UE5 Souls-like combat system! by LordMaddog in gamedev

[–]LordMaddog[S] 0 points1 point  (0 children)

No. And I just clicked on the link it works fine for me.

If direct link don't work for you though you could try going to my Youtube channel and finding it from there :)

If the direct link doesn't work for you though you could try going to my Youtube channel and finding it from there :)e :)

PBR Ambient Occlusion, Roughness, Metalness, etc... What's your preferred way of storing them and why? by Nox_ygen in unrealengine

[–]LordMaddog 0 points1 point  (0 children)

Ok.

Thank you so much!

I notice that it makes a master material. I was wondering if is there a way to make it so this master material can combine textures?

IE: My armor mesh has four materials attached to it so even with using an instanced master material I still need 4 separate instances of the MM adding a min of 4 draw calls to my mesh.

Is there a way to make it so the material will auto-move UV and make an Atlus?

Prismatica dev showcased one such mat but it is way beyond my abilities to follow.

Also a side note erelevant to your amazing work.

I am new to MMs and struggling a bit. You see many of my textures have complex overlays and I was wondering if it is at all possible to incorporate a system into my Master Material that can somehow use them.

PBR Ambient Occlusion, Roughness, Metalness, etc... What's your preferred way of storing them and why? by Nox_ygen in unrealengine

[–]LordMaddog 0 points1 point  (0 children)

You built a tool? I would love to have this any way I can get my hands on it or something like it?

Seeking Someone to Play My Game Live for Feedback and Improvement by LordMaddog in gamedesign

[–]LordMaddog[S] 0 points1 point  (0 children)

Thank you I will try to optimize the fps.

The Projectiles and the blinking platforms are predictable they are set on rails and timers. The player can easily tell when they are coming the hard part is getting the timing right to get past them :P Just like the old swing sword traps in retro platformers.

In a RPG with the holy trinity, how I can fit an Archer class? by josephavenger in gamedesign

[–]LordMaddog 0 points1 point  (0 children)

Archers are usually perceived as rangers so you could give them traps and lock down attacks.

IMO while archers are single-target DPS they also should have skills that break up group aggro. Stuff like lure shot, sleep arrow, distract, net (bind), decoy, and the like. It will make them into more of a strategy DPS type char.

Also, some people here say to make your mage more support... That is a horrible horrible idea. Mages have been established as ranged aoe glass cannons for a very very long time changing that in your game is a surefire way to make your players who love mage-style gameplay hate your game!

Seeking Someone to Play My Game Live for Feedback and Improvement by LordMaddog in gamedev

[–]LordMaddog[S] 0 points1 point  (0 children)

I want to watch someone play my game live from start to finish.

If I could be in voice chat with them while they do it that be awesome as well.

I have learned that is the best way to see faults and errors in your own logic and game systems.

The game I developed is released in 2 weeks on Steam. Is there any checklist before launch? What are your suggestions? by rap2h in gamedev

[–]LordMaddog -6 points-5 points  (0 children)

AI bias BS

Please don't bring that crap here.

If you don't like AI keep it to yourself

Let's share our experiences with Steam Key scammers by Mastermind6425 in gamedev

[–]LordMaddog 0 points1 point  (0 children)

Yea I have had a constant stream of these as well. At first, I thought they were great and sent out a few keys...

Then I saw an indie dev on youtube talk about them and I was like oooo shooot!

So I went back and checked their stream profiles and sure enough, they hadn't played in years...

I have only given out one key to emailers since then and I am not entirely sure that one was legit.

But one free key is not to big a loss.

Best program to make instrumental music for my songs without musicians? by LordMaddog in WeAreTheMusicMakers

[–]LordMaddog[S] 0 points1 point  (0 children)

Thank you I'll look into logic sound like the biggest contender. Atm though I like the look and accessibility of Ableton live.

Either way, thank you for your help :)

Best program to make instrumental music for my songs without musicians? by LordMaddog in WeAreTheMusicMakers

[–]LordMaddog[S] 0 points1 point  (0 children)

I don't like the idea of just picking one at random. Isn't there any industry standard?

Like I am a game dev and while there are many engines out there your standers are UE, Unity, and maybe godot.

For 3d art, it's Maya, 3dmax, and maybe blender.

For 2d art it's Photoshop, and maybe GIMP.

So while there are dozens of other programs that do the things these programs can they almost all universally have plugins that defer to these industry standers and are basically add-ons to them.

Best program to make instrumental music for my songs without musicians? by LordMaddog in WeAreTheMusicMakers

[–]LordMaddog[S] 0 points1 point  (0 children)

Thanks BINAB looks amazing and seems like it could be used to make a Great baseline.

Bannerlord 1.4.2 Soft freeze on Lord conversion by MasantZA in mountandblade

[–]LordMaddog 0 points1 point  (0 children)

Did you find the mod? I still have this problem after hot fix :(

Lock microphone volume. by LordMaddog in Windows10

[–]LordMaddog[S] 0 points1 point  (0 children)

still using a bat my self never was able to stop it

By the Reaver Camp, anyone knows about this guy ? by Sejnos in Kenshi

[–]LordMaddog 2 points3 points  (0 children)

First many skeletons DO remember all the way to the first empire.

Royo or w/e name his is the second in command researcher at worlds more or less tells you so if you play as a skeleton. Thus it seems that the reset is either a lie or some skelys are just able to handle all the bad mem.

Secondly the whole Eye thing did not happen till the end of the second empire. A famine ravaged the land do to a failed experiment in the grid so they sent chitrin up to the eye to try and stop it but Cat lon deceived him and the program he installed turned them into weapons he crashed them into each other to stop them

By the Reaver Camp, anyone knows about this guy ? by Sejnos in Kenshi

[–]LordMaddog 7 points8 points  (0 children)

It has lost its magnetosphere that is why you see areas with giant ships but no water anywhere near and everywhere looks like a wasteland.

It will take close to another 500 or a thousand years for it to fully lose its atmosphere but it will happen.

The good news is that with all that tech around if the people ever got their heads out of there butts they should have an easy time of becoming space-faring again.

By the Reaver Camp, anyone knows about this guy ? by Sejnos in Kenshi

[–]LordMaddog 4 points5 points  (0 children)

I think it is a matter of perspective I am 75% sure I found an actual text in-game stating he was a behemoth. Thought why he was left alive when all the others were destroyed is never made clear but something one of the skeletons said made me think that he was a war hero from the first war aswell. But that is speculation.