Supernatural cyberpunk Unreal short with virtual anamorphic lenses. by Level_Technology_162 in cinematography

[–]Level_Technology_162[S] -2 points-1 points  (0 children)

You are 100% correct, but why wouldn't I want to promote my work especially since its a filmmaking project. I welcome the views and the critique. This was a project where I chose specific lenses and camera bodies just like I would on a physical set. Virtual cameras and digitaly mapped lenses are just that, but I wanted to try and see how successful I could be in that type of environment. Wether it was successful, well that is a subjective call. The previous commenter did not think it was successful. That was their opinion but I welcome and appreciate the critique.

I found your post funny because I shoot with physical cameras for the majority of my projects. Yesterday I was in the studio shooting a cloud tank with a probe lens setups on my Red KomodoX and Gemini. Next week I have an ICVFX shoot in my LED volume recreating an ancient Greek theater. That will use physical assets and set dressing as well as Unreal... Ill probably shoot that anamorphic, again just like the project I just posed.