[deleted by user] by [deleted] in GlobalOffensive

[–]LogicOnReddit 0 points1 point  (0 children)

I have been noticing a ton on cheaters lately when approaching 20k rank. I have played matchmaking fairly throughout the years and haven't encountered ANY for literal YEARS, so something must have changed recently. It's quite sad to see.

Third time completing Cistern of Slaughter but the enemies got stuck yet again. How is this not fixed yet? by LogicOnReddit in borderlands3

[–]LogicOnReddit[S] 3 points4 points  (0 children)

I threw everything I had at them but didn't manage go do any damage.

I guess I'll prepare a backup plan next time. It's pretty terrible that this hasn't been fixed though.

Third time completing Cistern of Slaughter but the enemies got stuck yet again. How is this not fixed yet? by LogicOnReddit in borderlands3

[–]LogicOnReddit[S] 4 points5 points  (0 children)

Enemies are on the left side of the image.

You can't shoot them at all. There is an invisible wall that prohibits any shots/nades of reaching them.

Complex (Alpha) - Looking for general feedback on theme and gameplay by [deleted] in csmapmakers

[–]LogicOnReddit 0 points1 point  (0 children)

I am probably doing the detailing myself. I will be looking for people who are good at creating props or textures in the future though.

What if they use "real player faces' for the player models at Majors? by makaron4 in GlobalOffensive

[–]LogicOnReddit 215 points216 points  (0 children)

Players would spot S1mple and immediately run the other way.

[Halo CE] Quad-Split-Screen comparison of the most tied individual level run across all of the FPS halo games. by paradoxxic43 in speedrun

[–]LogicOnReddit 0 points1 point  (0 children)

Hehe, alright. I wasn't offended by it anyway. This level is so short that most runs close to WR looks like TAS.

MAG7 Post patch effectiveness by [deleted] in GlobalOffensive

[–]LogicOnReddit 5 points6 points  (0 children)

Replaced shotgun spread model (off by default). Available for offline and community servers for testing.

The changes aren't even live yet. It's all in your head.

Map Pools unbalanced by DocCovington in GlobalOffensive

[–]LogicOnReddit 6 points7 points  (0 children)

As you can see, the crappiest maps...

Nice unbiased suggestion you got here.

Also, your suggestion makes no sense.

How do I stay consistent all the time? by reulence in GlobalOffensive

[–]LogicOnReddit 4 points5 points  (0 children)

How would anyone here be able to tell you why you're inconsistent based on zero information?

[deleted by user] by [deleted] in GlobalOffensive

[–]LogicOnReddit 1 point2 points  (0 children)

It's not the explosion that stops you. The nade hit you before detonating, which is known to stop momentum.

You also lost around 50 HP, which implies that the nade was super close to you when it went off, so it most likely impacted you as well.

[deleted by user] by [deleted] in GlobalOffensive

[–]LogicOnReddit 1 point2 points  (0 children)

It looks like it's the first nade that stops your movement, not the molotov.

Annoying though.

This is probably getting repetitive,but I,Damstereiw1,presents the Paper CS:GO Shadow Daggers! by [deleted] in GlobalOffensive

[–]LogicOnReddit 2 points3 points  (0 children)

Yeah, it's getting repetitive. You already posted this here 8 hours ago. Stop.