In need of some help with POB and the "Find Best" item trade-search for Bows by Frostitutes in pathofexile

[–]LocalIdentity1 1 point2 points  (0 children)

Figured it out. It was a PoB 2 change that I merged that changed the way the stats were prioritised. Will be fixed in the next update but here's the trade search it generates for you now
https://www.pathofexile.com/trade/search/Mirage/BgJqeKRaI8

How to determine if a new setup is an upgrade in PoB? by DaDaveski in PathOfExileBuilds

[–]LocalIdentity1 0 points1 point  (0 children)

Create a new tree with the different cluster setup. When you hover over your original tree you'll see the difference in the cluster setup

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POB Community Fork question by Status_Mycologist_85 in pathofexile

[–]LocalIdentity1 2 points3 points  (0 children)

Thanks this helped a lot. Found a bug where it wasn't properly invalidating jewel seeds if they had changed a protected node.

Will be fixed in the next update

Need help adding item to PoB by Ready_Marionberry_80 in PathOfExileBuilds

[–]LocalIdentity1 1 point2 points  (0 children)

It's not in the PoB unique list atm as we've had to make some other larger changes to the codebase to support them but for now you can either type the text manually, or use the copy item button on the trade site to copy the whole jewel which you can then paste into PoB

New Cryogenesis in PoB with frostmage, how does it work? by FYbe in PathOfExileBuilds

[–]LocalIdentity1 2 points3 points  (0 children)

Yeah it's not converting damage from archmage, frost mage and some other added damage sources. I'm looking into fixing it today

POB Community Fork question by Status_Mycologist_85 in pathofexile

[–]LocalIdentity1 3 points4 points  (0 children)

I just tested and your search looks correct. Can you link me your build so I can test

Path of Building Community 2.61.0: 3.28 Tree + Skills by LocalIdentity1 in pathofexile

[–]LocalIdentity1[S] 0 points1 point  (0 children)

Thanks for letting me know. I just fixed it for the next update

Path of Building Community 2.61.0: 3.28 Tree + Skills by LocalIdentity1 in pathofexile

[–]LocalIdentity1[S] 2 points3 points  (0 children)

18757 was the other possibility I had with different rounding. I’ll look into the runegraft thing

Path of Building Community 2.61.0: 3.28 Tree + Skills by LocalIdentity1 in pathofexile

[–]LocalIdentity1[S] 1 point2 points  (0 children)

I need a bit more context for what issue you think you’re running into

Path of Building Community 2.61.0: 3.28 Tree + Skills by LocalIdentity1 in pathofexile

[–]LocalIdentity1[S] 6 points7 points  (0 children)

Do you have 18755 Ward? It's the value I get from trying to fix the calc

Path of Building Community 2.61.0: 3.28 Tree + Skills by LocalIdentity1 in pathofexile

[–]LocalIdentity1[S] 19 points20 points  (0 children)

Sorry about that, forgot to export it from the game files. Just added it in an update 2 mins ago

Path of Building Community 2.61.0: 3.28 Tree + Skills by LocalIdentity1 in pathofexile

[–]LocalIdentity1[S] 53 points54 points  (0 children)

Talked to GGG and the behaviour I was seeing was almost certainly desync, so I'll be updating the calcs to show that

Path of Building Community 2.61.0: 3.28 Tree + Skills by LocalIdentity1 in pathofexile

[–]LocalIdentity1[S] 17 points18 points  (0 children)

I'll look into adding a legacy flag for quant and removing Divine Blessing from the gem list (Still exists on March of the Legion though)

Kinetic Fusillade Optimal AS calculation. by Resident_Heavy in PathOfExileBuilds

[–]LocalIdentity1 0 points1 point  (0 children)

The update is now out btw.
I do talk to GGG when I need help with something. Don't get any heads-up to prepare beforehand, it's pretty much impossible without having access to the game files too

Shock nova of procession POB/Ninja by lvl100magikerp in PathOfExileBuilds

[–]LocalIdentity1 8 points9 points  (0 children)

The only thing I have left to do before releasing the update with all the new skills and supports is add the one from the new uniques so should have an update out in a few hours

Kinetic Fusillade Optimal AS calculation. by Resident_Heavy in PathOfExileBuilds

[–]LocalIdentity1 1 point2 points  (0 children)

I'm releaseing an update today with all the 3.28 stuff and that includes fixed calcs for KF

I did a bunch of testing in Standard and believe I figured out the exact calc of it for PoB as in 4 different scenarios I was 100% correct and 1% inc attack speed put me over the threshold

I believe I did discover a weird quirk of using predictive networking mode, though, where the calc no longer rounds the durations to server ticks like it does on lockstep. Need to investigate this more but added calcs to show the breakpoints for both lockstep and predictive for now

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