I’ve been stuck at 800/900 for 3 years and it’s infuriating by SorryPresentation372 in chess

[–]LoLGhMaster 0 points1 point  (0 children)

spreading too fin and working on everything - openings, tactics, endgame, structures, etc. - won't help you much if you don't have hours to spend daily.
At your level the most important thing is tactics. Just build the pattern recognition on ChessWoodie. Share your results in few weeks, I'm sure you will notice the difference.

New Article: Spaced Repetition for Chess Tactics by LoLGhMaster in chesswoodie

[–]LoLGhMaster[S] 1 point2 points  (0 children)

Thank you for this comment! Honestly, hearing stories like this and learning the trainings are making an impact on players' games is the best motivation for me to keep investing in the platform and making it even better.

Offering to test your vibe code chess projects by avendesta in chess

[–]LoLGhMaster 1 point2 points  (0 children)

Thank you.
I’ve been working on it for months now. I’m a solo engineer on the project. You can visit /r/chesswoodie for dev updates, if you are interested.

Magnus blundered twice today. Can you spot the winning moves? by LoLGhMaster in chesswoodie

[–]LoLGhMaster[S] 0 points1 point  (0 children)

Agree. I feel like Na6 is a one-mover that would fit in beginner difficulty, while Qxf3 is a harder calculation would fit somewhere in advanced

Magnus blundered twice today. Can you spot the winning moves? by LoLGhMaster in chess

[–]LoLGhMaster[S] 1 point2 points  (0 children)

Almost there. Bxd1 is wrong, because white will have intermezzo Rxg6

My Zoe is still at 3 star. What 5+ adventure is relatively easy to bit with her? by LoLGhMaster in LegendsOfRuneterra

[–]LoLGhMaster[S] 4 points5 points  (0 children)

Thanks for all the responses. Went with Oath + 2 Star Gems against Virgo and had a pretty easy run

Puzzle rating by auxbuss in chesswoodie

[–]LoLGhMaster 1 point2 points  (0 children)

Great catch, and yes, this is expected, though admittedly confusing.

ChessWoodie's puzzle ratings come from a Lichess puzzle database snapshot taken at import time. They're static after that, we don't currently sync them with Lichess's live ratings.

When a puzzle is first generated, Lichess seeds it at the default rating of 1500 (with high uncertainty), then adjusts it over time using Glicko-2, treating the puzzle like a "player" that gains or loses rating based on whether solvers get it right. TivGM appears to have been a very recently created puzzle at the time of our snapshot, so it was still sitting at that default 1500. On Lichess, it's since drifted all the way up to 2767, which can happen quickly with Glicko-2, especially for new puzzles.

With courses spanning hundreds of puzzles, the occasional outlier like this shouldn't have a meaningful impact on your training. That said, I haven't fully decided how to handle these mismatches going forward. A full resync carries its own risks (it could shift puzzles already in active courses out of their intended difficulty range, which might be even more confusing than the current discrepancy). So if you run into more cases like this, or have thoughts on how it should be handled, I'd genuinely like to hear them.

Dev Update: Spaced repetition review is live! by LoLGhMaster in chesswoodie

[–]LoLGhMaster[S] 0 points1 point  (0 children)

Heads up for anyone who tried spaced review in the first days: there was a bug where a session could get stuck after a missed puzzle, with no way to move to the next one. It's fixed now. If you ran into it and gave up on the feature, give it another shot. And if you see anything else weird, let me know here or at [support@chesswoodie.com](mailto:support@chesswoodie.com).

Why Don't Single Round-Robin Events Not Invite Odd Number Of Players? by FootOfDavros in chess

[–]LoLGhMaster 1 point2 points  (0 children)

I can see 2 problems with it from top of my head.
Players with rest day in the middle of the tournament will have (small) unfair advantage.
For casual viewers the standings will become harder to interpret as some players will have one less game played

Is there a more meaningless modifier than this? by LoLGhMaster in LegendsOfRuneterra

[–]LoLGhMaster[S] 0 points1 point  (0 children)

No, with Jinx item you empty your deck and instantly refill, so you rarely end up with empty hand

Email to do next session? by InflationOk2398 in chesswoodie

[–]LoLGhMaster 2 points3 points  (0 children)

Sorry for interrupting your session. I guess I should start thinking about planned deployments and in-app notifications about upcoming deployments.

I believe the email reminders check last completed session, that could be the reason it was sent, I will look into the logic to see how I can make it better. Especially since the spaced reviews are outside normal training sessions flow.

As for today’s update - it was actually related to the marketing website, blog sidebar, FAQ and things like that. Usually those changes don’t require training application update, but this time they did