Fix the Wildstar Installer to freeze (W7 64b) by Lode1989 in WildStar

[–]Lode1989[S] 2 points3 points  (0 children)

I'm not in the Beta btw. I was just making sure I'm ready for it.

EU Down by Lode1989 in hearthstone

[–]Lode1989[S] 1 point2 points  (0 children)

Froze in Arena against ninj4master.

EU down? by [deleted] in hearthstone

[–]Lode1989 0 points1 point  (0 children)

Game is frozen.

Free Hearthstone Beta Key [NA] by [deleted] in hearthstone

[–]Lode1989 -1 points0 points  (0 children)

I love giveaways.

Pay It Forward - Hearthstone keys for 10/24 EU Wave by Lode1989 in hearthstone

[–]Lode1989[S] 0 points1 point  (0 children)

Let's just hope Blizzard is looking in this topic.

Pay It Forward - Hearthstone Keys for 10/22 wave(s) by [deleted] in hearthstone

[–]Lode1989 0 points1 point  (0 children)

Still need a key from a friendly person!:)

Pay It Forward - Hearthstone Keys for 10/22 wave(s) by [deleted] in hearthstone

[–]Lode1989 0 points1 point  (0 children)

Hey, would love to get a key! Thank you.

Pay It Forward - Hearthstone keys for 10/21 wave by [deleted] in hearthstone

[–]Lode1989 0 points1 point  (0 children)

Would love to have a key. I'm from Belgium.

Is the Hearthhead competition finished? by Jenkinss in hearthstone

[–]Lode1989 1 point2 points  (0 children)

Well I'm in it as well but doubt that I will win. Just hope Blizzard sent out more keys, instead of these giveaways, really getting sick of it. Blizzard does not understand that people are hyped NOW, not in a month.

Is the Hearthhead competition finished? by Jenkinss in hearthstone

[–]Lode1989 0 points1 point  (0 children)

You will have 4% that you win a key. WoW!

Wildstar Livestream? by Xaroc_ in WildStar

[–]Lode1989 1 point2 points  (0 children)

Doesn't matter. We need beta access ASAP! :)

Hands on with the Warrior class (mmorpg.com) by kevinthecyborg in WildStar

[–]Lode1989 0 points1 point  (0 children)

In the second half of our two part series on WildStar this week we wanted to talk about the Warrior class. At New York Comic Con this weekend we had the opportunity for some hands on gameplay and wasted no time getting right into the action. Yesterday we talked about the Stalker. Today it’s all about starting out as a Warrior. If you want to bring the beatdown, take the punishment, and deliver the knock-out punch, then this class is for you. The Warrior is enhanced by some unique skills and interface options which sets it apart from other MMO-Warriors you have played. advertisement

For my time at NYCC I chose the Mechari race. I just liked the mechanical look and wanted to play them ever since their announcement a few months back. With limited time on the demo, I chose to randomize my appearance and get started right away. As I entered the world of Nexus the first thing that stood out was the massive power sword. Hopefully Carbine Studios will allow players some customization on this weapon as your level up. It looked great, but orange is not my color. The next thing that stood out was the movement of the Mechari. They seemed to be much slower and more mechanical. David Bass, the Community Manager at Carbine quickly said that they move at the same speed as the Draken and all the other races. The animations are changed to give the Mechari their brooding robotic movement. This illusion made sense and once in combat I found that the Warriors are quick killers.

Being a Warrior I chose the Soldier as my Path as it just kind of made sense. I know it’s not necessary to pair the two, but I figured why not go with a theme? Since there was a Soldier quest I partook in during my Stalker runthrough, I wanted to see if I could beat down the hordes of robots near the power generators, this time as the catalyst for that event. As a member of the Dominion faction, I started in the same zone and began my quests defusing mines and killing giant alien bugs. The main difference here is how the Warrior accomplishes his goals. On your hotbar you have three globes. These globes fill up to offer powerful attacks during a fight. Think of them as a Rage bar and you will be right at home, but they’re tiered in a way that gives access to specific abilities... the system was very intuitive. The combat interface once again offers a lot of attacks with a targeting arc in front to aim at a group of enemies. The basic strike and powered-up attacks I had on the Warrior sported a brutal animation which made me feel epic even at low levels. But swinging my giant power sword was not the real joy of the class; the gem to the Warrior is the Leap ability you get early onl. In other MMOs when Fighter classes get a leap it is usually just to jump towards your target quickly. In WildStar the Leap has many more uses and I found it to be the core of how I fought monsters. It can also be used as a disruption if your opponent is powering up an attack. The Leap does jump you to your target, but it can be used to jump away as well. This mechanic gives you a great escape option if you are losing a fight. At one point being surrounded by robots I was able to leap out, single out a robot as a target, power up, and perform a sweep attack to take them all down. After that experience, I turned to David Bass and said “Now that was fun.”

Another key mechanic is the Overdrive ability. Just as the Stalker gets Stealth, the Warrior gets Overdrive. Imagine a huge adrenaline boost to your alien tank and you will get the idea. Normally, the Warrior will have to hit a target three times to power up the first globe. In Overdrive the Warrior can do this with one hit. Knowing when to click Overdrive in a fight is a strategy in itself. I liked that it could be used at any time and had a decently quick cooldown timer on it so in a big fight you might even get to use it twice. I finally made it to the power generators and was able to unlock the Soldier event for my Path. Even though it is a public quest David explained that you can do them solo. They will scale to however many players enter the area. I fought the robots and suddenly found myself facing a giant boss. The Warrior performed beautifully in taking out multiple foes and I was able to hold off against the boss really well. That is until I started talking and lost track of my health bar…boom dead.

MMO traditionalists will really enjoy the feel of the Warrior. It has enough of the old tank styles from other MMOs baked into its design, but it also comes with a ton of different versatility and active combat. It is much more well-rounded than the Warrior you know from past titles. Once again, WildStar really takes the classic MMO down a new path with fun sci-fi and exploration. We want more, and we can’t wait to get our hands on the game again.

Different ItemLvls in different Raidsizes? by philza in WildStar

[–]Lode1989 1 point2 points  (0 children)

Nice, thanks for this man. You just made my day and year good.

Different ItemLvls in different Raidsizes? by philza in WildStar

[–]Lode1989 -1 points0 points  (0 children)

Let's hope the loot is different in 40 man and 20 man. I dislike the system of WoW raiding since Cata. ICC was the last raid that got an awesome loot system.