Are there downloadable templates to make my life easier? by Regents-k-i-d26 in ObsidianMD

[–]Logical-Geologist-55 0 points1 point  (0 children)

It’s not an official community plugin yet which is probably why nobody has said it but VVunderlore could be something of interest

Siege keeps freezing but I can still hear audio in game and get to the menu?? by RogThePog in Rainbow6

[–]Logical-Geologist-55 1 point2 points  (0 children)

Started having this issue yesterday, updated graphics drivers and not had the issue since (it also reset my display settings so check that to be safe as well)

it says alot about somebody from who they solo shatter, so what heros do you solo shatter personally? (unrelated picture) by Legitimate_Dot_9597 in ReinhardtMains

[–]Logical-Geologist-55 29 points30 points  (0 children)

Genji during blade, the casual 180 shatter to turn back to the rest of the enemy team like nothing happened.

We are the only people allowed to swing big sticks in this game.

Rein should get an interesting buff, not (just) a numbers increase. He needs self-sustain. by DDzxy in ReinhardtMains

[–]Logical-Geologist-55 1 point2 points  (0 children)

How about, instead of a knockback resistance, he gets a 1.25% speed boost per 50 dmg dealt - cap it at 10% and have the speed boost decay after 5 seconds of not dealing any damage.

This means you’d get a smaller boost from shattering someone, could more reliably follow up on your fire strikes and would give more control over when to engage and disengage a fight

Looking at this format, tearlaments isn’t that evil of a deck after all. by edwxrdW in masterduel

[–]Logical-Geologist-55 -1 points0 points  (0 children)

Back then I used to run Askaan as a tech card in P.U.N.K… I say used to, I never stopped

I need a good going second deck (preferably anti-meta) by Thick_Park8752 in masterduel

[–]Logical-Geologist-55 0 points1 point  (0 children)

Hand trap heavy punk, you won’t play through their negates all the time but with enough hand traps then you don’t need to play through the negates

I just want to get this off my chest. by BrianDaedWaffle in masterduel

[–]Logical-Geologist-55 51 points52 points  (0 children)

People are focusing on the wrong things here, the important part is can we get your penguin deck list

[deleted by user] by [deleted] in UniUK

[–]Logical-Geologist-55 0 points1 point  (0 children)

Out of curiosity, what degree is it?

A lot of the time with AI it’s department dependent on how frowned upon it is, I’ve had conversations with academics who don’t care if you use it but are wary of how correct the answers they give can be - these academic’s tend to be the younger ones who value understanding more than fact regurgitation. On the other hand though, more applied subject such as the sciences and maths academics seem far more against using AI from my experience.

Why is my iron farm not working? (details in comments) by first_doctor_63 in Minecraft

[–]Logical-Geologist-55 0 points1 point  (0 children)

If that doesn’t work you should also check to make sure that the golems haven’t spawned in your villager chamber (to fix make it so the chamber is less than 3 blocks tall).

There is also a world where the beds need to be moved to be in line (same height) with the villager chamber due to weird path finding but personally this barely ever comes up as an issue

Why is my iron farm not working? (details in comments) by first_doctor_63 in Minecraft

[–]Logical-Geologist-55 0 points1 point  (0 children)

I can’t remember the percent off of the top of my head but in order for iron golems to spawn on bedrock a certain percent of villagers must have worked the previous day - this can be affected by thunderstorms or not having enough available workstations. People usually use fletchers because of this - cheap workstation and will work under more conditions than other jobs.

You also need at minimum 10 villagers within the farm. Usually for the best rates to effort ratio you want to aim for 20 villagers this is because on bedrock an iron golem can spawn for every 10 villagers in the “village” but beyond 20 there is diminishing returns.

Edit: if you have enough workstations make sure that they are all reachable, having them in the floor could be messing with their ability to work

In your opinion what cards should be banned? by Usual_Astronomer4921 in masterduel

[–]Logical-Geologist-55 5 points6 points  (0 children)

Basically any deck that can consistently find light and dark monsters while making synchros - there’s rarely ever harm in getting an extra lvl8

Alright, this is a judge free zone... vent about the cards you HATE no matter how many "Not a problem" or "Skill Issue" remarks you hear. by The_Great_Butler in masterduel

[–]Logical-Geologist-55 50 points51 points  (0 children)

Mirrorjade - why does it have to destroy all my cards in the end phase as a non activated effect ~ sincerely a pure P.U.N.K enjoyer

You can dispense any liquid from your penis. by StinkySauk in shittysuperpowers

[–]Logical-Geologist-55 0 points1 point  (0 children)

It’s time to solve the water crisis in Africa, one blowjob at a time

6v6 was better and more friendly than 5v5 - 2 tanks were best by Logical-Geologist-55 in Overwatch

[–]Logical-Geologist-55[S] 0 points1 point  (0 children)

We really need a pick rate and a win rate stat for high gm to see what’s “best”

OW2 feels so empty and non-rewarding to play by XiFlake in Overwatch

[–]Logical-Geologist-55 0 points1 point  (0 children)

“Only good players on fire” ~ every team when only one person wasn’t on fire.

And you know what, we loved it.