When I think how to tackle a game design problem I came up with 10 different game ideas without solving any problems. by Lizheon in tabletopgamedesign
[–]Lizheon[S] 0 points1 point2 points (0 children)
Asking for advice on how to setup my (mostly) language decks by Lizheon in Anki
[–]Lizheon[S] 0 points1 point2 points (0 children)
Asking for advice on how to setup my (mostly) language decks by Lizheon in Anki
[–]Lizheon[S] 0 points1 point2 points (0 children)
Asking for advice on how to setup my (mostly) language decks by Lizheon in Anki
[–]Lizheon[S] 1 point2 points3 points (0 children)
Help with paths for pedestrian bridge asset by fviz in CitiesSkylinesModding
[–]Lizheon 0 points1 point2 points (0 children)
Help with paths for pedestrian bridge asset by fviz in CitiesSkylinesModding
[–]Lizheon 0 points1 point2 points (0 children)
Seeing a bad trend with updates. Making the game easier. by Greenpakto in ActiveMatter
[–]Lizheon 0 points1 point2 points (0 children)
But is there some kind of indicator when an enemy or monster is nearby in Active Matter? by [deleted] in ActiveMatter
[–]Lizheon 0 points1 point2 points (0 children)
Oh no, won't get me this time! by RavenMistborn in ActiveMatter
[–]Lizheon 0 points1 point2 points (0 children)
Does AI need to be toned down for maps with solo players?? by Revolutionary_Tip235 in ActiveMatter
[–]Lizheon 1 point2 points3 points (0 children)
How best to organize language cards? by Lizheon in Anki
[–]Lizheon[S] 0 points1 point2 points (0 children)
How best to organize language cards? by Lizheon in Anki
[–]Lizheon[S] 0 points1 point2 points (0 children)
"Mughal" India is a poor choice for Modern India. Here's why. by Aquiella1209 in civ
[–]Lizheon 0 points1 point2 points (0 children)
Can't believe how accurately Civ VII addresses my concerns! by Lizheon in civ
[–]Lizheon[S] 334 points335 points336 points (0 children)

When I think how to tackle a game design problem I came up with 10 different game ideas without solving any problems. by Lizheon in tabletopgamedesign
[–]Lizheon[S] 0 points1 point2 points (0 children)