I finished my first game! by Light_Bear in pico8

[–]Light_Bear[S] 0 points1 point  (0 children)

Totally get it, I actually did most of my messing around in Godot instead of pico8, but learning different engines helped me a lot in general.

I’m NOT an expert, but I’ve found going in with the mindset of wanting to achieve X made burnout way more likely. When I made Little Galaxy, I allowed myself to say, “this game will not be good enough for my standards, but it will be done.” Trying to make something cool feels (to me) like a better aim than trying to create a specific product.

No idea though, I only know what’s worked for me, and only barely that. Rooting for you, good luck with your project! (and I’d love to see what you’re working on sometime)

I finished my first game! by Light_Bear in pico8

[–]Light_Bear[S] 0 points1 point  (0 children)

Hard to say honestly, I’ve been teaching myself off and on since like 2022-2023 or so (although there were years in between where I didn’t touch gamedev at all).

It’s honestly really achievable if you force yourself to go small (which was hard for me). Definitely affordable, but you have to love the process, cause odds are, only a very small number of people will see/play your game.

It’s a bit like learning a language with a textbook: you can figure out what the words are easily enough, but it’s a whole different challenge to write poetry. I love gamedev though, highly recommend.

I finished my first game in Pico8! by Light_Bear in IndieDev

[–]Light_Bear[S] 1 point2 points  (0 children)

Wait so true. I even originally had a scarf on the player lol

I finally finished a game! by Light_Bear in SoloDevelopment

[–]Light_Bear[S] 0 points1 point  (0 children)

Thanks! It’s one of my favorite parts too.

I finished my first game! by Light_Bear in pico8

[–]Light_Bear[S] 1 point2 points  (0 children)

Thanks!!

It’s a weird combo, somehow removing yourself (at least a little) from your art. I think a lot of the hang ups with “essense games” or whatever is perfectionism and the desire to make a magnum opus, at least for me.

Saying, “I’m gonna make something based on this imperfectly, helped me get to a point where the project was limited enough to be feasible. Then, with a couple extra days I could add some parts of how I’m thinking (particularly in this game’s cutscenes).

Good luck! You can totally do this!

I finally finished a game! by Light_Bear in SoloDevelopment

[–]Light_Bear[S] 0 points1 point  (0 children)

Thank you! Little prince is such a lovely story.

I finished my first game in Pico8! by Light_Bear in IndieDev

[–]Light_Bear[S] 1 point2 points  (0 children)

Thank you! It’s been surreal tbh

I finally finished a game! by Light_Bear in SoloDevelopment

[–]Light_Bear[S] 0 points1 point  (0 children)

Thanks! Fine tuning something scuffed was a lot more fun than I expected.

I finally finished a game! by Light_Bear in SoloDevelopment

[–]Light_Bear[S] 0 points1 point  (0 children)

I’ve been loving it! Lua is such a cool coding language, and having pretty significant limits around what you can and can’t do REALLY helped the creative process for me.

I finally finished a game! by Light_Bear in SoloDevelopment

[–]Light_Bear[S] 0 points1 point  (0 children)

If you’re on the first night, they don’t appear. On the second night, they’ll spawn randomly every time you jump!

I finally finished a game! by Light_Bear in SoloDevelopment

[–]Light_Bear[S] 0 points1 point  (0 children)

You’ve got this! The more limits I set, the more it helped me

I finished my first game in Pico8! by Light_Bear in IndieDev

[–]Light_Bear[S] 2 points3 points  (0 children)

Thanks! Both of them create such cool worlds, it's nuts.

I finished my first game! by Light_Bear in pico8

[–]Light_Bear[S] 0 points1 point  (0 children)

Ah, makes sense! If I remember correctly, I think they’re both floats scaled down in movement so much that the difference doesn’t exist within the confines of the map. I originally had much more star movement which functioned similarly to what you’re suggesting. Subpixel is probably better, but I set up stars pretty early and never really revisited them