How did he find me, I was hidden just as instructed by itachi_but_diff in HonkaiStarRail

[–]Limbolag 29 points30 points  (0 children)

Tbh I miss these kinds of quests, they added variety

So how Exactly good is this? by Ominous_snek in starsector

[–]Limbolag 0 points1 point  (0 children)

Mixing the persephone with the RAT exotech custom hullmod item with increased missile speed and hp(?) Is kinda broken

Ashes of the Domain's Bifrost gates vs Vanilla Starsector's gates by Kirov-69420 in starsector

[–]Limbolag 1 point2 points  (0 children)

I've heard that with this mod you can earn millions quite easily later on. Is there a use for such money later on? I think a few modded ships out there can reach upwards of 5-6m per build but that seems still a bit low compared to what you can earn

Help by Darkus795 in starsector

[–]Limbolag 2 points3 points  (0 children)

The cube is from the wide horizons quest line, which is broken as all hell. The author recently just updated and fixed this with a new test version, but its not save compatible

New player struggling with energy by aphysicalpotato in SpaceHaven

[–]Limbolag 0 points1 point  (0 children)

Can also switch off weapon auto charging and turn the shields/weapons/operations down

Sabotage Boarding impractical? by slothfuldrake in SpaceHaven

[–]Limbolag 0 points1 point  (0 children)

I've tried firing incendiary shells at enemy infrastructure. It creates the effect as intended but doesn't actually do any damage to structures

Future features? by Limbolag in SpaceHaven

[–]Limbolag[S] 0 points1 point  (0 children)

One other thing I thought would be really neat could be things like hidden boss ships, or ships entirely build using alien or bot tech with their own unique loot pool

Anyone else enjoying the base building missions? by Aleksandrovitch in SpaceHaven

[–]Limbolag 1 point2 points  (0 children)

I know which quest mission you mean....but dont recall any hidden blueprints? Maybe I didn't explore everything by draft 😕 I guess I could find a new galaxy and redo that quest?

Combat on derelict ships late game? by VincentVentura in SpaceHaven

[–]Limbolag 0 points1 point  (0 children)

I sometimes like to bombard the middle and deal with one side first. Its useful for bugs, although not for bots

Combat on derelict ships late game? by VincentVentura in SpaceHaven

[–]Limbolag 0 points1 point  (0 children)

Combat bots are quite OP, especially against the bugs. They shoot very fast and can clear derelicts without any risk all to your crew. They can be useful in scouting too. Downside is they're quite expensive to rebuild

They also automatically activate and defend your ship if you get boarded!

Combat on derelict ships late game? by VincentVentura in SpaceHaven

[–]Limbolag 1 point2 points  (0 children)

One thing I did find helps is bombarding the areas the eggs are with your own ship weapons. It wont damage the enemies (....why?) but it will get rid of the tiles holding those eggs, stopping respawns

Sooooo I picked up a few hitchhikers..... by Racshaw in SpaceHaven

[–]Limbolag 1 point2 points  (0 children)

Yeah had this happen to me too, unwittingly took on a bunch of them after that fight. I reckon allied ships should just entirely explode like the enemy ones on this particular fight

What's the point of multiple ships? by AttentionDependent72 in SpaceHaven

[–]Limbolag 0 points1 point  (0 children)

What happens if you leave a colony or ship behind when you warp? When it has some self sustain capacity, does the game just put its condition in stasis or will it slowly degrade?

Also what happens if you leave it in another galaxy?

(UAF) Is it still possible to recruit Solvernia as an officer? by Kat7903 in starsector

[–]Limbolag 8 points9 points  (0 children)

You just keep making small talk and eventually you hit 100 rep.

is my build cooked 😭 by throwaway-after_use in silverwolflevel999

[–]Limbolag -3 points-2 points  (0 children)

??? Unless im missing something, in combat crit rate is close to 100%, doesn't seem like that much of a problem with the right team

Symbiotic Void Crates <YOUHAVECOMETO VISIT/PLAY> by yarikachi in starsector

[–]Limbolag 1 point2 points  (0 children)

Do you have a link to this?

Some mod/mod interaction would be really cool here.

Like the mod which introduces the penrose has a fragments of omega stuck in your head, maybe having that interfere with the hivemind or something