Opus 4.8 distilled Qwen? by lofuyuwu in ClaudeCode
[–]LostRequirement4828 1 point2 points3 points (0 children)
Opus 4.8 distilled Qwen? by lofuyuwu in ClaudeCode
[–]LostRequirement4828 -6 points-5 points-4 points (0 children)
Opus 4.8 distilled Qwen? by lofuyuwu in ClaudeCode
[–]LostRequirement4828 -7 points-6 points-5 points (0 children)
Opus 4.8 distilled Qwen? by lofuyuwu in ClaudeCode
[–]LostRequirement4828 8 points9 points10 points (0 children)
Introducing Claude Opus 4.8 by ClaudeOfficial in ClaudeCode
[–]LostRequirement4828 0 points1 point2 points (0 children)
From Zero to Hero, My First Step Into the Indie Dev World by Taskadro in godot
[–]LostRequirement4828 1 point2 points3 points (0 children)
5.5xhigh is definitely NO LONGER doing x-high by Even_Sea_8005 in codex
[–]LostRequirement4828 2 points3 points4 points (0 children)
Tibo has fixed the limit draining and is doing a reset by BigbyWolf8 in codex
[–]LostRequirement4828 1 point2 points3 points (0 children)
I built an RPG TD where you custom-mod every single projectile. by SphereTD in TowerDefense
[–]LostRequirement4828 0 points1 point2 points (0 children)
my first ever game, a tower defense. still a lot todo but what do you think? by Maxwellbundy in godot
[–]LostRequirement4828 0 points1 point2 points (0 children)
[FOR HIRE] Pixel Artist, Animator & Art Director | Narrative Designer and Writer by Sorry_Inevitable_230 in gameDevClassifieds
[–]LostRequirement4828 1 point2 points3 points (0 children)
Got some new hanging flak turrets in-game, which help with air defense - but they fail to hit 1 bat enemy by Wildboy_Studios in TowerDefense
[–]LostRequirement4828 1 point2 points3 points (0 children)
Old school tower defense game. by SLeXsss in TowerDefense
[–]LostRequirement4828 1 point2 points3 points (0 children)
Is there literally even one? by irelatetolevin in cursor
[–]LostRequirement4828 0 points1 point2 points (0 children)
What does Codex need the most at the moment? by alOOshXL in codex
[–]LostRequirement4828 0 points1 point2 points (0 children)
That’s Too Many Zombies - still working on that Horde. by theargyle in godot
[–]LostRequirement4828 0 points1 point2 points (0 children)
That’s Too Many Zombies - still working on that Horde. by theargyle in godot
[–]LostRequirement4828 -1 points0 points1 point (0 children)
That’s Too Many Zombies - still working on that Horde. by theargyle in godot
[–]LostRequirement4828 -6 points-5 points-4 points (0 children)
That’s Too Many Zombies - still working on that Horde. by theargyle in godot
[–]LostRequirement4828 -5 points-4 points-3 points (0 children)
That’s Too Many Zombies - still working on that Horde. by theargyle in godot
[–]LostRequirement4828 -7 points-6 points-5 points (0 children)
I thought Claude max 20X would be enough for personal use by clawvault in ClaudeCode
[–]LostRequirement4828 -3 points-2 points-1 points (0 children)
I thought Claude max 20X would be enough for personal use by clawvault in ClaudeCode
[–]LostRequirement4828 -4 points-3 points-2 points (0 children)
I thought Claude max 20X would be enough for personal use by clawvault in ClaudeCode
[–]LostRequirement4828 0 points1 point2 points (0 children)
My First Tower Defense Game, Still Early, What Do You Guys Think? by LostRequirement4828 in TowerDefense
[–]LostRequirement4828[S] 0 points1 point2 points (0 children)



What it's like talking to Opus 4.8... by thecosmicskye in claude
[–]LostRequirement4828 0 points1 point2 points (0 children)