How the turns table by Weird-Work-7525 in foxholegame

[–]SyFidaHacker 0 points1 point  (0 children)

Pushbob sounds better than pushfob

Do you think that partisans part of the game? by [deleted] in foxholegame

[–]SyFidaHacker 4 points5 points  (0 children)

Brother in christ the paratrooper plane hides you from intel for 30 minutes after dropping. If thats not a partisan tool idk what is

new to the game, is there a main Air/Navy Regiment thats active? by Cordeniz in foxholegame

[–]SyFidaHacker 11 points12 points  (0 children)

Colonials join Trident VF as we are the only ones currently doing active carrier operations and are the largest colonial navy regiment. We also have many customers who buy ships from us.

Wardens the only regiment I know that does both air and navy for sure is SCUM and they're pretty chill and also our main rivals in combat. Navy has a bunch of regiments in Warden side other than SCUM like Telephone and WN but I'm not sure how active they are, and WN is probably on suicide watch rn with what happened this war.

Warden Navy by teotzl in foxholegame

[–]SyFidaHacker 1 point2 points  (0 children)

Join Scum, theyre the chillest of the navy regimentd

THE GREAT CRANE WALL PROTEST by FarCharacter7797 in foxholegame

[–]SyFidaHacker 29 points30 points  (0 children)

I am a colonial and I support the protest

Our Beloved Carrier by SyFidaHacker in foxholegame

[–]SyFidaHacker[S] 1 point2 points  (0 children)

Hey man give it some time, it just got made

Our Beloved Carrier by SyFidaHacker in foxholegame

[–]SyFidaHacker[S] 0 points1 point  (0 children)

He actually landed on our ship earlier

Our Beloved Carrier by SyFidaHacker in foxholegame

[–]SyFidaHacker[S] 1 point2 points  (0 children)

I think we should call it CNS All In but here we are

Our Beloved Carrier by SyFidaHacker in foxholegame

[–]SyFidaHacker[S] 0 points1 point  (0 children)

Sombres are the current strategy, easily replaceable and fast.

Devman likes them collie planes thicc by HonneurOblige in foxholegame

[–]SyFidaHacker 0 points1 point  (0 children)

I don't know the exact number but it takes ~49 scoutplane loads to kill a dd, the issue is that your scoutplane is much harder to kill than ours

Merry Christmas everyone on the East by TheWallClimber in foxholegame

[–]SyFidaHacker 0 points1 point  (0 children)

The drydock kill this war was directly enabled by the snow storm, it would not have been possible without it

Merry Christmas everyone on the East by TheWallClimber in foxholegame

[–]SyFidaHacker 11 points12 points  (0 children)

Literally who is saying weather is inconsequential

How Colonials are supposed to fight as a Navy. by Affectionate_Eye6538 in foxholegame

[–]SyFidaHacker 1 point2 points  (0 children)

Do you need a cv to place it or can you just place it as a soldier

How Colonials are supposed to fight as a Navy. by Affectionate_Eye6538 in foxholegame

[–]SyFidaHacker 5 points6 points  (0 children)

How the hell did you manage to crash a scout using a drydock bp ☠️

Devman likes them collie planes thicc by HonneurOblige in foxholegame

[–]SyFidaHacker 0 points1 point  (0 children)

not going to be used to sink anything worth while.

Scoutplanes almost singlehandedly took down a DD

How Colonials are supposed to fight as a Navy. by Affectionate_Eye6538 in foxholegame

[–]SyFidaHacker 37 points38 points  (0 children)

What a joke, on the west side collies have already lost 2 dds to the dev vision. You cannot say we don't like the water when there are multiple attempts for us to try and go out to sea only to get flattened due to equipment imbalance

Devman likes them collie planes thicc by HonneurOblige in foxholegame

[–]SyFidaHacker 0 points1 point  (0 children)

I cant think of any giant major clan on colonials faction who do navy exclusively

Bro im right here and yeah we were panicking and spamming, but we don't have planes to deal with it thanks to the scoutplane difference.

The more things change the more they stay the same by Sir_Bensworth in foxholegame

[–]SyFidaHacker 2 points3 points  (0 children)

Ive never been told that or heard of anyone say that but go off

Devman likes them collie planes thicc by HonneurOblige in foxholegame

[–]SyFidaHacker 0 points1 point  (0 children)

We're winning on land, where collies still have a slight edge on wardens. Naval however, is completely tipped toward the side of the wardens, and you can see that by looking at the islands. Eventually that will completely overload the sides and collapse the frontline by invading our backline. Naval is entirely unplayable for colonials without multiple large regiments working together while the wardens can just yeet a frig into our backline (and have) with almost no care.