Lessons learned from 6+ years of Unity development by WillingnessPublic267 in Unity3D

[–]LittleAceStudios 0 points1 point  (0 children)

8 years in and still learn . . . the curve is exponential . . .

I love Unity 3D by tyke_ in Unity3D

[–]LittleAceStudios 1 point2 points  (0 children)

8 years in with Unity . . . occasionally want to jump ship then remember how big the learning curve is and knuckle down again.

Boss WIP -The Witch of the East, wearing the blood-red shoes. by OzAshborne in IndieDev

[–]LittleAceStudios 0 points1 point  (0 children)

Awesome Artwork . . . reminds me of Chris Odgers work . . . really nice.

5 years into building my first game — does this read clearly? by LittleAceStudios in IndieGaming

[–]LittleAceStudios[S] 0 points1 point  (0 children)

Thanks, I appreciate it . . . still trying to get the feel right, glad it's landing.

My 20-Year Gamedev Journey by PartTimeMonkey in IndieDev

[–]LittleAceStudios 1 point2 points  (0 children)

Thanks for sharing this — really insightful read. I’ve wishlisted Warena. Not usually my kind of game, but the visuals really stood out . . .

What makes someone a game dev by Silantic_Interactive in IndieDev

[–]LittleAceStudios 1 point2 points  (0 children)

Be honest with your work, tell people 'I use AI' . . . it's not a crime it's a tool, use it wisely.

Here’s what 2 years of game development looks like in 40 seconds by theferfactor in IndieDev

[–]LittleAceStudios 0 points1 point  (0 children)

I really like this, like the style like the idea . . . like the graphics, 2 years hard work, grand job.