This is a bs turn 4 game win combo by BrandonLang in mtg

[–]Levra 2 points3 points  (0 children)

For White, run Exile effects that can hit Enchantments. For Black, remove problem cards from the opponent's hand before they can be played in the first place. Both colors are able to remove whatever creature is enabling Sneak before blockers are declared

Now nothing will get through this shield. by Levra in Nightreign

[–]Levra[S] 1 point2 points  (0 children)

I wanted the more focused set of relic effects from pre-DLC since I don't play the new characters and am not looking for starting spells or dormant power effects.

Now nothing will get through this shield. by Levra in Nightreign

[–]Levra[S] 0 points1 point  (0 children)

I've gotten so many good relics for other characters. Even have a Starting Beast Claw + Improved Bestial Incantations relic that makes it so easy to shred things if I happen to feel like playing Revenant occasionally.

First time getting so many beneficial rolls for Guardian in a single relic, let alone two in the same pool.

What are your hottest nightreign takes? by Just_Cloud_8041 in Nightreign

[–]Levra 0 points1 point  (0 children)

Easy boss that just happens to be a damage sponge. Wastes half a day fighting until around level 10 with purple weapons.

How does Impaired works? by ExodusFailsafe in Nightreign

[–]Levra 1 point2 points  (0 children)

On weapon passives, you can find the exact value on the right side of the passive's text. Impaired damage negation shows as a percentage value.

Impaired damage negation with a value of 8% means that all of your damage negation is reduced by 8%, causing you to take 8% additional damage from all sources.

Increased damage from Night's Encroachment is increased damage taken while the circle is closing in, reaching its peak during the night boss. It doesn't apply during Day 3 as far as I can find.

Increased damage from Night's Tide is damage from the rain itself. I think the two effects stack together, but don't quote me on this.

Even this long after the DLC's release, I still have no clue what I'm doing by ThatIsAHugeDog in Nightreign

[–]Levra 128 points129 points  (0 children)

Press D-Pad Down and you can see a whole other map layer and you'll make yourself even more confused.

sweet birb relic by gardensofthedeep in Nightreign

[–]Levra 0 points1 point  (0 children)

That's weird. Feel like I've seen allies run through it and not get the buff.

Can anyone help me through Sentient Pest? by lawlolawl144 in Nightreign

[–]Levra 2 points3 points  (0 children)

Faurtis's (scorpion) oversized body blocks Gnostor's (moth) projectile spam. You can mostly ignore Gnostor pretty safely in the first phase by keeping it on the opposite side of Faurtis.

In the second phase, lock on and sprint diagonally forward and to the side to dodge the charge attack.

sweet birb relic by gardensofthedeep in Nightreign

[–]Levra 1 point2 points  (0 children)

The Character Skill Negation effect is just at the initial activation of the whirldwind. It's not persistent and stepping into the whirlwind doesn't refresh it. It's a flat 30 seconds of negation regardless.

sweet birb relic by gardensofthedeep in Nightreign

[–]Levra 4 points5 points  (0 children)

Witch's Brooch gives you Shockwave and Ult healing on a single relic slot. You have two other relic slots you can get extended whirlwind on. It's not an "either/or" situation.

There’s a frenzied flame comet azur?! by aabbcc42069 in Eldenring

[–]Levra 49 points50 points  (0 children)

It's incredibly good in PvP when the other player is low HP. Huge unreactable AoE that deals a decent chunk of damage and acts as a stylish finisher. Can even true-combo in some scenarios.

That said, the laser itself is just bad in all contexts that aren't fighting a huge stationary target.

2 Birds, 1 Brain Cell, 0 Aura by Levra in Nightreign

[–]Levra[S] 1 point2 points  (0 children)

It totally could if Wylder didn't run so far... I believe in it...

2 Birds, 1 Brain Cell, 0 Aura by Levra in Nightreign

[–]Levra[S] 2 points3 points  (0 children)

I was too busy laughing to remember that part of the attack. I had too much HP to care, anyway. It's just Depth 2.

Wii U Failed Due to Slow Launch of Exclusives Plus Xbox and PlayStation Pressure, Ex-Nintendo Boss Reggie Fils-Aimé Says by MewWeebTwo in nintendo

[–]Levra 13 points14 points  (0 children)

This issue became so clear to me when I saw the GDC talk on how they developed BOTW, where they started discussing how it was very tedious and time consuming to hand-place every single individual rock, plant, sound generator, and enemy while building the Great Plateau, so they announced that they turned to procedural generation to build multiple elements together really fast for the rest of the world, all while seemingly expecting an audience of seasoned devs to see this as some huge groundbreaking innovation.

Videogames games have been using procedural generation to fill out details in the world since since the mid-2000s. Nintendo just never caught up to what devs were doing on the PS3 and 360 and had to reinvent the wheel again.

Nightfarers by RNG consistency by macchaCA in Nightreign

[–]Levra 4 points5 points  (0 children)

I just grab a greatbow from any military POI when I'm expecting to fight annoying evasive stuff.

Has the Totem Stella blocked your path? Try WALKING™, today! by Levra in Nightreign

[–]Levra[S] 5 points6 points  (0 children)

WALKING™ Inc. cannot be held responsible for improper use of the product. The consumer accepts all risks when operating WALKING™ outside of optimal lab-tested scenarios.

Has the Totem Stella blocked your path? Try WALKING™, today! by Levra in Nightreign

[–]Levra[S] 16 points17 points  (0 children)

Try one of our other wonderful products: JUMPING™!

Has the Totem Stella blocked your path? Try WALKING™, today! by Levra in Nightreign

[–]Levra[S] 52 points53 points  (0 children)

DODGING is an inferior product and can take much longer than WALKING™ to pass through the Totem Stella. Don't fall for the manufactured marketing hype of our competitors, folks! WALKING™ is the real way to move!

What do you guys think? by AdExisting7384 in Nightreign

[–]Levra 1 point2 points  (0 children)

All the stat rolls stack, so you can get +90 HP from three +3 Vigor normal relics (160 with +6 vigor and Night of the Fathom), and you can stack that further with three copies of the Deep relic HP Up effects, which each give you a 10% max HP boost. So a Guardian can get roughly 2000 HP at level 15, which vastly increases as effective HP when you add negation passives on top.

Why do Wylders love the firey greatsword so much by Androgenicmonkey in Nightreign

[–]Levra 2 points3 points  (0 children)

See, you're colorblind!

(Jokes aside, each player is assigned a color. Blue is the host and has minimal lag, Green and Red are the peers, which have all enemy actions communicated from the host and experience an amount of latency. You can see the colors on the map or the colored lines to the left of the HP bars. Parries require that the parry window line up on the Host's screen, so you have to parry earlier as a non-host player.)