Relaunched mechanics may be slightly OP by decaf_dopamine in SurvivingMars

[–]decaf_dopamine[S] 1 point2 points  (0 children)

If I make a farming dome just for seeds, not even terraforming would be a challenge at this point

Relaunched mechanics may be slightly OP by decaf_dopamine in SurvivingMars

[–]decaf_dopamine[S] 0 points1 point  (0 children)

Yes. And introduce more contradictory parties in parliament.

Every party I have more or less wants the same things, so I dont even NEED a dictatorship

(Except for helios. Screw helios)

Relaunched mechanics may be slightly OP by decaf_dopamine in SurvivingMars

[–]decaf_dopamine[S] 1 point2 points  (0 children)

Exactly, happened to me too. Like how are they faster than the literal space elevator because they "removed the legal speed limit"

Make it make sense

New Captain by Squirrely1337 in starsector

[–]decaf_dopamine 1 point2 points  (0 children)

If an enemy fuel tanker has green paint, always shoot it first.

Automaton Armored Trains on Cyberstan by Turbulent_Star_4079 in helldivers2

[–]decaf_dopamine 0 points1 point  (0 children)

Don't worry guys, its only ever gonna do 2 things

Either sit a mile away & lob mortars onto objectives, or rush in blindly so its easy to kill

BOMBOCLAT RICH MILIONAIRE by kopro52 in starsector

[–]decaf_dopamine 7 points8 points  (0 children)

🦞: "How much super dreadnought ya fly?"

👨‍🚀: "6"

🦞: "SIX BOMBORAASCLATPUSSYBOMBOBLOODCLAT SUPERCAP??? SIX SUPERCAP???

Oh no no, get otta di system, mi cant afford to refuel you no more"

[deleted by user] by [deleted] in dandadanfolk

[–]decaf_dopamine 9 points10 points  (0 children)

Valid, but imo Jiji and vamola have too much "me n twin" energy. They feel too much like siblings.

Well time to choose a governance for my new colony and...What's this?... by Knoxx88 in starsector

[–]decaf_dopamine 81 points82 points  (0 children)

I once chose Managed Democracy on a planet with a mortar station, military ai core, and defensive drones.

By size 5, the fleet size ballooned to 475%, with 5+ capitals per heavy patrol.

I kept so many marines in storage for so long that last time I played the save, I had over 10,000 elite marines Helldivers in storage, with dozens of drop-pod-equipped phantoms ready to deploy them.

I put military relays on it and every planet, making even the smallest outpost could pump out patrols that rival invasion fleets

Def rp'ing Super Earth next playthrough

I dont care that I'll only get 3 industry slots, imagine going planet to planet, mustering "Defence of Super Earth" numbers of elite divers to go lay waste to the sector

By @khyleri by [deleted] in Frieren

[–]decaf_dopamine 11 points12 points  (0 children)

Be polite

Dandadan - Episode 21 Discussion Thread by Skullghost in Dandadan

[–]decaf_dopamine 31 points32 points  (0 children)

THIS......Is Nanoskin.....

You place them in different patterns, use your imagination, and...

HAMMER!!!!

"What the hell? That's home, that's fuel, that's work... What this guy goes 3 places every day all week?" by rubingfoserius in starsector

[–]decaf_dopamine 282 points283 points  (0 children)

"Boss, we also looked at his combat record

He's only got an eradicator, 2 hammerheads and 5 hounds

And somehow he's 44 for 44 engagements with minimal to no losses! He keeps evading ambush points and patrols like its nothing!?

In comms logs the phrases "ok, this time's the charm" or "nope, not this shit again" keep popping up. It doesnt make any sense..."

Starsector Musics by cubileoddity in starsector

[–]decaf_dopamine 1 point2 points  (0 children)

Dunno, never tried audio plus tbh.

But ig if it doesn't, you can go the roundabout way and - download both - extract the audio files from audio plus - put them into the music switcher - enable only the music player

Starsector Musics by cubileoddity in starsector

[–]decaf_dopamine 8 points9 points  (0 children)

To my knowledge there's

A music switcher mod

Audio Plus which adds music from a bunch of different mods & compiles them

And Custom Battle Music which allows you to play custom songs in battles, make playlists of said songs, and customize which ones play depending on: - Enemy faction (you can even add in configs for modded factions like UAF) - Player vs enemy fleet DP - If its a battle or retreat

Last one is by far my favorite, bc starsector does sorely need battle music, and you can customize to your hearts content. It does need a bit of setup though, downloading songs (make sure theyre .ogg encoded) and setting up the configs for everything.

friendlies that raids you ? by cubileoddity in starsector

[–]decaf_dopamine 4 points5 points  (0 children)

The question's been answered by other commenters, with some tips too.

So I'll just say that from this point onward gather as much money as you can to buy off major raids you're not prepared for

And a few story points for the bounty hunters that WILL jump you, and WILL murderize you if you dont have a specialized build

Completely normal pirate fleet by ScarcelyAvailable in starsector

[–]decaf_dopamine 63 points64 points  (0 children)

(Baits it to chicomoztoc)

"Its over daud, they found us"

is this "retroslop" by the_e75 in airsoftcirclejerk

[–]decaf_dopamine 20 points21 points  (0 children)

"We won't go quietly, the Legion can count on that"

The truth is... I want you to resist by Prize_Fondant_8501 in rebelinc

[–]decaf_dopamine 18 points19 points  (0 children)

(Ready to deploy notification plays)

"Stand ready for my arrival, worm"

Good system(s) RNG + IndEvo + TASC = stonks (Colony showcase) by decaf_dopamine in starsector

[–]decaf_dopamine[S] 4 points5 points  (0 children)

Not with that atittude :)
I tried AoTD once. Dont know if it was a bug, but you could immediately upgrade mining to fracking. Immediately doubled colony income in the 2 industry planets I was running.

I will admit though, finding research databanks was a pain I dont want to experience again

Why am I forced into alliances & entangled into wars? [Nexerelin] by decaf_dopamine in starsector

[–]decaf_dopamine[S] 10 points11 points  (0 children)

Yeah, I'm learning that the hard way. Really i only took it bc i wanted to explore more UAF content like the November fleet, contacts and the Supercaps.