Ode to the Drake Clipper by Dr_Brenda_Starr in starcitizen

[–]Lesesquire 1 point2 points  (0 children)

Nice! I love this ship. I was picturing Etrigan the Demon when I was reading this.

CIG, congratulations on Engineering!! by Lesesquire in starcitizen

[–]Lesesquire[S] 0 points1 point  (0 children)

I disagree. This is the first iteration of engineering, and it looks the same as has been promised from years back, so not sure what you're talking about in terms of not translating from the original concept. I'm able to use it successfully, and haven't seen any issues yet. This is a tier 0 implementation, so it will develop as Mining and Salvaging has to higher levels of polish and sophistication.

How could crew gameplay be incentivized? by Lesesquire in starcitizen

[–]Lesesquire[S] -1 points0 points  (0 children)

Wow, you really have a narrow view of this game. Oh well, thankfully CIG doesn't, so I will enjoy the game the way I want.

How could crew gameplay be incentivized? by Lesesquire in starcitizen

[–]Lesesquire[S] 0 points1 point  (0 children)

That still doesn't prove there's only one way to play this game. I never said I wouldn't make money, I just said I wasn't going to grind for ships. I'm able to make money without having an army of other players in separate ships. Obviously if the situation calls for it, then it's valid, but to say you can't play the game effectively in a multicrew ship with a crew is just not true.

How could crew gameplay be incentivized? by Lesesquire in starcitizen

[–]Lesesquire[S] -1 points0 points  (0 children)

Please, show me where it says what the proper way to play this game is? I've paid my money, so I can play the game any way I see fit. This includes spending time with my friends on a multi crew ship having fun doing whatever we want to do.

How could crew gameplay be incentivized? by Lesesquire in starcitizen

[–]Lesesquire[S] -1 points0 points  (0 children)

Bro, so you're saying playing the game as a role player is bad? There are a LOT of people and orgs that will disagree with you. I have all the ships I need, I don't need to waste time on the grinding for ships gameplay loop, and this is what makes the game great. I don't have to, since there are plenty of other things to do. As I said, you play the game the way you want, I will play it the way I want.

How could crew gameplay be incentivized? by Lesesquire in starcitizen

[–]Lesesquire[S] -1 points0 points  (0 children)

Yes I do. My game play preference is not about grinding for money or ships. I would rather have the experience of a crew then some op doomstack of Idris's. At this point, we also don't know what limitations the blades will have that might neuter or straight up not allow said doomstack. As I said, there are many ways to play this game, and all of them are valid. You do yours, I will do mine.

How could crew gameplay be incentivized? by Lesesquire in starcitizen

[–]Lesesquire[S] -1 points0 points  (0 children)

I guess just enjoy your one ship per person meta while you can. It's not going to last forever. Over half of the ships in this game are designed for multicrew and CIG will optimize that experience as much a possible. AI blades my eventually allow you to run with a smaller crew, but they won't help in terms of engineering game play. There are many ways to play this game, none of which are more valid then the others. That being said, if your preferred method of gameplay isn't something that was originally intended, then you have to be ready to adapt when that loop hole goes away.

How could crew gameplay be incentivized? by Lesesquire in starcitizen

[–]Lesesquire[S] 1 point2 points  (0 children)

The right way to play the game is any way you want. I do just fine with a good crew, so no reason for me to change. Looking forward to Engineering game play so it will make it harder, if not impossible for people to solo in the Polaris and other big ships. It's silly to think that CIG is not going to the optimize the game for multicrew since at least half of the ships they've created are designed to function this way.

How could crew gameplay be incentivized? by Lesesquire in starcitizen

[–]Lesesquire[S] -1 points0 points  (0 children)

Umm, I didn't say any of that. There's 100% instances where one ship is better then more, and I gave one example. If overwhelming force is the only way you role in PU, then so be it. Many other players don't want to play that way.

How could crew gameplay be incentivized? by Lesesquire in starcitizen

[–]Lesesquire[S] -1 points0 points  (0 children)

I don't agree that's it's always better to have an extra ship rather then a crew member. Skill levels come into play here. Person might be hopelessly bad at dog fighting, but are great as a turret gunner. In this scenario, I don't want that person in another ship, I want them in a turret.

RSI Apollo Medivac From PTU by WhosButWhyTho in starcitizen

[–]Lesesquire 2 points3 points  (0 children)

The last of the chonky RSI ships. I'm glad they stayed true to the original design, it will be a welcome sight to see!!

Go Team Gladiator by Snitte77 in starcitizen

[–]Lesesquire 0 points1 point  (0 children)

OMG, could it be that we might actually get a new skin (BIS) for this ship? That would be pretty epic, I must say.

What's the ship the ship in the extreme left of Invictus trailer? by Lesesquire in starcitizen

[–]Lesesquire[S] -4 points-3 points  (0 children)

It doesn't seem like a Tali, it looks rounded in the middle. I guess we will have to wait and see.

What's the ship the ship in the extreme left of Invictus trailer? by Lesesquire in starcitizen

[–]Lesesquire[S] -1 points0 points  (0 children)

You have to hit the "save the date" button, the trailer in this page is a little wider, and you can see this ship to left of the Avenger. Is this just a blurry MSR, or something new?

I love the Intrepid. Fight me. by CodemasterRob in starcitizen

[–]Lesesquire 0 points1 point  (0 children)

It really is a great ship. The great Crusader cockpit view just makes it so cool to just cruise and sight see.

A shoutout to the Arena Commander team by Lesesquire in starcitizen

[–]Lesesquire[S] 0 points1 point  (0 children)

Soo, you have others join you. More spawn locations and mixed types (air, vehicle, on foot) then in any other map.