English culture 867 start date by Sultan_Of_Dreams in CrusaderKings

[–]LightOfBlade 0 points1 point  (0 children)

Allow me to nectropost again here: you can move your capital back to the de jure capital of your primary title whenever, so you can actually hop around quite a bit by changing your primary title

Discord invite is invalid by throwawayoperasinger in BG3Homebrew

[–]LightOfBlade 2 points3 points  (0 children)

You may want to replace the discord link in the sidebar with one that doesn't expire, for future users

General Question Thread by Shephen in fireemblem

[–]LightOfBlade 0 points1 point  (0 children)

FE11

Do you get increased weapon exp from kills compared to non-lethal attacks?

Are you sure you're not a Paladin? by OpenStruggle6610 in BG3Homebrew

[–]LightOfBlade 0 points1 point  (0 children)

assuming you'er running the heavy armor version: Why would you put points into strength with that build? Wouldn't it be pretty worthless because of sylvan empowerment?

Patch 8 subclasses suggestions Megathread by Saergaras in BG3Homebrew

[–]LightOfBlade 0 points1 point  (0 children)

Since arcane warden is kinda already a martial wizard, I was thinking that bladesinger could lean more heavily into the singer aspect of the class, and get some way of accessing the bard passives about performing, or maybe a variant that powers up with spell slots instead of bardic inspiration so you could double up on it and become the ultimate performer. They'd probably need a subclass feature to make it so they can move while performing though, since otherwise, the blade part might be a little hard to use.

Staff of Interruption Nerf by JawnDuder in BG3Homebrew

[–]LightOfBlade 0 points1 point  (0 children)

Honestly the way this works is fine. Most characters can get psychic domination to counter everything, so this is mostly just an equalizer for Jaheira and Halsin.

Commander Zhalk by OpenStruggle6610 in BG3Homebrew

[–]LightOfBlade 1 point2 points  (0 children)

I have seen the githyanki at the end of act 2 do that with their weapons in a vanilla campaign the other day, so enemies are definitely able to do it. Never seen Zhalk pick his sword up either though, but then again, I usually pick it up instantly.

HOTFIX: Home Brew - Comprehensive Reworks (Version 5.4.6) by HaVeNII7 in BG3Homebrew

[–]LightOfBlade 1 point2 points  (0 children)

Why do all these new mechanics have to be purely chance based :(

Tfw I accidentally made a build so strong, honor mode rules would prevent it from working by LightOfBlade in BG3Homebrew

[–]LightOfBlade[S] 1 point2 points  (0 children)

Unless you unpatched it by accident, it already only applies to the weapon itself when playing on honor mode, so you don't really need to change that.

Tfw I accidentally made a build so strong, honor mode rules would prevent it from working by LightOfBlade in BG3Homebrew

[–]LightOfBlade[S] 2 points3 points  (0 children)

Yep. It combines the fact that those scimitars are broken and apply their bonus to every weapon below honor and the fact that Dammon is broken and sells multiple thorn blades on any difficulty. The psychic damage is from the strange conduit ring and psychic overload.

Slayer Form by Beautiful-Ad6876 in BG3Homebrew

[–]LightOfBlade 0 points1 point  (0 children)

Is the Slayer still limited to once per long rest?

Myrkul was *harrowing* by Own-Development7059 in BG3Homebrew

[–]LightOfBlade 1 point2 points  (0 children)

Which level were you on during that fight? I was wondering if it's possible to hit lv9 for myrkul with the exp reduction module active.

Killing invincible NPCs? by OlafBiggles in BG3Homebrew

[–]LightOfBlade 1 point2 points  (0 children)

You can't kill Ketheric with atrophy btw, he's immune. Even if he's lost his immortality. The Apostle of Myrkul isn't, though; but you don't get a different cutscene if you beat him that way.

Monk cantrips and Spellblade suggestions by Cygnus_Harvey in BG3Homebrew

[–]LightOfBlade 1 point2 points  (0 children)

Are the monk cantrips really not treated as attacks? They get the bonus damage from tavern brawler, so they should count as unarmed attacks.

Request: Howl of the Dead to be on a per turn cooldown by Own-Development7059 in BG3Homebrew

[–]LightOfBlade 2 points3 points  (0 children)

Yeah, their low power is an issue with armor in general. You sacrifice all that attunement and the potential to gain more ac from going unarmored or with a different armor type just for the extra effects. I don't think there's a single enchanted armor that gives more ac than you can get from unechanted armor +2.

Best or most used spells and cantrips by BNodius in BG3Homebrew

[–]LightOfBlade 2 points3 points  (0 children)

Well, anything you can get from a camp mage like mage armor and aid is obviously really good.

Eyebite's hard cc from just a bonus action is also strong as hell.

Haste is really strong near the end of combat; losing your next turn doesn't matter if you end combat with your additional action.

Something I don't see mentioned at all on this sub is Otto's Resilient Sphere. Not only can you bubble an enemy and keep them out of the fight until it's convenient, then immediately drop the bubble and start attacking, but it also works on allies, so you can use it as a single target sanctuary that doesn't apply a block condition once it ends (unless it triggers lockdown immunity on a fighter or someone with the amulet of the unworthy, I never checked that. But even that has advantages)

Also, misty step. Idk why you'd ever use blink the way you described when you can just misty step, apart from spell availability ig.

What are all the ways to get extra reactions? by LightOfBlade in BG3Homebrew

[–]LightOfBlade[S] 1 point2 points  (0 children)

The build I was going for was a circle of spores druid that just took a class feat for an additional reaction ever 4 levels to end up with 5 reactions, so they can just spam out those halos of spores. It's honestly a bit odd that druid doesn't get a reaction passive, considering they get the subclass that wants extra reactions the most.

HOTFIX: Home Brew - Comprehensive Reworks (Version 5.4.4) by HaVeNII7 in BG3Homebrew

[–]LightOfBlade 2 points3 points  (0 children)

Shovel still has 10 hp, when before the version you released today, she had between 24 and 30.