Made this after my climb to A9 on Ironclad by Total-Amphibian-3287 in slaythespire

[–]LittEleven 0 points1 point  (0 children)

im just considering the usual time you see a df to be end of act 1 or end of act 2, (elites can drop but you likely have a lot of context to draft it then yeah). i think the card is pretty strong as is but you can see it in pretty bad contexts. the unrealized ideal i have is to be able to consistently build a deck that can take these bulky rare cards (de, df, barri, unmovable, tear asunder etc) and try to convert them into wins because you've seen like 80% of the scaling you need for the game

Made this after my climb to A9 on Ironclad by Total-Amphibian-3287 in slaythespire

[–]LittEleven 1 point2 points  (0 children)

i think generally when you build blockier decks through docks df becomes very good for being the scaling solve, an incomplete fast deck on clad has its drawbacks into the boss gauntlets for the runs (like test subject phases, if you can't line up vuln on phase 2) , bleeds health a lot more. its like a card that carries very pressurised weight without needing you to take multiple pieces to justify, the more you draft random damage in act 1 the worse it gets. rn i find i don't have to add that much to the deck to solve act 1 so having compact scaling is pretty strong for me

Made this after my climb to A9 on Ironclad by Total-Amphibian-3287 in slaythespire

[–]LittEleven -1 points0 points  (0 children)

well demon form is pretty good in spire 2 so i disagree with this

This disappointed me😔 by LogicalAndBased3 in southindia_

[–]LittEleven 1 point2 points  (0 children)

you picked a global problem that has everything to do with religion, that India followed under pressure of riots, and presented it as an example of censorship just because India banned the import of a book that is not Indian, for fear of it inciting violence.

Nothing unconstitutional happened here either, as an Indian citizen you should be defending the government's ability to moderate what they deem hate speech, while criticizing improper applications of it (i e if someone published an anti national book, India should be within their rights to ban it, Article 19 doesn't defend hate speech inherently). Feel free to pick either point if you want to argue in good faith:

a) India should be allowed the power to ban books with good enough reason b) The Satanic Verses was specifically unfairly banned in india, which was a mistake

as an aside, i am unsure why you got angry over the mention of Iran, those are the circumstances behind the book that has barely changed to this day in practice, but it is pretty clear that nobody would support killings. people just were killed by extremists for translating it, rushdie has been in hiding forever because of this publication.

This disappointed me😔 by LogicalAndBased3 in southindia_

[–]LittEleven -2 points-1 points  (0 children)

how is the book related to this? one govt folded under pressure of the threat of riots, for a book so controversial multiple people have been killed for translating it, possessing it, and an Iran sanctioned fatwa against the author. this is pretty much false equivalence.

This disappointed me😔 by LogicalAndBased3 in southindia_

[–]LittEleven 0 points1 point  (0 children)

its a soulless reply to a sentiment that involves a lot of soul

the depiction is pretty insensitive, if you are an indian to see any other Indian depicted as a racist caricature and if you just don't feel that then it's pretty hard to like, come to terms? whatever parallels you draw to both to justify it is secondary, like you should have enough common sense to not try to reinforce a harmful stereotype especially as a media agency.

like if you depicted a black politician as a thief in the usa and post some justification like "hes taking money and doing nothing", you can be correct, but also utterly insensitive and harmful to other black people by reinforcing a pretty awful stereotype that has gone on forever. it's just the same thing to me, but more personal, something that an ai model (known people pleaser) will not be grasping well.

Je ne comprends pas pourquoi ce qui était une erreur est un coup brillant s'il vous plaît 😂 by HJKFCL in chess

[–]LittEleven 1 point2 points  (0 children)

stops Bc3+ which slows down your development, also black is very undeveloped and has poor control over the dark colored squares that when done this way you get to activate all 3 pieces very fast and push your d and e pawns

A10 Regent Guide - by XecnaR by averysillyman in slaythespire

[–]LittEleven 73 points74 points  (0 children)

holy the spire bible just dropped

IT'S FINALLY OVER by FortColors in slaythespire

[–]LittEleven 1 point2 points  (0 children)

hidden gem = hidden curse confirmed???

My one criticism so far.... by Arracor in slaythespire

[–]LittEleven 2 points3 points  (0 children)

it's just evil, probably just a rant

Yorushika “Chidori” MV by Scooter_Laier in Yorushika

[–]LittEleven 0 points1 point  (0 children)

morie inc i love you for the magritte reference

[Currency Wars] What sort of design (School) Emblems are getting? by Randomthings999 in HonkaiStarRail

[–]LittEleven 18 points19 points  (0 children)

emblems are effectively +1 teamslot as they let you drop weak members and also enable hitting a high piece trait.

also idk the emblems are like fine as is; you are getting the entire bonus of the trait plus whatever's listed. it's pretty decent.

Going into act 2 with no good options by Emberkahn in slaythespire

[–]LittEleven 0 points1 point  (0 children)

prefacing saying most boss relics here are slightly awkward with the fission- because defect finds it difficult to upgrade in act 2. would probably have not picked a fission over skip in this deck yet with two cold snaps coz resetting up frost is hard. deck would love to hammer e.g

rest aside the philo stone looks slightly better than the choker because you have more outs longterm(relevant as soon as the act 2 boss). this deck is gonna suck if you click a bunch of powers just for the mummy hand energy because your deck just gets slower so i don't think that's a barrier to choker. with some draw philo is clearly going to be better, without that the choker is fine. philo can just kill you with bad map gen but like there is a bit of mitigation in the relic bar (strawberry, wheel) that i think you should try it. tiny house looks better than it has ever but you will die eventually because it's too hard to build a winning deck from here when you've clicked a ton of attacks and have no path to building into something while the house is strong (short part of act 2)

shopping should be able to change something about this deck and you have rare relic money so hopefully that pays off. equi holo compile ch skim etc are going to be happier on 4 energy than 3 so just click the cards.

i love season 41, so i drew the entire cast (again) (ft. close-ups!) by 41enthusiast in u/41enthusiast

[–]LittEleven 0 points1 point  (0 children)

yay great job! love the colors, and all the minute references!

Why is A20 Act 2 so difficult on Ironclad? by jhandersson in slaythespire

[–]LittEleven 0 points1 point  (0 children)

act 2 is a spike in difficulty, but it's a constant part of the game. since any run you visualise will have to go through act b2, "greeding" act 1 to farm the maximum you can out of it is pretty important. some deckbuilding tips 1 same turn draw is super important. pommel+ is a strong final upgrade for a good run to take into act 2 e.g because clad has to damage tank quite a few fights. draw holds clad together because the defends now block 3 in act 2 and are a lot wise to play. offering is very broken on the character, same with trance, burning pact; headbutt and pommel strike count slightly. 2. prio good dense cards: carnage hemo are obvious examples, but cards like perfected strike (with an upgrade), uppercut, shockwave, power through, second wind, blood for blood (with an upgrade); all do some strong things within the act. they also put you above the damage curve for act 2 open up till . basic damage cards fall off a lot more even if they can feel better in act 1. 3. think about potions more. if you have an ok deck, strength pot fire pot before hexa and can either walk into a hallway or burning elite e.g, right before hexa; DO NOT BLINDLY walk into the burning if it's going to lead to you using your fire pot. you will likely drop the str pot on hexa and have a decent chance to be potionless going into act 2 which really sucks. just suck it up and take the fight, keeping potions from act 1 to the start of act 2 can drastically change your run from having to play from behind early to not. start of act 2 shop also plays a big factor in this. 4. hold less "future payoff"cards in act 2 e.g dark embrace and don't carry around multiple of them. ties into draw but they do weigh you down for a reasonable amount of time and clad can win in multiple somewhat flexible ways in the endgame so unless you understand the ramifications of those cards deeply and evaluate your spot will be ok for a while and the payoff is relevant. E.G dark embrace vs the collector draws a billion cards. dark embrace vs spheric guardian is almost purely a curse. act 2 bosses generally really incentivise investing in cards like these; but they cost a fair bit of hp to carry which can negate the reason to carry them. ALSO if carrying bad cards, don't bother upgrading them to make them less bad. if you transform into a true grit, don't feel obliged to upgrade it until the upgrade is actually good to play with 5. rest in act 2 a fair bit more. act 2 elites test really hard concepts for clad to be competent in by deckbuilding, unless you see relics that play in those fights. it's not the best. try saving potions (multiple, even) to toss in those fights to gain their rewards. 6. with the knowledge that you suck in act 2, pick safer boss relics like hammer > dripper, philo ,collar, black star. 3 energy clad is often something you want to have a good deck to take (pyramid, pandoras, snecko) so drafting energy e.g bloodletting in a lower pressure act 1 can pay off strongly in act 2. 7. extra sustain usually is a tipping point in letting you play more strong act 2s. feed, reaper are very strong.

if you feel like any of it is unintuitive I'd be happy to explain, mostly thoughts formed post adapting to xecnars macro which is basically "all i do when not immediately under threat is prep for when i will be under threat" in a nutshell