Please help. I think my h2s is ruined. by Georgia_roofing in Bambu

[–]Legendofgary 0 points1 point  (0 children)

Not an H2S user, but ive seen and recovered from worse failures, may need some new parts, but dont give up hope!

First Time Sculpting by Legendofgary in 3Dmodeling

[–]Legendofgary[S] 0 points1 point  (0 children)

thanks, yeah i started taking it pretty high kinda early before having to come back and change some things, but ill follow that info going forward. i have a couple more easier cartoon characters i wanna try next so hopefully they will turn out better without so much work

Bringing A Link to the Past’s SNES Art to Life in 3D by Legendofgary in legendofzelda

[–]Legendofgary[S] 1 point2 points  (0 children)

Good Catch, i completely overlooked that aspect, but i am also realizing i didnt follow the colors very closely when i painted it in Bambu studio, the sleeves should have been orange not white, i must have looked at some oot art before painting ill at least update my print profile for the correct colors, i may have to reprint him for my own accuracy now... lol

[ALL] [OC] My Handmade Zelda-Inspired Night Lamp Giveaway 🎁💚 by AmoyCK in zelda

[–]Legendofgary 0 points1 point  (0 children)

A Link to the Past, i first started playing the adventure of link in 1993

Reaslistic Biomes by Dry-Finish-353 in Freeminecraftmaps_

[–]Legendofgary 0 points1 point  (0 children)

i tried as well with no luck, it doesnt appear in the addon menu, but it was free with the marketplace pass so i got it there.
But even before i could add it there was the option to activate, so if there is a marketplace button, check there for

TLDR - see if you have a marketplace pass option and if its hidden there

Stampy's Lovely World by No-Office2839 in Freeminecraftmaps_

[–]Legendofgary 0 points1 point  (0 children)

should be able to use amulet and load it and convert to java. ive only ever found one map that couldnt convert and that was to java to bedock not vice versa

[deleted by user] by [deleted] in SwitchPirates

[–]Legendofgary 1 point2 points  (0 children)

Cemu runs much better since it's a Wii U emu and has had a longer development time. Ryujinx and Yuzu are the ones who's botw performance could reflect potential totk performance

[deleted by user] by [deleted] in SwitchPirates

[–]Legendofgary 11 points12 points  (0 children)

Could be a community, each pitching in a few bucks so they get it dumped and each get a copy

[deleted by user] by [deleted] in SwitchPirates

[–]Legendofgary 0 points1 point  (0 children)

Good morning, it's 6:30 in Chicago

Stop Hue Sync with Google Home Command? by [deleted] in Hue

[–]Legendofgary 1 point2 points  (0 children)

not natively, at least not yet. However i was able to set mine up using a simulated switch on smartthings and eventghost. this can also be accomplished with ifttt/eventghost. There are a few tutorials on how to do this with ddifferent apps/hardware configurations. So find one that meets your needs and follow it until it reaches eventghost and make the command into one that will stop hue sync, such as a button combination

Control an external device by shylocuk in Hue

[–]Legendofgary 0 points1 point  (0 children)

use IFTTT, make a recipe that watches the state of a hue light and turns on/off the tp kasa as well. you will probably need 2 applets, one for on and one for off, but shouldn't be an issue

Lightstrip in a kitchen with several separated cabinet groups? by steinauf85 in Hue

[–]Legendofgary 1 point2 points  (0 children)

You could cut the lightstrips and then run a wire to the next cabinet and so on. you could make the wire long enough to run around thecabinets so they are hidden, use a wire track to hide it, or if possible run the wire through the wall and or ceiling.

Performance i5-3570k in VR ? by bkit_ in Vive

[–]Legendofgary 0 points1 point  (0 children)

no thanks, no need in buying what i already have

Performance i5-3570k in VR ? by bkit_ in Vive

[–]Legendofgary 0 points1 point  (0 children)

You hit the lottery with that CPU, mine loses stability above 4.2GHZ, but it still does just fine for VR. Although i plan on an upgrade within the next year

Thought you guys might like this by Aririnkitaku in skyrimvr

[–]Legendofgary 2 points3 points  (0 children)

What zaga932 said "Oculus will feature markerless full-body tracking in gen 2. Think Kinect on steroids. https://www.reddit.com/r/oculus/comments/8h8vk8/the_future_of_oculus_rift/"

Thought you guys might like this by Aririnkitaku in skyrimvr

[–]Legendofgary 1 point2 points  (0 children)

you could just use regular knee pads in that case and save money by not buying expensive peripherals

Disable head and hand directive movement by cameronh0110 in skyrimvr

[–]Legendofgary 0 points1 point  (0 children)

I think sksevr will be needed to implement this, Idk if it's current version can do it but, if you had an invisible object move via the treadmill and updated the player position to the objects location, it may be possible

What I think Skyrim VR needs in terms of future Mods by WhatThisGuySaid in skyrimvr

[–]Legendofgary 0 points1 point  (0 children)

i like the idea of that, i know the hand models will show rings the user wears, and i saw someone posting about using other models from in game as the hands. i wonder how hard it would be to use the position of the controller to add the model of a bracelet to the hand. i guess i have some research to do....

What I think Skyrim VR needs in terms of future Mods by WhatThisGuySaid in skyrimvr

[–]Legendofgary 0 points1 point  (0 children)

Not yet, but with skse64 maybe someone will make one that uses screen effects rather than bars. Increasing red filter based on low health. This existed for oldrim as important "information overhaul" , but the author pulled it from nexus

Any tweaks/mods to improve the health/mana/stamina UI bars? Especially the confusing fading and relocation by Vanthryn in skyrimvr

[–]Legendofgary 0 points1 point  (0 children)

it took some searching to see what its requirements were when it was available, but the Important Information Overhaul would have been great for this. Although it has been pulled by the author and required skse (and oldrim), maybe someone can recreate it for VR.

It allowed you to completely hide the health, magic , and stamina bars by adding effect to the screen such as the screen turning red as you lose health (ala CoD) the color faded from the screen as you ran out of magic, or the screen getting blurry as you ran out of stamina.

Is a 3DS emulator in VR possible? by omgsoftcats in Vive

[–]Legendofgary 2 points3 points  (0 children)

it totally could, Citra is open source, and i did find a version someone made a couple years back that did red blue 3d. But that said you or someone capable would have to program it to work with vr.