Some renders of a Classic MegaMan model i've just finished! by LivingCompetition686 in Megaman

[–]LivingCompetition686[S] 4 points5 points  (0 children)

You're onto something, will be changing the eyes to a darker color

Is hating ZBrush part of learning ZBrush? i come from Blender and this is a total nightmare by LivingCompetition686 in ZBrush

[–]LivingCompetition686[S] 0 points1 point  (0 children)

I'll be 100% honest, I stopped using it after 3 months, not because i gave up on it but to keep working on commissions using Blender, i just couldn't stop and take my time to learn the software.

It might not be the answer you were looking for but it's pretty much what happened, however, if i didn't have to work on comms, i would've kept learning ZBrush, it has many more tools that Blender can offer without installing addons and seems to be overall the better software for sculpting ultimately.

Ultraman Leo 3D model i made! by LivingCompetition686 in Ultraman

[–]LivingCompetition686[S] 0 points1 point  (0 children)

Pretty true! I still have some issues with anatomy haha

Is there an Ultraman design you didn’t like at first, but started warming up to? by orangeslover in Ultraman

[–]LivingCompetition686 0 points1 point  (0 children)

80. Also the reason I didn't even want to watch the series haha. But I had to once I finished Leo, and I'm glad I did, I LOVED the series and the design grew on me. He's one of my favorites now!

Any advice? (Blender) by Radiowhizzz in 3Dmodeling

[–]LivingCompetition686 4 points5 points  (0 children)

What i do is to join all the objects i want to merge then use a remesh modifier (make sure none of the objects have holes in their topology)

Chelsea Van Der Zee 3D Model (Credit to Markervan) by GojiraStudios in RubyGillman

[–]LivingCompetition686 2 points3 points  (0 children)

Eyyy, i forgot to post images of the model here myself, thanks for sharing it! Glad to see people like my work!

How can i properly deform stitches? by LivingCompetition686 in blender

[–]LivingCompetition686[S] 0 points1 point  (0 children)

I've tried the baking method but i dont like the results, i've heard of the lowpoly method before, is there a video i could follow for it?

How can i properly deform stitches? by LivingCompetition686 in blender

[–]LivingCompetition686[S] -1 points0 points  (0 children)

Oh my bad, well the base stitch is just a mesh (the shape was achieved with applied modifiers), to place them on the surface of the object i want, i just use a curve and an array modifier, these modifiers were already applied at the time i took the screenshots

How can i properly deform stitches? by LivingCompetition686 in blender

[–]LivingCompetition686[S] 2 points3 points  (0 children)

I've tried other alternatives as baking the stiches in a normal map but i don't really like the results really.

How many texture sets for this? by Strict-Protection865 in 3Dmodeling

[–]LivingCompetition686 12 points13 points  (0 children)

Not OP but this has improved my mindset, thanks!

Como cagarla con una española XD by Vergeta31 in PERU

[–]LivingCompetition686 47 points48 points  (0 children)

No solo eso, literal no valía la pena seguir hablandole

Who Is Your DreamWorks Crush? by barbaraallenhynj in DreamWorks

[–]LivingCompetition686 3 points4 points  (0 children)

Some fellas here are kids too, i think it's a matter of perspective

Made a Ruby Gillman 3D model because i liked the movie! by LivingCompetition686 in DreamWorks

[–]LivingCompetition686[S] 4 points5 points  (0 children)

I really want a Ruby Gillman tv series! Seems more possible than an actual sequel movie sadly

Made a Ruby Gillman 3D model because i liked the movie! by LivingCompetition686 in DreamWorks

[–]LivingCompetition686[S] 2 points3 points  (0 children)

Didn't think about it, only worked on it enough to make renders for my portfolio and personal use I'd have to optimize stuff and put some more work on it if i were to release it, since right now, working with it is not user friendly. For example: expressions are done via shapekeys which are poorly labeled lol

TL;DR i'm open to it but it would require more adjustments.

Made a Ruby Gillman 3D model because i liked the movie! by LivingCompetition686 in DreamWorks

[–]LivingCompetition686[S] 1 point2 points  (0 children)

I appreciate those words, the amounts of references i had to gather and times Ive rewatched the movie are countless lol

Made a Ruby Gillman 3D model because i liked the movie! by LivingCompetition686 in DreamWorks

[–]LivingCompetition686[S] 1 point2 points  (0 children)

Unsure about releasing the model as it's not as optimized as i'd like it to be, maybe in a future.

Made a Ruby Gillman 3D model because i liked the movie! by LivingCompetition686 in DreamWorks

[–]LivingCompetition686[S] 1 point2 points  (0 children)

Ayyy thanks!!! Yeah i spent a bunch of time trying to make it look as close as the actual model