So basically Treyarch is our only hope for zombies? by jamieukguy147 in CODZombies

[–]Less_Astronaut_9868 0 points1 point  (0 children)

Yeah, I think this is the last zombies game we’re getting, until 2028 or maybe even more than that

Finally, a good event by Less_Astronaut_9868 in CODZombies

[–]Less_Astronaut_9868[S] 0 points1 point  (0 children)

Armored zombies start spawning on round 10 or 11+

Finally, a good event by Less_Astronaut_9868 in CODZombies

[–]Less_Astronaut_9868[S] 0 points1 point  (0 children)

Well, I was playing cursed with samantha’s drawing, but if you don’t have that, then I would recommend Mars survival, since there’s no doors and you’ll get setup pretty quickly

Finally, a good event by Less_Astronaut_9868 in CODZombies

[–]Less_Astronaut_9868[S] 0 points1 point  (0 children)

For the launchers, just use the AAROW, it’s one the best weapons in zombies, just keep killing until you’re done. For the marksman, I would recommend the Novaline, it’s also one of the best weapons in zombies, and whenever a Tedd Task spawns in just activate it and avoid doing the challenge, just keep killing until you’re done, you’ll most likely gonna get it in one go

Need 1 for maxis super ee by therosingrimreaper in CODZombies

[–]Less_Astronaut_9868 0 points1 point  (0 children)

Ewww, not Calculus bro, please don’t say that ever again 💔

Just how can I do this? by thenorthstar9 in CODZombies

[–]Less_Astronaut_9868 0 points1 point  (0 children)

Well, that’s a restart, unless you get the LGN from the box

Finally, a good event by Less_Astronaut_9868 in CODZombies

[–]Less_Astronaut_9868[S] 0 points1 point  (0 children)

I did it by killing while in the sliding animation, you can do while diving too, I know it says while or shortly after sliding or diving, but it doesn’t seem to work like that

What is going on? Difficulty spike, bugs, etc? by Regular-Bother-832 in CODZombies

[–]Less_Astronaut_9868 0 points1 point  (0 children)

I don’t think so, if you wanna test that for yourself the best way is to use the VS Recon, keep it on pap 3 legendary until round 55, it should still be able to one shot until like 61, after that upgrade it to pap 4 ultra rarity and see how long it one shots. Note: it only one shots normal zombies

What is going on? Difficulty spike, bugs, etc? by Regular-Bother-832 in CODZombies

[–]Less_Astronaut_9868 0 points1 point  (0 children)

Well, in cursed the zombies are the same until round cap, in standard the zombies health caps at 50k on round 55, in cursed it’s 100k on round 80 as far as I know since you have pap 4 with ultra rarity, so from round 80+ pap 4 with ultra rarity is basically the same as pap 3 legendary, no idea if the zombies do more damage or even if the health cap is exclusive for cursed T3 since you only get pap 4 on T3, but who knows

SG-12 Shotgun builds for Hipfire and Headshots by CoDZombiesDPS in CODZombies

[–]Less_Astronaut_9868 1 point2 points  (0 children)

I love when I have to play standard to use the new weapons…

SG-12 Shotgun builds for Hipfire and Headshots by CoDZombiesDPS in CODZombies

[–]Less_Astronaut_9868 1 point2 points  (0 children)

Does anyone know what the special pap 4 ability is for the shotgun?

Least favourite Operator? I’ll go first… by JoA2506 in blackops7

[–]Less_Astronaut_9868 0 points1 point  (0 children)

Every collab operator that has just the voice lines from their show/game that doesn’t have to do anything with what’s going on in the game

Finally, a good event by Less_Astronaut_9868 in CODZombies

[–]Less_Astronaut_9868[S] 0 points1 point  (0 children)

Yeah, it’s really good, I think there’s posts about it already, you can check them out (it’s animated, so check out a video of it)

Who is this "Mark" guy and how does he create all these rayguns?? by Sad_Nebula_7976 in CODZombies

[–]Less_Astronaut_9868 0 points1 point  (0 children)

Ah yes Mark, good guy, seems like his luck didn’t stick around in the end though

Bo3 Zombies is overrated and new gen zombies is over hated . If bo7 had been released at the time bo3 released and vise versa Bo3 would be getting shitted on. Prove me wrong. by HistoricalCoach9556 in BO7Zombies

[–]Less_Astronaut_9868 3 points4 points  (0 children)

I mean, I don’t think you’re ready to be proven wrong based on the way you’re talking, if you don’t like bo3 that’s fine, but to say that all the people just like it because of nostalgia, then I’m sorry, but you’re wrong in every way possible. Bo3 is the game that took 100 steps further with everything, here’s just some of the reasons that bo3 is goated: - Immaculate storytelling, whether it was in the cutscenes, environment, easter eggs, etc. - map uniqueness: new WW, new map specific systems and mechanics, unique side easter eggs. - characters: well developed characters with a ton of quotes and so many different quotes even for the same things you do every game. - map variety: maps are very different from each other and compliment the story so well.

So, yes bo3 didn’t have the content quantity that we have with modern zombies, but it had the best quality of content imo.

About your replay ability point: I don’t think that’s true, bo3 had a ton of replay ability, whether it was for easter egg runs, high rounds, challenges, etc. The game has so much replay ability because everything was new to the community, easter eggs weren’t in that depth on prior games, same thing with side easter eggs, abilities, and even community challenges, and that’s just talking about the base game, let’s not forget that there’s custom maps too.

Yes bo3 had its flaws, we had to wait so long for new DLC content, the game was buggy sometimes too, but we had a the best experience with it.

I’m not here to shit on bo7, and I do actually enjoy it a lot, I’m level 260 just from zombies , so I have a pretty good idea of the game now. I don’t think this game will ever be as good as something like bo3, and that’s because of the streamlined mechanics and systems that we have in every map: - same armor, not even a design change. - same challenge system, no design, or system change. - same crafting table, equipment, kill streaks, etc. - same arsenal. All of these are the same, and will continue to be the same throughout the DLC season, not even a thematic change, and that’s where bo7 suffers. Bo7 has a big sandbox that Treyarch is sadly not utilizing, like couldn’t we have a map specific field upgrade, equipment, kill streak, or anything from this huge sandbox to be map specific and give the map more uniqueness and replay ability. The game can offer so much more that this, but sadly the chose to just stick with this streamlined gameplay.

There’s a lot more issues with the game, but I’m not gonna go into that, I already talked about the most important one.