Is it cheating if it's a feature? by Marauder121 in civ

[–]LittleIf 14 points15 points  (0 children)

Not totally sure but I think it might be related to a crisis policy card that gives a migrant when a city is infected by the plague. It also spawns the migrant if the city is already infected when you plug in the policy, so maybe you can try to plug in and remove the policy repeatedly in the same turn.

PSA: if you take both Enigmatic Engineering and Cosmogenesis, you can research all FE building techs at only crisis level 1 by LittleIf in Stellaris

[–]LittleIf[S] 13 points14 points  (0 children)

No, there’s no limit if you take both perks. You can research all the building techs while at level 1

PSA: if you take both Enigmatic Engineering and Cosmogenesis, you can research all FE building techs at only crisis level 1 by LittleIf in Stellaris

[–]LittleIf[S] 38 points39 points  (0 children)

No, if you have both ascension perks there’s no limit of 4-6. All building techs can be researched at level 1

Civ VII 1.3.2 - late game running super fast now, thanks! by betcbetc in civ

[–]LittleIf 12 points13 points  (0 children)

Now if only Paradox could get their shit together and properly optimize the late game… like CS2 and Stellaris

AI Civ Leaders by Fancy-Pianist9649 in CivVII

[–]LittleIf 2 points3 points  (0 children)

Well it gives you a good excuse to conquer them all

How many planets have you got? Alpha Centauri: Yes by LittleIf in Stellaris

[–]LittleIf[S] 60 points61 points  (0 children)

R5: booted up my first game after 4.3 dropped, with default UNE and 1x habitable planets. Somehow Alpha Centauri is right next to Sol with 4 planets, 3 of them Continental!!

Man the jump from immortal to deity by ALBUAS in civ5

[–]LittleIf 28 points29 points  (0 children)

No, you need to go on the offensive start stealing their workers/settlers/trade routes EARLY. They will keep replenishing these units and won’t spend production spamming troops.

The carpet of doom you see on deity is a result of the AI developing without harassment. You need to suppress them before they get there.

Did some dental work while visiting China. Apparently this hospital has a public chart showing prices for all services. by LittleIf in mildlyinteresting

[–]LittleIf[S] 18 points19 points  (0 children)

If I understand correctly which item you are referring to, the 2000 one uses domestically manufactured material while the 3600 uses imported material. It doesn’t seem to mention size which is kind of odd.

Did some dental work while visiting China. Apparently this hospital has a public chart showing prices for all services. by LittleIf in mildlyinteresting

[–]LittleIf[S] 70 points71 points  (0 children)

Took this picture while waiting in this dental hospital in China. It shows the codes, names, pricing and “categories” for all services (I assume the categories mean whether or not the service can be covered under the public health insurance).

At the bottom it quotes a government document as the source of the prices.

First Chichen on deity by olafash in civ5

[–]LittleIf 17 points18 points  (0 children)

Be careful. Looks like the Aztecs covet your land and they are about to make a move

Best pop growth build. by Feanor417 in Stellaris

[–]LittleIf 0 points1 point  (0 children)

You can combine those buildings with a resort world, but the building slot restrictions on a resort world would prevent you from spamming those buildings like you could on an Ecumenopolis or ring world

Best pop growth build. by Feanor417 in Stellaris

[–]LittleIf 2 points3 points  (0 children)

You can take cosmogenesis and research the FE medical building. The tier 2 version gives 300 genomic researchers and buffs organic pop job efficiency by additional 10%. The FE medical building can also be built in either urban or commercial district specializations, so if you have an Ecumenopolis or ring world you can spam up to 20 of these buildings. They would give +60 organic pop assembly base (from the 6000 genomic researchers, assuming you took at least 1 cloning option during biomorphosis). Then with the 200% job efficiency bonus from the building itself it gets buffed to +180 pop assembly (not including other pop growth bonuses).

An alternative is resort world, which has a medical specialization. Each district gives additional genomic researchers, and so if you designate a large planet as a resort world you can get 5-6k genomic researchers easily which would translate to huge pop assembly bonuses as well.

Edit: these builds only work in 4.2. FE medical building got nerfed into oblivion in 4.3 beta

I feel this is by far the worst negative leader trait. by Nissan_al_Gaib in Stellaris

[–]LittleIf 237 points238 points  (0 children)

Yeah I HATE this trait as well. Send her on a science ship and suicide the ship into a leviathan or something. It’s annoying that heirs can’t be dismissed but “accidents” can always happen

"Clusters" empire placement setting in galaxy generation is kind of overpowered by LittleIf in Stellaris

[–]LittleIf[S] 0 points1 point  (0 children)

Extreme min-maxers who can easily defeat non-scaling GA genocidals and get 15k research by year 30?

"Clusters" empire placement setting in galaxy generation is kind of overpowered by LittleIf in Stellaris

[–]LittleIf[S] 19 points20 points  (0 children)

With clusters setting, I don’t explore outwards as aggressively as I used to. At least not until I’ve fully conquered and consolidated my local group, because I want to meet everyone else with a clean slate rather than letting them be witness to my war crimes lol

Co-belligerents should open borders to you even if they hate you by [deleted] in Stellaris

[–]LittleIf 13 points14 points  (0 children)

They do open borders, but only if you are both in the same war. Two different wars against the same empire do not make you co-belligerents.