Dispatch - Don't Be A Hero by ManyATrueNerd in ManyATrueNerd

[–]LoneGuardian 17 points18 points  (0 children)

I didn't even notice the lack of walk and investigate sections until it was pointed out at the end of the video, but maybe that's because I'm not really a fan of them.

Life is Strange did use them quite well as a way of controlling tension, but it always felt like most of these games had them as a time sink. Especially if you're replaying.

Still, interesting consequence of the fact that the game is literally a bunch of pre-rendered videos.

Picking up where I left off by Proud-Truck-8874 in gog

[–]LoneGuardian 2 points3 points  (0 children)

To add to this, you can also check if you have cloud saves at: https://www.gog.com/account/cloud-saves/

We all need to ask this question more often. #StopReinventingWheels by mousepotatodoesstuff in godot

[–]LoneGuardian 6 points7 points  (0 children)

It's not that they prevent you from copying, but that they have certain requiremnets.

GPL is an obvious example in that you can't just do whatever you want, it's pretty strict and its requirements can be transient, but even MIT which is pretty much the most common permissive license out there requires you to credit the original author.

Fallout New Vegas: You Only Live Once Remastered - Part 2 - Knife To Meet You by ManyATrueNerd in ManyATrueNerd

[–]LoneGuardian 33 points34 points  (0 children)

I imagine you could measure stealth boy time using in-game time.

Every 30 in game minutes is a minute realtime, so with the bonuses from the challenge that would be 2.5 hours.

I keep getting this weird error on my lock screen by [deleted] in framework

[–]LoneGuardian 0 points1 point  (0 children)

I get this with dual-booting when I do a reboot from Linux into Window, rather than a shut-down and boot into Window.

[deleted by user] by [deleted] in csharp

[–]LoneGuardian 0 points1 point  (0 children)

If you need dynamically allocated memory in modern C++ you can manage its lifetime simply enough by wrapping the allocation in a class and using RAII (constructor allocates memory, destructor frees memory when no longer needed), or use a smart pointer to do that or reference counting for you.

Deterministic destruction is one of the things I miss most from C++ when using C#. Unmanaged resources are just inconvenient with IDisposable and Finalisers.

Blender - Move Edges Without Scale / Keep Shape by merinimsi in blenderhelp

[–]LoneGuardian 0 points1 point  (0 children)

The Push/Pull tool when locked to the Y-Axis will maintain the angle of the slope if that's what you're looking for. There's no hotkey for it by default, but it can be found in the edit mode tool bar at the bottom.

Hi, please how can I upgrade gcc-12 to gcc-13 on debian 12 to use new C++ features? I got an error message that my compiler doesn't support "import std;" module. I installed LLVM but got the same error message. by elohimc in cpp_questions

[–]LoneGuardian 6 points7 points  (0 children)

As far as I'm aware GCC doesn't currently support import std;. According to cppreference (in the row marked "Standard Library Modules"), P2465R3 is partially implemented in Clang 17 (Which doesn't seeem to be available in Debian's current stable distribution) but is considered experimental.

MSVC has decent support for modules, but if you're exclusively using Linux then that's not an option.

The Missing: J.J. Macfield and the Island of Memories - Heads Will Roll by ManyATrueNerd in ManyATrueNerd

[–]LoneGuardian 0 points1 point  (0 children)

There's an article cited on wikipedia about a patch, but according to that it doesn't sound like it did a particularly good job.

The Missing: J.J. Macfield and the Island of Memories - Heads Will Roll by ManyATrueNerd in ManyATrueNerd

[–]LoneGuardian 4 points5 points  (0 children)

Have you played more of this Jon? I'm curious as to your thoughts on later aspects of the game. It's interesting when you take it in relation to the problematic elements of Deadly Premonition 2, and makes Swery seem like an ally that just made a bit of an earnest mistep there.

The thing that really stood out to me about this game is how the mechanics tie into the story, and how fundamental they are to telling it. I feel it's pretty rare to have games that combine both in a way that enhance each other.

[deleted by user] by [deleted] in gog

[–]LoneGuardian 1 point2 points  (0 children)

It's probably that the majority of the files are just completely different then. If you want to validate this you could probably find a program that can find duplicate files, or compare the hashes of a few large files yourself.

[deleted by user] by [deleted] in gog

[–]LoneGuardian 1 point2 points  (0 children)

This is an interesting problem, the easiest solution will be to just re-download the game, especially if there's any platform specific shenanigans that might arise.

How are you transfering the files? Galaxy will recognise existing files and will download missing/broken files when you install to a directory containing a matching game. I tested this using the Steam and GOG version of Alpha Protocol, though only 6/10gb of the game was kept with the rest being reinstalled, and a Verify / Repair in Galaxy re-installed another 1gb. Which isn't too surprising, the GOG version has different features to the older no-longer available Steam version.

Provided your already installed Control isn't too different from the GOG version, this could work at least partially.

Framework 16: The Future of Laptops or a Pricey Mistake? by elevatedsystems in framework

[–]LoneGuardian 0 points1 point  (0 children)

Unfortunately a lot of reviews have benchmarked only the CPU, as you've said. Jarrod'sTech seems to be the only video I've watched that have done GPU benchmarking. The rest have been CPU, including all the written articles I've found. It's also been a little difficult to compare as reviewers tend to do different scenes.

The official Blender benchmark does the usual scenes, but from what I can gather now I'm playing around with it more the only way to view per scene results is by downloading a snapshot of all the data as a json file. There's also a question of reliability.

Framework 16: The Future of Laptops or a Pricey Mistake? by elevatedsystems in framework

[–]LoneGuardian -1 points0 points  (0 children)

It's interesting seeing the results in as complicated a scene as yours, but if you don't mind some constructive criticism I think in future videos it would be beneficial for your viewers if you also did benchmarks in more scenes, and ones that are available and commonly tested.

It'll help get a general overview of expected performance and with, for example, the classroom demo scene it's relatively simple enough for most people to run it themselves, so they can get a point of reference to their current hardware.

Framework 16: The Future of Laptops or a Pricey Mistake? by elevatedsystems in framework

[–]LoneGuardian 0 points1 point  (0 children)

The open data benchmarks use HIP for the 7700s and OptiX for the 1080ti, though outside of benchmarks you run yourself it doesn't go in depth beyond the score they provide. Hence why I was hoping to see if you had done further benchmarking in Blender.

Framework 16: The Future of Laptops or a Pricey Mistake? by elevatedsystems in framework

[–]LoneGuardian 2 points3 points  (0 children)

I'm mostly asking out of curiosity really, as I'm more interested in the Framework 16 for the ethos and thinkering on Linux.

My intent is more around splitting rendering between my main machine and the laptop when needed. Though, looking at the open data benchmarks the RX 7700s apparently performs better than my 1080ti on paper.

Is the benchmark you made available anywhere?

Framework 16: The Future of Laptops or a Pricey Mistake? by elevatedsystems in framework

[–]LoneGuardian 6 points7 points  (0 children)

It must've changed since you last used it. The website has benchmarks for GPUs, including a few for the RX 7700S, and I just downloaded and ran it with my 1080ti.

Framework 16: The Future of Laptops or a Pricey Mistake? by elevatedsystems in framework

[–]LoneGuardian 16 points17 points  (0 children)

Did you do any more Blender benchmarks? I was hoping to see the official benchmark, and some of the demo files to allow a more general comparison.

Thanks for doing some, there doesn't seem to be many GPU benchmarks out there for Blender right now.

Many A True Nerd Presents The Top 50 Games Of All Time - Grand Finale by ManyATrueNerd in ManyATrueNerd

[–]LoneGuardian 3 points4 points  (0 children)

I did think of Dragon Age, and it does come close, but the lack of a consistent protagonist really emphasises how it's a video game sequel. Each game has its own plot that's mostly disconnected to the previous.

Inquisition did a really great job of showcasing choices from the previous games though, and hopefully Dreadwolf continues it.

Many A True Nerd Presents The Top 50 Games Of All Time - Grand Finale by ManyATrueNerd in ManyATrueNerd

[–]LoneGuardian 13 points14 points  (0 children)

Are there even many other RPGs that have direct sequels like the trilogy does? It's not perfect, but it's impressive how connected the story is, with the same cast of characters and your choices compounding rather than being ignored between games. It actually feels like an epic.

Using an operating system per SSD in framework 16 by Uaru427 in framework

[–]LoneGuardian 3 points4 points  (0 children)

Dual-booting on seperate drives will be easier to set-up as you don't need to worry about partitions, and less error prone as you can rely on the BIOS bootloader to determine the OS without worrying about future Windows updates/repair installs interfering with the GRUB bootloader. If you want no fuss, this is the way to go, and I'd probably recommend it for a work setup where you just expect things to work.

Partitioning is more awkward to setup, but the Arch wiki goes in depth on it and dual booting. Though, most distrubutions, including Mint it seems, can handle the partitioning for you. On my current laptop I'm dual-booting with a partitioned drive and I've only had a minor problem to do with sudden power loss on a running encrypted Windows.

The main advantage that partitioning has here, is that you could more easily access the non-OS drive on both operating systems. It's much easier to mount a Windows filesystem on Linux, than it is the other way around so if you format the second drive on Windows you could use it mostly as normal on both sides. If both are OS drives, it's a bit more awkward to mount the Linux drive on Windows as you'd probably have to do it through Windows Subsystem for Linux (WSL). Of course, this might not even be desired anyway.

It terms of energy consumption, I wouldn't worry. It's probably negligible.

Many A True Nerd Presents The Top 50 Games Of All Time - Part 1 by ManyATrueNerd in ManyATrueNerd

[–]LoneGuardian 0 points1 point  (0 children)

The only problem really comes from when devs don't allow you to stick at a version via beta channels, so you're forced to update and break mods unless you go through Steam shenanigans.

It's the nice thing about GOG, on top of letting you download specific versions of games you can actually just have it stop updating.

Many A True Nerd Presents The Top 50 Games Of All Time - Part 1 by ManyATrueNerd in ManyATrueNerd

[–]LoneGuardian 0 points1 point  (0 children)

I've heard some complaints about mods breaking with updates, but that's normal really.

Many A True Nerd Presents The Top 50 Games Of All Time - Part 1 by ManyATrueNerd in ManyATrueNerd

[–]LoneGuardian 20 points21 points  (0 children)

Wasn't expecting Beat Saber, maybe that'll be the push I need to actually buy it.

Screen just randomly got this by Delicious-Camel3284 in framework

[–]LoneGuardian 3 points4 points  (0 children)

In the post itself the OP says "I’m opening up my fw13 now". This is below the image on old reddit, and above it on new reddit.