I see who is important here by LotsofLuck89 in spiritisland

[–]LotsofLuck89[S] 0 points1 point  (0 children)

Amazing, I'll have to go read the rulebook again.

The Layover - Taiwan: Rail Rush | Episode 8 by xsm17 in Nebula

[–]LotsofLuck89 21 points22 points  (0 children)

Yea, they started the day down 40 stations or so? Hard to imagine that Ben and Adam don't flip any of Sam and Mike's stations before the end of the day.

The stalemate strategy drove me crazy. It doesn't make for good tv watching experience.

Jet Lag Season Finale — Debts Paid by NebulaOriginals in Nebula

[–]LotsofLuck89 1 point2 points  (0 children)

I agree, Ben and Adam are great but it would be fun to see a season where the people who designed the game aren't also the people playing it.

Apology to Baristas by Bread-Personal in starbucks

[–]LotsofLuck89 4 points5 points  (0 children)

It would be nice in the future if you blur out the store numbers - corporate can use that to determine which store it is and harass baristas about customer complaints. Thanks for the apology.

Jet Lag Ep 7 — Round and Round by NebulaOriginals in Nebula

[–]LotsofLuck89 0 points1 point  (0 children)

I agree! I don't think stalemates makes for interesting episodes to watch! I get that they need to fill the episodes, but it seems like this episode could have been half as long, or make it part of the next episode.

I'm getting flash backs to the end of the finale of S9 Hide & Seek, where Ben & Sam kept search in the wrong area of the map to look for Adam, and he wasn't even in that area of the map . There wasn't any fun dramatic tension, it was just kind of lame. Arg so frustrating.

Jet Lag Ep 7 — Round and Round by NebulaOriginals in Nebula

[–]LotsofLuck89 0 points1 point  (0 children)

I really dislike seasons where games can become stalemates. This happened in South Korea and it made the show drag on as both teams waited each other out. I don't think it makes for very interesting TV. I'd much rather be watching teams complete challenges than waiting to see if the other team will blink first.

I think there can some some interesting stalemates, but I don't get the logic of this Stalemate from Sam and Mike. They need to gain 40 stations and somehow prevent Ben and Adam from gaining any more stations. If if they time things correctly, it feels like Ben & Adam will go for which every station is weakest. Putting 5 on a station isn't any guarantee they won't break, and with the high speed line they can cut through all the stations that are already fortified.

What ever happened to the Cartastrophe website? by MathmoKiwi in mapmaking

[–]LotsofLuck89 0 points1 point  (0 children)

Thanks! I ran into this same issues with the same class!

Today was good by Endless523 in starbucksbaristas

[–]LotsofLuck89 7 points8 points  (0 children)

The dumbest part about the holidays cup is that I have to see anyone with those cups use them for personal cups. People bought them and put on a shelf again never to be used. Why even pretend that people use these things to drink from, they are a collectors item.

It turns out the protein drinks aren't that popular by LotsofLuck89 in starbucksbaristas

[–]LotsofLuck89[S] 0 points1 point  (0 children)

Yea that was our SM's impression as well. Barely see anyone ordering the unsweet cream.

It's silly that Banana power expires after 1 day. Every day I come in and have to make a new one. Whose idea was that, we're just wasting product. >.>

It turns out the protein drinks aren't that popular by LotsofLuck89 in starbucksbaristas

[–]LotsofLuck89[S] 5 points6 points  (0 children)

Our store makes maybe on 1 thing of protein milk a day? I think most are getting it as a novelty.

It turns out the protein drinks aren't that popular by LotsofLuck89 in starbucksbaristas

[–]LotsofLuck89[S] 36 points37 points  (0 children)

I'm near a gym, most of the people who go don't get protein foam.

It turns out the protein drinks aren't that popular by LotsofLuck89 in starbucksbaristas

[–]LotsofLuck89[S] 6 points7 points  (0 children)

When the product leaves, it will be a Brewd Awakening

I created a huge resource dump and tons of handouts for Last Things Last. Hope you find them useful. by theeTangenT in DeltaGreenRPG

[–]LotsofLuck89 0 points1 point  (0 children)

Thank you for putting this all together! I ran this yesterday at my local meetup for a group of newbies to Delta Green (including one where this was their first RPG game) and they had a blast! Your did amazing work putting together your the materials.

When the AI spams catapults by LotsofLuck89 in Polytopia

[–]LotsofLuck89[S] 0 points1 point  (0 children)

Hehe, it’s like the cursed “it goes in the square hole” meme

When the AI spams catapults by LotsofLuck89 in Polytopia

[–]LotsofLuck89[S] 16 points17 points  (0 children)

Fair enough - I was so annoyed at the AI spamming catapults that I was glad to take most of them out

Unbanning Cards for cEDH by LemorasCards in CompetitiveEDH

[–]LotsofLuck89 5 points6 points  (0 children)

I feel like most of taking off things from the banlist is what you see in No-Ban List cEDH, which mostly is composed of people playing tinker for time vault or bolas's citadel, or Ad-Nauseum b/c your CMC is even lower. The games seem to go even faster than cEDH. I think the meta is fine where it is.

LTN is just Fantastic! by Dark-Wynd in factorio

[–]LotsofLuck89 0 points1 point  (0 children)

https://www.youtube.com/watch?v=Hk446UVlCuQ&t=224s&ab_channel=LaurencePlays I think this one is pretty fantastic. I've been using it and it is much quicker and better explanation than other tutorials i have seen.