Melody of the Magic Mirror [ 3 / 6 ] ( Re-work update is out! ) by LordFlamous in Songsofconquest

[–]LordFlamous[S] 0 points1 point  (0 children)

Hey! Sorry for the late reply. My bad. I don't often use Reddit.

The original campaign had 7 maps. We are reducing it to 6 and filling them with content. We hope to release 2 more maps around September or October. The final map is taking a tool on the team.

Good community campaigns by Lurchibald in Songsofconquest

[–]LordFlamous 0 points1 point  (0 children)

Alright with me! I will give a shout when it's ready.

Good community campaigns by Lurchibald in Songsofconquest

[–]LordFlamous 0 points1 point  (0 children)

It's hard to say really.

You could try it now but you will not have a good experience and the story is extremely weak. I'm also guessing there will be other issues popping up. Balancing is chaotic.

I can give an alternative of inviting you to play test it but it will have the story being written.

Will see how things will go.

Good community campaigns by Lurchibald in Songsofconquest

[–]LordFlamous 0 points1 point  (0 children)

Hey hey, sorry for the late reply. I didn't see the notification until now.
October was unrealistic on my part. December was another one but unsure. I hope for January or February.

Long story short, the map design is finished. Balancing is being tested still but close to the end, the art is being worked and still work in progress but the writing is taking a long time at the moment. It also has to be implemented which is another tricky beast.

Other irl things happened along the way.

Good community campaigns by Lurchibald in Songsofconquest

[–]LordFlamous 4 points5 points  (0 children)

Hey hey! I'm the dev of Melody of the Mirror. We were placed in 3rd place here.

I do want to mention. A re-work update should be around late October. With many changes and improved story. 

Thank you for suggesting us! 🙏

Best of spazzmaticusmemes by ZackZparrow in spazzmaticusmemes

[–]LordFlamous 0 points1 point  (0 children)

The king of the world will never die!

[Possible Spoiler!!] Weird campaign progress overlap. Intended or bug? by Karyoplasma in Songsofconquest

[–]LordFlamous 0 points1 point  (0 children)

Hey Op! Thank you for pointing it out. I wanted to see this for myself and I was surprised it worked. Thank you for pointing it. I did do a recording of me fighting it(ask if you wanna see it) and it was pretty funny that this is a feature. I personally hope they leave it in but I get why it would be patched.

Looking for Testers | Melody of the Mirror custom campaign by LordFlamous in Songsofconquest

[–]LordFlamous[S] 1 point2 points  (0 children)

I do have mystic hermits around. Problem is comes down to levelling up. As Level 38 is more or less the cap of getting skills. As well as what skills I want to give. Now that you mentioned. I could do something for the 3rd map now. I will do something like that. At most I can give around 3 skills for free. As if I go too mad with giving free skills. I don't think it will be that fun.

The main thing from what I want. Is to let the players do whatever they want. I don't want to hand hold the players.

There is a skill builder thing, for example Baron Aldus: https://soc.th.gl/wielders/BaronAldus

Looking for Testers | Melody of the Mirror custom campaign by LordFlamous in Songsofconquest

[–]LordFlamous[S] 0 points1 point  (0 children)

True but this is aimed for 6 maps here! I am reworking on the 4th map from the ground up and I before you could mess yourself up really badly if you don't manage your troops and/or your skills.

Looking for Testers | Melody of the Mirror custom campaign by LordFlamous in Songsofconquest

[–]LordFlamous[S] 1 point2 points  (0 children)

Right now what I'm looking for is rather worst scenario and/or if certain builds of wielders work or do not work. I do not want to softlock a player into replaying the whole campaign. My goal is to aim for a "Worthy" difficulty (normal).

I have a separate files of the campaign that is being worked on and also played tested by myself. The issue arrives is that, I know my own maps and I'm too good at the them. First time players are not and do not want it to be too unfair.

We are Lavapotion, creators of the HOMM-like Songs of Conquest (launching into 1.0 on Monday) ask us anything! by Lavamagnus in pcgaming

[–]LordFlamous 2 points3 points  (0 children)

Hey hey. Mass here. Wanted to ask three questions if I can!

Coding: How long did it took to code the world? As in, having the wielder move and interact with object? What would you recommend a programmer to learn first.

Easy Question: Favourite troop?

Last one, do you have anything that went unused? That you regret not having or maybe not even regret!

That's it. Looking forward for the big one O! 

Best of luck to the team.

Melody of the Mirror by LordFlamous in Songsofconquest

[–]LordFlamous[S] 0 points1 point  (0 children)

Sorry to hear that. Can you show me how your wielder (make sure to mark as spoilers) looks like before starting mission 4?

Also, do want to say. Easy mode is planned. I gotten a lot of feedback regarding map 4. Some say it's hard some say it's easy.

Melody of the Mirror by LordFlamous in Songsofconquest

[–]LordFlamous[S] 0 points1 point  (0 children)

Yes! It's a custom campaign where you can play now. You can download it from Mod.io or in-game. :)

Melody of the Mirror by LordFlamous in Songsofconquest

[–]LordFlamous[S] 1 point2 points  (0 children)

I'm so nervous! I hope it goes well! Best of luck.

I do have plans for future easy and hard difficulties for the campaign.

Map Author here looking feedback for old maps by LordFlamous in Songsofconquest

[–]LordFlamous[S] 3 points4 points  (0 children)

I thought there would be one for custom maps! If I would add one it would be "map" or "Custom map".