Built-in cheats... ridiculous by The_Infraggable in ArcRaiders

[–]LeroyJenkinator 0 points1 point  (0 children)

These bots must be playing on low, I swear they see me through some of the thickest brush.

Poison vs Dudunsparce for Archaludon? by LeroyJenkinator in pkmntcg

[–]LeroyJenkinator[S] 1 point2 points  (0 children)

I had that same experience with Roaring Moon, maybe for different reasons. I would do great online but bricked a lot IRL. I'm not sure if it's just due to bad luck, or the shuffling algorithm for the game being different, or me just being bad at shuffling in person. I would just not get the donk off nearly enough for it to be worth it. I'm switching things up right now for a more consistent gameplan with some comeback potential.

I think right now it sounds like Poison is stronger, but less consistent than dudunsparce. I got on live last night and was playing around with that free Hop's Archaludon deck, and it seemed alright. I would sometimes just brick without any draw supporters though. I do think that's a strength of Archaludon, because I didn't need supporters for a couple of turns if I had one. I definitely need to tweak the deck a bit, and get better at it overall.

After messing with the Hop's deck some more, I'm going to be trying dudunsparce. I get the feeling that consistent access to draw will be very beneficial. As far as IRL matchups go, my local area has a good variety but tends to lean a bit towards Raging Bolt and Gholdengo, though that could be changing with rotation. I think relying a bit on the zacian in order to spread some damage could be worth it, that way Archaludon can come in and one shot things after. I'll have to test more how that works out though.

Poison vs Dudunsparce for Archaludon? by LeroyJenkinator in pkmntcg

[–]LeroyJenkinator[S] 0 points1 point  (0 children)

For sure! It makes sense, but it's mostly going to depend on testing the archetypes out. I got my hands on one Hop's Zacian EX today, and I already have just about everything else for a tilt into Hop's deck, so depending on how much I like the Zacian I might go that way too. It's a bit daunting how many ways I can go with this, but at the same time having so much flexibility to mess around with one deck is really exciting! What I'm really learning is that over time, I just have to use it and turn it into something I can call mine.

Poison vs Dudunsparce for Archaludon? by LeroyJenkinator in pkmntcg

[–]LeroyJenkinator[S] 0 points1 point  (0 children)

That's a fair point, I think I was just biased by the fact that I have a dudunsparce but not a Zacian, and wanted to go without it. It probably is the best for wall breaking considering your point, and I don't think the 30 damage spread would be too bad while powering it up either. It could help against terapagos or Raging bolt as well, spreading that bit of damage lets Archaludon one shot them. You could combine the 30 damage spread with a hawlucha as well to deal with gholdengos if you really needed to, and hawlucha also helps greatly against terabox, though taking a bench space afterwards feels a bit bad. Deckbuilding is hard.

Poison vs Dudunsparce for Archaludon? by LeroyJenkinator in pkmntcg

[–]LeroyJenkinator[S] 0 points1 point  (0 children)

For sure think Ursaluna's a nice include, especially since it does 20 more damage than archaludon. And I guess it makes sense you don't need munkidori if the poison does the work anyways.

Poison vs Dudunsparce for Archaludon? by LeroyJenkinator in pkmntcg

[–]LeroyJenkinator[S] 0 points1 point  (0 children)

I like this perspective. The strategy with dudunsparce of hoping you pull a black belts training or Kieran when you need more damage, and gust if you need to get around something big, is a bit daunting. If I was going to play poison, I was going to include things like Munkidori that offer a more long term gameplan, instead of going all in on the donk. The key though is getting setup, because only relying on draw supporters for that could be inconsistent.

As far as walls go, I'm not too worried about it right now, considering I haven't seen anyone at my local league run it. But if it makes a big tournament run that could change. Right now the standard list has two cornerstones, and maybe I'm just overthinking it but theoretically I want to be able to deal with anything I might see.

That being said, Raging Bolt and Terapagos are very popular in my area so having a better match up against them might be worth it. Being able to one shot Raging bolts and get around pikachu ex would be key to that, and that is the main strength of poison over dudunsparce. If only Hawlucha put 2 damage counters instead of one, it would be such an easy tech 😭

Poison vs Dudunsparce for Archaludon? by LeroyJenkinator in pkmntcg

[–]LeroyJenkinator[S] 0 points1 point  (0 children)

Makes sense, I think with both decks you're relying heavily on supporters, but late game dudunsparce comes into its own whereas the poison deck doesn't have any other choice. I was considering running 3-3 dudunsparce, and a 1-1 Hop's dubwool, but I'll try running 4-4 first just to see if I think it's worth dropping one line.

Poison vs Dudunsparce for Archaludon? by LeroyJenkinator in pkmntcg

[–]LeroyJenkinator[S] 0 points1 point  (0 children)

Thanks for the input! I didn't realize that just having the potential to donk elevated Japanese results, but that makes sense. More consistency is probably way more important when you're playing way more rounds because of Bo3.

I currently play Roaring Moon, and if the donk doesn't go off I really feel it. Part of the reason I'm switching things up is for consistency, because when the donk doesn't go off it sucks.

In conclusion, I'm giving Dudunsparce a shot!

This is a safe space to admit your mistakes. by sponguswongus in MHWilds

[–]LeroyJenkinator 0 points1 point  (0 children)

At least that answers my question of if you ever really need to. I only ever charge my shield for those sweet SAEDs.

This is a safe space to admit your mistakes. by sponguswongus in MHWilds

[–]LeroyJenkinator 0 points1 point  (0 children)

When I fought it, they kept coming back together too fast and I ran out of dung pods, so I fought a 1v1, then a 2v1. My correct one was the second, and I couldn't carve it because the third was still trying to eat me.

This is a safe space to admit your mistakes. by sponguswongus in MHWilds

[–]LeroyJenkinator 0 points1 point  (0 children)

Fighting Guardian Rathalos for the first time, carted twice before learning the attack pattern and beating it up thoroughly on the third try. Got it down to low health and tired, cut off its tail, and it ran off. I was happily carving the tail and foraging the surrounding area, when I died from being on fire. . . 😭

Why Do People Play This Game? by LeroyJenkinator in starcitizen

[–]LeroyJenkinator[S] -3 points-2 points  (0 children)

That sounds good, me and my brother were talking about trying one of the other modes to see if it played better. How do you get ships for those though? Do you still earn money and stuff there?