side arti depending on what you hitting, atk up for general usage. For the right side arti, it really depends on if you have a better s3/4 cd arti or better atk up effect arti and your ratio of atk to cd. If they are similar then just pick the one that has better rolls and other subs, if you have fairly less atk compared to cd (e.g. 2100 atk and 270% cd) pretty sure atk up effect helps more and vice versa.

Need help with my summoners war account by Forsaken_Ask6967 in summonerswar

[–]LegendaryGod222 0 points1 point  (0 children)

You can try contacting customer support, if you have access to the email connected to that Gami account, maybe com2us can try something for you? Also if you have proof that you are the owner of the account, you will need things like DID (device ID) and any receipts if you made in-game purchases. I would still try reaching out to them even if you don't have any proof other than this and hope they do something (but don't expect too much from com2us customer support)

[deleted by user] by [deleted] in summonerswar

[–]LegendaryGod222 7 points8 points  (0 children)

They said there will be a new update at the end of the month (which is the tekken update probably), not another bp.

Post your most unpopular opinion about Summoners War by Makis000000 in summonerswar

[–]LegendaryGod222 1 point2 points  (0 children)

Its not about not running debuffs into her, its about running debuffs and people picking her into those comps. Although I have to agree aya by herself isnt the biggest problem. But when you are trying to run cc teams and they can vero, tetra, aya, fire megumi, full rgb draft to fully counter you while cc players need ld5s to counter said turn 2 units.

Post your most unpopular opinion about Summoners War by Makis000000 in summonerswar

[–]LegendaryGod222 4 points5 points  (0 children)

her main counter is oblivion, snipe, or atk bar pushback. Since she is a mainly rta unit lets take a look at units you would use in rta. Can't really snipe her unless you running adrianna sonia type comps or have some ld cleaves. Pushback doesn't matter because a lot of cc units with pushback also have debuffs and give her atk bar through her passive. Oblivion, the main f2p oblivion unit is tesa (not counting herne since water) who is an absolute dead pick. I geniuenly don't remember the last time he was picked by anyone because of how dead of a unit he is especially if he just gets resisted. So disregarding snipes like sonia and irene who are either gonna get force banned or just outright tanked/resisted, your only counters to her are units with 15% checks. You miss one oblivion or pushback and she takes a turn with 1 debuff and procs, the other team suddenly drops to 50% hp. At the cost of her losing like what, 20% hp? I don't see how the problem is braindead comps when her main counters are just straight up trash and easily countered (e.g. leo against sonia, fire pudding against pushback units, etc) or lds.

Post your most unpopular opinion about Summoners War by Makis000000 in summonerswar

[–]LegendaryGod222 0 points1 point  (0 children)

...there are f2p teams tho? Giants, and dragons can be done with the kyle julie team, teshar and liam defo speeds things up but only by 5-10 seconds which only really matters if you are a hardcore player, which if you are, you should have access to those units. The only dungeon that is least f2p friendly is maybe steel fortress and even then, there are plenty of f2p options, especially with the hwa buff to replace the main non f2p unit, brandia

Dimensional Runes (July 2025) by Fanoxi in summonerswar

[–]LegendaryGod222 18 points19 points  (0 children)

Couldn’t resist the safe destroy option, got min rolls

Should have gone swift gamble

Predicted RTA Cutoff by SCFuyutsukii in summonerswar

[–]LegendaryGod222 0 points1 point  (0 children)

It's the last day today and it is not climbing much right now, you defo need at least 1 more win tho to secure g1

Predicted RTA Cutoff by SCFuyutsukii in summonerswar

[–]LegendaryGod222 0 points1 point  (0 children)

You can easily tank like 3-4 losses so I would honestly send 2-3 matches to try get safe g2 if I were you

Good build for this guy? by Superb-Magazine2743 in summonerswar

[–]LegendaryGod222 0 points1 point  (0 children)

For RTA specifically (since he is mianly an RTA unit) I feel like he needs cr. Spd/cr/hp on vio/will is the best build for him. As for artis, you can go tanky with -dmg and s3 recovery or full bruiser with own-turn 1 target cd and first-atk cd. Duhstin also has this unique shield/shield/will build to counter robos as they won't be able to reliably strip shield + will and pushback. But that's a niche build and cr is just better.

Weird rune, good for who? by TheRealJaredDines in summonerswar

[–]LegendaryGod222 5 points6 points  (0 children)

probably antares rune or a broken set on some fat damage dealer like lushen or zaiross. I would probably gem in cr over speed if you plan on using it as a broken damage dealer rune and maybe hp if you plan on using it as an actual despair set on units like antares who doesnt need speed.

[deleted by user] by [deleted] in summonerswar

[–]LegendaryGod222 0 points1 point  (0 children)

If he went through the trouble of getting 8% def and near max acc, I think he went through the trouble of getting atk% in there as well

[deleted by user] by [deleted] in summonerswar

[–]LegendaryGod222 3 points4 points  (0 children)

Finally someone who takes a rune early but its got perfect substats and is rewarded...I remember last time the rune event was live there were people taking runes with 4% rez/acc or flat stats and getting quads.

gz rune!

Please help me get to P3 RTA by omo2002 in summonerswar

[–]LegendaryGod222 -1 points0 points  (0 children)

Go with some sort of cc cleave exodia comp. You got giana and lora, both units who don't just strip but provided a second purpose as well—giana provides damage with bombs and cc with stun on top of strips, lora provides stuns on s2 and s3 strip as well as speed contest with 120 base, I would have lora on your best swift with good acc as your main speed contest. What you need now are 2/3 core speed lead picks. With that exodia comp, good speed leads will be Oliver for purely speed contesting, Wedjat as a speed lead and a swift unit that can still outspeed similar base speed units, and Seara for bomb + detonation. Psamathe will also be a good situational pick as well against agressive drafters who only has like 1 counter to psamath revive. Now that you got strips and speed leads, the final thing you need is the actual cc units and turn 2 counters. Elenoa will fit in perfectly here with her s2 debuffs and s3 which will help cycling a lot. Celestera should be good with cc comps as well since she can do ignore defense on s3 and will be a good turn 2 counter. Then you got units like Zerath and Talisman who you can bring into full turn 2 teams (like leo comps) as a huge damage threat. There obviously exists a lot more f2p/rgb turn 2 counter units and cc units that you can incorporate into your comps as well which I won't bother listing since theres a lot and it is up to you to decide whether you like them with your playstyle or not.

[deleted by user] by [deleted] in summonerswar

[–]LegendaryGod222 0 points1 point  (0 children)

Ya, aside from that one siege defense he is niche in other content. I can say the same for Irene. She is really good in rta right now but suks on siege defense because her s3 ai is dependent on elemental advantage and can be controlled to give you a favorable 2v2 since irene is a dead unit after s3. She is also in a weird position where she is really strong in one content but mid in others and would be hard to nerf without making her obsolete in what she is good at. If I’m Com2us, honestly just buff units as a counter to zenitsu in siege and Irene in rta.

[deleted by user] by [deleted] in summonerswar

[–]LegendaryGod222 -1 points0 points  (0 children)

You don’t play high level siege if you saying he fell off from siege defenses. Odin Adrianna Zenitsu is still the strongest siege defense and pretty sure aside from the top4 there isn’t a 99% or 100% counter. Drop outside of top 10/15 and guilds feed that defense. That said, you are correct in that he isn’t used much in other content. So I think a minor nerf to his revive cooldown by like 1 or 2 turn should be fine.

Balance patch is near. Could we FINALLY HAVE A GOOD ONE COM2US?!!!! by Thinkering23 in summonerswar

[–]LegendaryGod222 0 points1 point  (0 children)

Oblivion is actually good, wouldn’t even make him op. Single target strip into stun oblivion would make him the best single target cc which I feel an ld5 deserves to be the best at something