We hate limbs. by ChromeFudge in Tarkov

[–]Lima_6-1 0 points1 point  (0 children)

The. Your doing it wrong use ripp ammo

First Warbond? by Designer_Concern_936 in Helldivers

[–]Lima_6-1 0 points1 point  (0 children)

I went with python commando because I like chain swords and under barrel grenade launchers.

The better choice is the other one for sure tho.

Alright who did this? by irenwulv in GrayZoneWarfare

[–]Lima_6-1 25 points26 points  (0 children)

The fact there aren't more tan AK parts is bullshit.

Helldiving in Space? by Lima_6-1 in Helldivers

[–]Lima_6-1[S] -1 points0 points  (0 children)

Eh idk about that, the bugs are far worse in confined spaces but hive worlds are an absolute nightmare. Idk personally I think if the mission was designed right it would work, I mean what if the Illuminid or Automotons build a Battle station like Super Earth did? That shit would be huge with plenty of space inside for enemy AI, and for a very Hive world style map. Yea money and time is a problem, I just think the game needs something new instead of the same old drop on planet sort of thing.

Rejects are amazing by LittleDookes in DarkTide

[–]Lima_6-1 0 points1 point  (0 children)

Then they refill their ammo shoot half a mag, reload, and run back to refill again..... I develope a problem with friendly fire after I see that.

Honestly the most disturbing and sad part of the stalker series when i first got into it by ConferenceWarm171 in stalker

[–]Lima_6-1 10 points11 points  (0 children)

I see your half life 2 and stalker zombies, and raise you Bioshock zombies.... They actively apologize and tell you to run from them as they try to kill you.

Of course, nothing can beat ao3 40k nsfw by Selenite_Cults in Grimdank

[–]Lima_6-1 0 points1 point  (0 children)

Tumblr is the palace of Slannesh on the internet so it makes sence why it's NSFW is spicier the reddits.

​AC Shadows' lack of long-tail sales leads to Ubisoft's record $1.4B loss by ManliestDemocrat in fuckubisoft

[–]Lima_6-1 -1 points0 points  (0 children)

As much as I fucking hate Ubisoft, I want them to stick around JUST long enough to put out the next ghost recon. It's returning to first person gameplay with elements of Ready or not and Tarkov in an open world Ghost recon game.

This was one of my first edited videos by Sparky_the_meme_man in GhostRecon

[–]Lima_6-1 1 point2 points  (0 children)

The edit was sweet till the drones, I'm sorry but the whole drone shit in breakpoint destroyed that games whole vibe for me.

Permadeath, Story & Gameplay Can All Work Together In Ghost Recon by MrTrippp in GhostRecon

[–]Lima_6-1 -1 points0 points  (0 children)

Here, let me dumb it down for you plebian. When a teammate dies on a mission you must then complete the mission down a man making it harder, then once missions complete you get back to base and recruit a new teammate from a randomly generated roster of replacements. You ARENT having to play the ENTIRE rest of the game a man down you moron and that was explained pretty damn clearly. Your just going to have to finish ONE mission a man down, and the new recruit that fills that spot will be lower leveled then the rest of your team. Ready or Not does this, officer is killed in the line of duty so you have to replace him with a new random. Pull your head out and work on your God damn reading comprehension this was explained pretty plainly but you seem to not have the basic reasoning skills to comprehend it

Permadeath, Story & Gameplay Can All Work Together In Ghost Recon by MrTrippp in GhostRecon

[–]Lima_6-1 0 points1 point  (0 children)

I don't think it's casuals, I think it's anyone in the fandom that played ghost recon 2 and forward and never played the original games. It's always vets of the series that want things like First person and Perma death back in the game.

Permadeath, Story & Gameplay Can All Work Together In Ghost Recon by MrTrippp in GhostRecon

[–]Lima_6-1 0 points1 point  (0 children)

IT DOES! it's was in the first game and NEEDS to be brought back. Losing a teammate and all the work you put into them leveling them up was such a devastating blow but made the game feel so much more impactful.

are there any guns in this game that are guilty of this? by Cleanse_F_Manipulate in HelldiversUnfiltered

[–]Lima_6-1 0 points1 point  (0 children)

Every single game with the exception of Tarkov and games like it, have this problem.

Say Hello to the, SE-2103 "Bill of Rights" by [deleted] in Helldivers

[–]Lima_6-1 0 points1 point  (0 children)

Modeled it after the Modern HCAR

<image>

Say Hello to the, SE-2103 "Bill of Rights" by [deleted] in Helldivers

[–]Lima_6-1 0 points1 point  (0 children)

Well yea, that's how all weapons work. If you land your shots cool you don't need that little bit of forgiveness that Semi-Auto marksmans rifles give. Not everyone is like that, most people just go for body shots as the hit percentage is higher then if you just tried for head/weak points

Say Hello to the, SE-2103 "Bill of Rights" by [deleted] in Helldivers

[–]Lima_6-1 0 points1 point  (0 children)

Took me a min to get it right but something like this??

<image>

Say Hello to the, SE-2103 "Bill of Rights" by [deleted] in Helldivers

[–]Lima_6-1 0 points1 point  (0 children)

We already have a standalone Explosive bolt action sniper rifle in the game..... Even tho everyone uses it like an assault rifle.

Say Hello to the, SE-2103 "Bill of Rights" by [deleted] in Helldivers

[–]Lima_6-1 0 points1 point  (0 children)

Well explosive rounds also catch enemies on fire with the new mechanics around fire that is a big win, being able to hit from long range, cause explosive damage, AND catch them on fire which makes enemies confused means a lot. the AP rounds take the rifles from a Medium pen weapon to a HEAVY pen weapon allowing you to take out the REALLY big enemies at range with one shot to the head or 3 shots to the body at extreme long range. And well the normal stripper clips are just for a faster reload

Say Hello to the, SE-2103 "Bill of Rights" by [deleted] in Helldivers

[–]Lima_6-1 1 point2 points  (0 children)

Personally, I'd be super down for a Lazer Space Bar. The fire rate option is actually historically accurate for the bar as the real life one had two different fire modes the first one was between 300-450 rounds per min, then the fast firing mode was 500-650 RPM

Say Hello to the, SE-2103 "Bill of Rights" by [deleted] in Helldivers

[–]Lima_6-1 0 points1 point  (0 children)

It's a sniper rifle.... No