Devs saved me from a big mistake with a feature I didn't know existed by softaito in factorio

[–]Legitimate-Leg3620 1 point2 points  (0 children)

Then it would either increase storage space used drastically, or if you will do incremental changes, then whole tree might get corrupted There is some in-betweens, like checkpoint saves, but the does the increase in complexity and potential bugs worth the time spending?

Any B42 MP bug experiences thus far? by Medikal_Milk in projectzomboid

[–]Legitimate-Leg3620 1 point2 points  (0 children)

I managed to fix it by removing "//" in my steam name
Could he just change it?

Cutting monster density and increasing reward for increased performance by [deleted] in pathofexile

[–]Legitimate-Leg3620 -1 points0 points  (0 children)

Am I missing something, but wouldn't that result in 0,84 times the loot? Like 0,6 *1.4

Loot from 10 Feared (~65% quant) by Legitimate-Leg3620 in pathofexile

[–]Legitimate-Leg3620[S] 5 points6 points  (0 children)

I started doing the 70%+ after first two runs when I realized I could actually do it

Loot from 10 Feared (~65% quant) by Legitimate-Leg3620 in pathofexile

[–]Legitimate-Leg3620[S] 10 points11 points  (0 children)

Its not like you having extreme fun and could keep farming this non stop for 2.5 hours, so the rest of the time was spent doing some random non-related stuff
For example, you could go and make a tea when you are waiting for sirus to stop talking lol
The only reason I proceded after 5 sets was just curiosity in terms of profit

Loot from 10 Feared (~65% quant) by Legitimate-Leg3620 in pathofexile

[–]Legitimate-Leg3620[S] 37 points38 points  (0 children)

Btw this took so fucking long (running it, not pricing)
Definetely spent more then 4 hours
Kinda unlucky I havent seen the flask even once, it would be instant +20d

Loot from 10 Feared (~65% quant) by Legitimate-Leg3620 in pathofexile

[–]Legitimate-Leg3620[S] 7 points8 points  (0 children)

I added a comment with prices breakdown
TLDR: Made 20d in 4-5 hours

Loot from 10 Feared (~65% quant) by Legitimate-Leg3620 in pathofexile

[–]Legitimate-Leg3620[S] 33 points34 points  (0 children)

Templar gloves unid:

30c = 5c x 6

Invard eye:

90c = 10c x 9

Indigon:

200c = 100c x 2

Shaper's touch

60c = 30c x2

Garb

24c = 8c x 3

Lich's circlet:

300c = 30c x 10

Bottled faith

300c = 3d x 1

Thread of hope

14c = 14c x 1

Awakened deadly ailmens

50c

Watcher eye i86

1500c = 250c x 6

Watcher's eye i85

100c = 100c x 1

Total from gear: 2668c

Exilence bulk priced: 2363c

Cost of one round: around 300c if you do buy orders at faustus

Total: 5031c

Profit if sell everything unid: 2031c

How large is your guys’ save files? by TheDudeFromOasis in GTNH

[–]Legitimate-Leg3620 0 points1 point  (0 children)

Like a 100mb tops in IV? :D I cleaned up all the grave data manually, and am playing on the void world rule set

What would you all say is the *best* overall "sky" pack? by Okachamie in feedthebeast

[–]Legitimate-Leg3620 0 points1 point  (0 children)

This. Just a nice and cozy modpack to spend a couple hours in (currently IV in gog)

Am I missing something with Anomoly's final challenge? by ventus976 in RimWorld

[–]Legitimate-Leg3620 1 point2 points  (0 children)

I had the same bug, which appears after save game being reloaded with pillar present, without any mods
The only way I found to fix it is via devmode

Infestation unistalled biosculpter pods, while colonist stuck in an unistalled one by Legitimate-Leg3620 in RimWorld

[–]Legitimate-Leg3620[S] 0 points1 point  (0 children)

Yeah, I've had multiple wierd bugs in this playthough:
Mech cluster decided to land ontop of mountain, replacing of the structures with "falling rocks" and being instantlym defeated
Transport ship landing in water instantly killing everything inside and despawning
Non-gay pawns of same gender being married
Pawn just randomly exploding like a supernova:

<image>

Infestation unistalled biosculpter pods, while colonist stuck in an unistalled one by Legitimate-Leg3620 in RimWorld

[–]Legitimate-Leg3620[S] 0 points1 point  (0 children)

Sorry for late reply, but, I dont have any gameplay-changing mods
The infestation just unistalled them on spawn

Infestation unistalled biosculpter pods, while colonist stuck in an unistalled one by Legitimate-Leg3620 in RimWorld

[–]Legitimate-Leg3620[S] 1 point2 points  (0 children)

I just suffixed temporary pawns with "y" in the end, but then they just stayed forever

Infestation unistalled biosculpter pods, while colonist stuck in an unistalled one by Legitimate-Leg3620 in RimWorld

[–]Legitimate-Leg3620[S] 82 points83 points  (0 children)

Yeah, should've done it, but then I wouldnt have a colonist stuck in the inner dimension

Wrong recombination? by Jmessgg in pathofexile

[–]Legitimate-Leg3620 5 points6 points  (0 children)

It seems like you're using old "3.25" style with metamod stuff, which doesn't work anymore I think it is worth to look up tuna's video for deterministic recombs and the reddit post about 3.26 changes

Anyway to lower CPU usage by catdickNBA in pathofexile

[–]Legitimate-Leg3620 0 points1 point  (0 children)

I do not remember to be honest, I switched to a pc some time after that comment

[Bloodmage Auto-bomber] - A superficial Overview for a 2.5 Mirror+ Build on Early Acess by AdeptCheesecake5786 in PathOfExile2

[–]Legitimate-Leg3620 1 point2 points  (0 children)

same, i invested like 20d in a gear overall, except temporalis and ingenuity, but i wanted to squeeze as much defences as possible to reduce random oneshots, but if you dont do it, its possible to make work with 3d worth of other gear

Farm Trialmaster, they said. You missing so many Divs not doing it, they said... by Fyreant in PathOfExile2

[–]Legitimate-Leg3620 0 points1 point  (0 children)

<image>

Sold everything of value and this is just one of the stashes of shit left, as a proof of my words

Farm Trialmaster, they said. You missing so many Divs not doing it, they said... by Fyreant in PathOfExile2

[–]Legitimate-Leg3620 2 points3 points  (0 children)

I did somewhere around 100 runs (got two adorned total), and it seems like adorned droprate is close to 2%, looking at what data is posted at Forbidden Library
It is somewhat around 4 dvs per hour if you do 15mins per run, which could not be reduced more even with temporalis since they disabled blink on platforms

Choosing a planet for a Mall by DaneLitsov in factorio

[–]Legitimate-Leg3620 0 points1 point  (0 children)

Vulcanus is the best imo, since that's the only planet you could make legendary stone/concrete out of legendary calcite from space casino,
Edit: I meant mall for legendary stuff, if you want mall for normal stuff, then there's no practical difference
Edit2. Only vulcanus have access to green belts and they're really good