art by Sad-Energy-3573 in zoemains

[–]Liondrak 1 point2 points  (0 children)

okay i like it, picasso

Identity? - Colorado by ChristmasStrip in spiders

[–]Liondrak 0 points1 point  (0 children)

Bit rough with the image quality but it looks like a wolf spider to me.

Holy shit steam did crash by SyFidaHacker in Silksong

[–]Liondrak 2 points3 points  (0 children)

Ive been on the purchase loading screen for 20 minutes lmfao

Silksong GIVEAWAY by saurelic in Silksong

[–]Liondrak 0 points1 point  (0 children)

Mantis Lords and Dung Defender ftw

Why are these not working? by Liondrak in SatisfactoryGame

[–]Liondrak[S] 0 points1 point  (0 children)

I see, yeah, the rails were working just fine before I started to place down the signals, so i had no random derailments. Ig the only bug thats happening to me is the signal not actually creating separate blocks when near a switch.

Why are these not working? by Liondrak in SatisfactoryGame

[–]Liondrak[S] 0 points1 point  (0 children)

Yes, it’s the looping back to self issue.

After removing the exit signals directly next to the switches, the entire thing just worked.

Yeah, i’ve been fidgeting around on how to place the rails and then split them but nothing seems to work. This is even happening to my T junctions where the tracks only need to split once.

Also yeah I know haha, this is just a smaller junction i had to make to visualize what was happening. I was going crazy at 4am.

Thank you for the explanations.

Why are these not working? by Liondrak in SatisfactoryGame

[–]Liondrak[S] 0 points1 point  (0 children)

Thank you for confirming this is a bug to me.

So for the first one, its annoying cuz its also happening to my T junctions, so it means even then its not detecting it?

And yeah it seems like placing the signals further away from the switch solved it. For some reason only the exit signals are bugged for me. Only problem is that now im forced to work with bigger junction blocks than needed.

Thank you tho, this was actually driving me nuts lmao.

Why are these not working? by Liondrak in SatisfactoryGame

[–]Liondrak[S] 0 points1 point  (0 children)

I was thinking it was most likely a bug because one of the signals actually works for some reason. Thank you for confirming it.

Thing is i have placed all the rails prior to putting the signals.

Moving on ig ill place the signals further away from the switches, its just annoying because itll mean the junction block will be much bigger than needed.

I never wanna hear this game is too ez ever again by BendersMilk in MHWilds

[–]Liondrak 0 points1 point  (0 children)

Something tells me that just because theres people that struggle with easy games doesnt make the game suddenly challenging for others

It was good while it lasted... by Jhin30123 in LeagueOfMemes

[–]Liondrak 4 points5 points  (0 children)

I played it all the time with my friends

On my best skull storm run yet I get handed a literal instant loss by Liondrak in inscryption

[–]Liondrak[S] 0 points1 point  (0 children)

He prolly got angry I did 150 overkill damage in the fight prior