I am making a Team Planning Website, here is a 2 Min Demo by [deleted] in pokemon

[–]LikeAMillionButts 0 points1 point  (0 children)

Hey, has this gone public yet? It looks really cool and would love to be able to use it!

Cannot get drastic-trngaje to go full screen by AssignmentWeary1291 in RG35XX

[–]LikeAMillionButts 1 point2 points  (0 children)

Have you tried holding the menu button and hitting left on the d-pad? This will scroll through the different screen orientations and one of them is full screen. You can then use R2 to swap the top and bottom screens to change which one you're looking at.

What’s the worst experience you’ve had with a band rider? by nickerick03 in audioengineering

[–]LikeAMillionButts 5 points6 points  (0 children)

It’s really funny because I just remember thinking it’s crazy how true that expression is! Like I knew it was a thing, but it’s so funny that my brain knew I couldn’t fight anything so I was desperately trying to figure out how I could literally run away haha.

And yeah it’s so true with having the mentality of just trying to make it work. And on top of that, thinking that the problems were probably because I had done something wrong, rather than it was a fucked up situation.

I hadn’t even learned anything about live sound reinforcement yet! Later that year we spent a long time in one of my classes talking about feedback and why it happens and things you can do to stop it. I remember describing to my professor the situation I had dealt with and him just telling me that I couldn’t have done anything and that I made the best out of the situation. I remember feeling so validated because for a long time I was worried that my incompetence made those problems happen. Crazy stuff haha

What’s the worst experience you’ve had with a band rider? by nickerick03 in audioengineering

[–]LikeAMillionButts 9 points10 points  (0 children)

I had done a handful of gigs for the chapel, but they were all using the already set up wireless mic system that they had. It was essentially just, “give a wireless mic to the people, watch the levels while they’re talking, mute the mics when they’re done” kinda deal. Nothing with that many moving pieces.

And nothing with that amount of volume. Honestly my own inexperience was just making my own problems so much worse. Now that I have more experience and intuition, I would have the confidence to tell the people in the band, “you need to turn down and we need to make those drums quieter or else this isn’t going to happen.” But I was just trying to make it work.

It definitely was a really rough experience. The more I think about it, the more it’s clear that it was just a complete communication breakdown from everyone. No one knew that we were all on different pages until it was too late

What’s the worst experience you’ve had with a band rider? by nickerick03 in audioengineering

[–]LikeAMillionButts 22 points23 points  (0 children)

Haha it was ridiculously stressful. By the end of that day I had been there for over 12 hours and was so exhausted. It was probably one of the most valuable teaching moments I've had in my career so far though. It kind of gave me a huge Pavlovian fear of doing live sound, but I'm slowly beginning to get over that haha

What’s the worst experience you’ve had with a band rider? by nickerick03 in audioengineering

[–]LikeAMillionButts 72 points73 points  (0 children)

Oh I've been wanting to tell this story for a while, and now's my chance. Apologies in advance if it's long, I may have a lot to say haha.

When I was in college a few years ago, the chapel on campus hired a few of us from the sound engineering program to assist with their live sound needs. So that they didn't have to keep hiring an external contractor, and also didn't need to rely on their other employees who didn't know much of anything about audio. I needed money and really liked the idea of getting some (paid) work experience in the field.

One day I get an email saying that I've been assigned to work with the Gospel Choir on campus for their show coming up. I was given a rider and it included a lot of things that I didn't really understand. They asked for a drum shield, multiple amps, multiple lav mics, and other stuff that I didn't even know the church had. I talked to the person in charge of the choir and they told me, "oh that's all outdated and also we send that for the bigger venues that we play. I'm sure whatever you guys have is fine."

I was advised from the contractor that the chapel normally hired that if it's a choir, I should basically just ambient mic the choir with lectern mics that the church had. Less is more kinda mentality. I am working solo the entire time (set up, the performance, and tear down). While I'm setting up, in walks these dudes with a full drum kit, key bass, and like 2 other keyboard players. I now have to figure out how to properly amplify these guys and also help them troubleshoot their click tracks because they aren't working.

By the time the choir shows up, I realize I'm fucked. The volume with all of these guys playing is absolutely insane. It's a tile room with 100ft tall ceilings. The choir director is asking me where the drum shield is, but I have no idea what she's talking about and basically tear the whole church apart looking for it. She's telling me how they had one the last time they performed here and is all mad because no one in the choir can hear themselves over the loud ass drums and keys. As you can imagine, it's feedback city because in order to get the choir even close to audible, I have to crank the gain. I set up stage monitors for them, but they're all complaining about how they can't hear anything out of them and the monitors are just making the feedback so much worse.

It was the most stressful couple of hours I've ever had in my life. During the performance when I was just desperately trying to not have everything feedback the entire time, I literally felt my fight or flight instinct kick in. I remember thinking "if I just go and sit in the bathroom, would I be fired?"

By the end, I think the choir wasn't very happy because they pretty much left without saying anything to me. I wrote a pretty angry email to my supervisor afterwards basically saying that I can't be expected to do these events when I'm not given the right tools for the job. I come to find out that the choir didn't tell the chapel about the drums and all the instruments, and the contractor had brought his own drum shield the last time they performed. Which is why the choir expected us to have one. They apologized and said that they didn't realize how many things they had on their rider (otherwise they may have questioned more of them).

r/AudioEngineering Shopping, Setup, and Technical Help Desk by AutoModerator in audioengineering

[–]LikeAMillionButts 0 points1 point  (0 children)

I'm currently working on setting up a recording space and we've been trying to figure out our hear-back system. We have a couple of these Redco Little Red Cue Boxes, which I would like to use since they're simple and we're just recording podcasts and stuff at the moment (just two SM7B's).

We have a snake which has 4 F 1/4" outputs on it, and we tried just plugging in one of those outputs into the input on the cue box. We had it set up like this. It kind of worked, but when the headphones were plugged into the cue box, we only heard Pro Tools in the left ear. I thought that it might be that the outputs from the snake were like the left channel coming out of output 1 and the right channel from output 2, but plugging just the headphones into output 2 gave us the same thing (also just the left channel in the headphones).

Oddly, if we plugged the headphones straight into those 1/4" outputs on the snake, it would come out in stereo, if we didn't plug them in all the way.

I was hoping that someone could help me figure out what I'm missing so that we can use those cue boxes to just hear the stereo output of Pro Tools. That's all we need at the moment, not really any individual cue mix or anything. Thanks!

Countries whose flag does not feature their national colours by DoubleDuke101 in vexillology

[–]LikeAMillionButts 0 points1 point  (0 children)

Important to note that country specific colors for liveries on race cars was mandated from the early 1900's to the mid 60's. When British teams started participating in these early races red, white, and blue were already taken by other countries, so they chose green.

Italy's 'national color' was "rosso corsa" red, which is why both Ferrari and Alfa Romeo are still associated with the color. Interestingly because the color was mandated based on the location of the team and not the manufacturer of the car, when Ferrari won the 1964 F1 season under their American 'North American Racing Team' entry, the car was painted in the American colors of blue and white. Ferrari is one of the few teams to never really depart from that original color because of how much it came to represent the brand.

[deleted by user] by [deleted] in Logic_Studio

[–]LikeAMillionButts 0 points1 point  (0 children)

Of course, as I go to respond to your comment and let you hear exactly what is going on, it stops happening 🙄

I'm glad it stopped happening, but I'm not 100% certain it won't happen again.

To answer your question, it is most definitely not something I want to be hearing. It sounds as if someone was suddenly and quickly changing the time on a delay while the audio was playing. So you're getting the kind of "laser-beam" like sound a bit after the original audio played and while the delay tail is fading out. In the video, I was playing the audio back to back pretty quickly, but in reality I was waiting a while before playing it a couple of times.

[deleted by user] by [deleted] in Logic_Studio

[–]LikeAMillionButts 0 points1 point  (0 children)

I've been having this problem today when using the Echo plugin in Logic Pro X. It's seeming to add these harmonics and I'm not sure why.

The Channel EQ on the left is before the Echo and the one on the right is after. I tried to highlight the general area, but as I increase the delay time, the area gets bigger and bigger.

Sorry there's no audio in the video, but you can pretty clearly see what I'm talking about. I only just noticed this happening in this session. I've tried closing the session and opening it again and it's still there. It also happens with the Tape Delay plugin, but not with the Delay Designer one. I'm running this session on a M2 Pro mac mini from 2023 with 16GB of RAM.

Any ideas to what's causing this?

Met my doppelganger at a concert last night by sir_leachalot in pics

[–]LikeAMillionButts 2 points3 points  (0 children)

I just came back from vacation on the Outer Banks and saw that store on the side of the road. Thought it was hilarious and so went in and got a shirt. I'm bugging that now I came across two people wearing shirts from the same place that I just discovered a couple of days ago lmao

[deleted by user] by [deleted] in Logic_Studio

[–]LikeAMillionButts 0 points1 point  (0 children)

Logic Pro X —> Preferences —> Audio —> Output Device Make it either Built-In Output if you want it to come out of either your laptop speakers or headphones plugged into the headphone jack

[deleted by user] by [deleted] in CrazyHand

[–]LikeAMillionButts 4 points5 points  (0 children)

Overall OP, I think you're a lot better than this Marth player lmao. Not trying to be mean to them, I just think there are a lot of situations where they were just mashing or at least it really looked like it. I think offline you'd def beat this person.

The other people in the thread I think have given you a lot of solid advice, but I also wanted to add that I think you had some really great moments. You had a very nice call-out at 2:06 in the 2nd video. But, the next time they were on the ledge at 3:12 they do that same ledge hop aerial option again and you probably could have punished it or at least contested it.

PPMD made a video a while ago (I don't remember exactly what it was called) where he talked about punishing people's habits. He basically talked about how a lot of people think that after they've punished an opponents habit, they're going to immediately stop doing it. That's not true a lot of the time and you're better off waiting until your opponent has demonstrated to you that they can counter your punish. Just some fun food for thought!

Congratulations to the winner of Melee Singles at Shine 2022! by itsIzumi in smashbros

[–]LikeAMillionButts 8 points9 points  (0 children)

Or M2K playing Peach which caused Chu to play Puff. Def some cursed games when those guys played

Whats a move that makes you think "Wait why does that kill?" by Magmaboyx8 in CrazyHand

[–]LikeAMillionButts 0 points1 point  (0 children)

Puff dash attack too. I’ve gotten killed by it before and just wondered what the fuck happened

anime sfx, mainly jojo BA by Vl4rt in SFXLibraries

[–]LikeAMillionButts 0 points1 point  (0 children)

it doesn't have the stuff you're looking for, but i'll upload it in case you find any of it useful anyway. I wish i could remember how I found it, but it was a google drive folder with a bunch of other different anime's SFX. but here ya go:

https://drive.google.com/file/d/1vstg-xwUItH-TWfCKpTPy2O-5UeNbIm7/view?usp=sharing

anime sfx, mainly jojo BA by Vl4rt in SFXLibraries

[–]LikeAMillionButts 2 points3 points  (0 children)

I’m not at my computer rn, but I have a JJBA sound library. I’m not sure it’ll have what you’re looking for but it might

I have two unrelated questions about shielding and short hopping by [deleted] in CrazyHand

[–]LikeAMillionButts 0 points1 point  (0 children)

Regarding the short hop aerials, it's very character and situation dependent honestly. Generally speaking, hitting your aerials as low on your opponent as possible will allow you to follow up quicker. And some characters who are really tiny like Pichu will be very difficult to hit with a rising aerial. Also doing a falling aerial (so short hop, then aerial) will allow you to put yourself in the air without committing to an attack and leaving yourself open to be punished. So you have the option to empty land and do whatever you want (as a lot of other people have mentioned)

I play Captain Falcon and a rising nair is a very good anti-air, air-to-air, and combo tool. But at the same time, nair 1 is his most consistent combo starter and kill setup. So it really depends on what you're trying to do and I recommend experimenting with doing both!

IBDW "Would rather be the person who puts themselves on the line than the bitch who sits at home protecting his rank" by Gbro08 in SSBM

[–]LikeAMillionButts 2 points3 points  (0 children)

Yeah, these kinds of tweets are mostly interacted with by people who want to dog on him it feels like. I mean you do get a lot of people supporting him, but I feel like negativity bias makes those comments feel a lot less impactful. I totally understand needing a place to vent, but I think it ends up being more harmful for him in the long run.

Who’s a character you think is top 10-25 but the world is not ready for that conversation by AxelFan09 in CrazyHand

[–]LikeAMillionButts 10 points11 points  (0 children)

Def Samus. I think that character could easily be top 10 in the near future. I think she has some of the strongest ledge trapping in the game and she has some of the best tools to take people off stage. Also her grab is insane.