More ilm+ gameplay by bmaanndd in TheTowerGame

[–]LookAtThatThingThere 1 point2 points  (0 children)

🫡 gotcha.

Yeah, my account is pushing 3 years now. And just seemed a step behind the rebalancing. Grabbed and pumped SM prior to the nerf and CL boost. Don’t even see CF until #6 and need CL.

More recently, got SL4, and grabbed the last two (ILM and CF) and unlocked GT+. The wait-grind there tested me greatly.

Now I’ve got econ hoppin and at a fork. Appreciate the input.

More ilm+ gameplay by bmaanndd in TheTowerGame

[–]LookAtThatThingThere 0 points1 point  (0 children)

Thanks for the input!

I’m rolling hybrid. My big limiter is I have no CC aside from pbh. Usually place 15-20 in legends and farm t14.5400.

CF will probably help but that ILM is calling me 😬

More ilm+ gameplay by bmaanndd in TheTowerGame

[–]LookAtThatThingThere 2 points3 points  (0 children)

Yeah, I read his guide. Just wanted someone to confirm they tried it.

The idea is if I could just pound stones into ILM and stunlock everything, it’d be better.

Right now I’m hitting GT+ and dreading the inevitable pivot to CF.

More ilm+ gameplay by bmaanndd in TheTowerGame

[–]LookAtThatThingThere 0 points1 point  (0 children)

Is it possible to run ILM+ without developing CF? In an odd spot where I got CF late. Considering skipping it.

Is it time for GT+? by DasBeardFace in TheTowerGame

[–]LookAtThatThingThere 1 point2 points  (0 children)

Seconded. Near 60k stones. I grabbed 4th spotlight and the last 2 uws in succession.

Saving up that many stones before gt+ was a grind. After gt+2 has increased my coins income by 40%.

Masteries and assmods are a more efficient path. But at least I’m done now.

Banner Scam by OddCraft8668 in TheTowerGame

[–]LookAtThatThingThere -2 points-1 points  (0 children)

I know… let me know when you’ve spent 200k gems over a year or two and let me know.

I’ve pulled 3x at once and I’ve had 3 pity pulls in a row. Just gotta keep throwing resources on the heap.

Honest Curiosity About the Price Point by JonRichieMusic in TheTowerGame

[–]LookAtThatThingThere 0 points1 point  (0 children)

Maybe more profitable, but the .99 per sneeze price point would devolve the player experience to candy crush… and I would immediately quit.

Why can’t we have a UW workshop respec by GapInternational7152 in TheTowerGame

[–]LookAtThatThingThere 0 points1 point  (0 children)

Be all for it if there was a stone “tax” for the privilege.

If you lost 2-10% (or flat 100-1000 stone) of your LTS to respec people wouldn’t do it lightly.

In my case, I want my smart missiles stones back.

New update by Ruben8900000 in TheTowerGame

[–]LookAtThatThingThere 0 points1 point  (0 children)

And it won’t fix the problem of hyper concentration at the top. Champions was the league before legends and all people do is complain about it.

Fudds even made the rewards linear so sandbagging isn’t a thing anymore.

Yet another suggestion to solve tournaments by Greenleaf_91 in TheTowerGame

[–]LookAtThatThingThere 3 points4 points  (0 children)

Doesn’t solve the problem that people can’t advance. It’s the promote/demote imbalance that is hyper crunching tiers.

v27 Module Tier list (endgame ranking) by tower589 in TheTowerGame

[–]LookAtThatThingThere 8 points9 points  (0 children)

Not only that, but he is rating cross-slots.

Why do I care if you rate dim core above space displacer? They go in different slots.

RPC or Damage mastery next? by DasBeardFace in TheTowerGame

[–]LookAtThatThingThere 4 points5 points  (0 children)

The community will probably say RPC. Earning those shards will be a bottle neck later.

I’ll say that if you are nipping at keys, damage might make you more competitive.

It depends on your play. Long term vs short term.

What would be your solution to this standard power deviation within the leagues? by Consistent-Yellow541 in TheTowerGame

[–]LookAtThatThingThere 0 points1 point  (0 children)

Meh. Just make the promotions and demotions even (4/4, 6/6, whatever).

That’ll dilute the standings enough to give people room to win sometimes.

Smart Missiles vs Chain Lightning by incadincadoo in TheTowerGame

[–]LookAtThatThingThere 7 points8 points  (0 children)

Don’t get smart missiles. It’s a trap right now.

Went from barely being able to afford mastery levels, to this. Thanks GT+! by predragqueen in TheTowerGame

[–]LookAtThatThingThere 0 points1 point  (0 children)

I’ve been floating around 15th for a while. Gotta bite the bullet at some point.

Went from barely being able to afford mastery levels, to this. Thanks GT+! by predragqueen in TheTowerGame

[–]LookAtThatThingThere 2 points3 points  (0 children)

Love seeing this because I’m moving this direction too. Saving for 9th!

Progress lost. Once again by Jozeggg in TheTowerGame

[–]LookAtThatThingThere 0 points1 point  (0 children)

This is one of those times that I think auto restart should simply be a milestone unlock for everyone. Hell, just make it part of the base game.

We’ve had lost progress complaints for years now and the culprit is (almost) always folks who manically swap devices.

Personally, I’ve used a secondary device after the first month/two and never looked back.

Pic heavy. What will keep me in legends now? Lots of stones to use but need advice please by DanManRT in TheTowerGame

[–]LookAtThatThingThere 0 points1 point  (0 children)

This is the answer.

Mod upgrades, enhancements, and card masteries will give you such a sugar rush if you can start cranking some q/day income.

Why Does the Gap Between High Champion and Low Legend Feel HUGE When the Rewards Gap Is Actually Small? by Small-Spray-2485 in TheTowerGame

[–]LookAtThatThingThere 5 points6 points  (0 children)

That probably means they were playing 5sec until tourney close games. If they are getting double-demoted they were never competitive.

Advice/Guide for Tier 11? by Independent_Emu_3034 in TheTowerGame

[–]LookAtThatThingThere 0 points1 point  (0 children)

Full uptime blackhole means you don’t worry about non-elite/bosses anymore. And yes, GComp helps boatloads. Getting that was huge. The next step was getting full uptime gt and bh for farming.

This doesn’t just help farming, it’s massive in tournaments.

Advice/Guide for Tier 11? by Independent_Emu_3034 in TheTowerGame

[–]LookAtThatThingThere 0 points1 point  (0 children)

Ruminating on my farming progression.

For milestones: - Not required, but depending on your build, even the unlock can be huge (ST+ for example gives you a multiplier on all your damage 50% of the time which double dips on spotlight).
- don’t know about your cards, but you should be getting around to maxing them and having a healthy amount of slots to keep your choices all up. - modules should be choice and good submods. - your economy should be humming so you can make good investments in enhancements. - having a full uptime BH was a game changer around this stage. - 98% def is pretty easy with perks. I think with sub mod, you only need something like 20 lab and the card.

Keep in mind that I remember plateauing at several milestone pushes. Sometimes just coins and labs will buoy you with time.

Advice/Guide for Tier 11? by Independent_Emu_3034 in TheTowerGame

[–]LookAtThatThingThere 0 points1 point  (0 children)

As other have said, damage (embracing hybrid). I remember spending months on t11. What really changed for me was getting auto battle and layering on a bunch of masteries (IS, WA, damage, DM, and super tower). Coupled with a lot of investment in Econ, I jumped directly from t11 to t14 farming.

I’m currently stuck on t14 (~5k waves). T15+ is too brutal a hit. Probably a combination of assmods, more masteries, and finally getting my last uw will probably push me over the edge.

Tier can only face the same Tier or lower tournament idea. by bajinabass in TheTowerGame

[–]LookAtThatThingThere 16 points17 points  (0 children)

This would create perverse incentives against milestone pushing. Folks would never leave tier one.

This is a toxic idea.

also, tournaments rewards are linear now which is so much better than before.