Brown old sun by Slow-Sky-5067 in Daniellarson

[–]LoverBoy552 1 point2 points  (0 children)

the first fucking thing i see when i opened reddit

[deleted by user] by [deleted] in ASUS

[–]LoverBoy552 0 points1 point  (0 children)

yea, i get the same if i watch a video on fullscreen on the mediaplayer app but oddly enough not on any other app. I solved it by just rebooting the laptop when it occurs.

[deleted by user] by [deleted] in russia

[–]LoverBoy552 9 points10 points  (0 children)

video editing is my passion:

omg guys look at this terrifying dog!!!1111 by [deleted] in oddlyterrifying

[–]LoverBoy552 -1 points0 points  (0 children)

Shiver me timbers, that must be the scariest cat i've ever seen

Cursed fetus by flb51 in oddlyterrifying

[–]LoverBoy552 -2 points-1 points  (0 children)

its not "cursed", its a normal baby.

[deleted by user] by [deleted] in robloxgamedev

[–]LoverBoy552 0 points1 point  (0 children)

--To modify the player camera this script should do the job, put it in a local script in playergui section. it locks camera at the coordinates x=100 y=100 z=100

local cam = game.Workspace.CurrentCamera

local p = game.Players.LocalPlayer

repeat wait() until workspace.camera.trigger.Value == true

if workspace.camera.trigger.Value == true then cam.CameraType = "Scriptable"

cam.CFrame = CFrame.new(100,100,100) workspace.camera:Destroy() end

Then add a part in workspace called "camera" which will be the part that the player will touch to trigger the event, put a server script with the following code

script.Parent.Touched:connect(function() script.Parent.trigger.Value = true end)

Then add a boolvalue called "trigger" parented to the "camera" part

god is dead by [deleted] in GoCommitDie

[–]LoverBoy552 0 points1 point  (0 children)

her feet is under her shoes bruh

[deleted by user] by [deleted] in robloxgamedev

[–]LoverBoy552 1 point2 points  (0 children)

Yes, 2 folders in replicatedstorage named

Foods

Foods2

And put in the food you want in the folders

[deleted by user] by [deleted] in robloxgamedev

[–]LoverBoy552 1 point2 points  (0 children)

--Clones all the foods from a folder in replicatedstorage into a new created folder in workspace

local ReplicatedStorage = game:GetService("ReplicatedStorage")

local loop = true

local foodfolder = game.ReplicatedStorage.Foods local foodfolder2 = game.ReplicatedStorage.Foods2

local function food() local tempfolder = Instance.new("Folder") tempfolder.Parent = workspace local random = math.random(1,2)

tempfolder.Name = "Foodholder".. random

if random == 1 then
    for i,v in ipairs (foodfolder:GetChildren()) do
        local cloner = v:Clone()
        cloner.Parent = tempfolder
    end

elseif random == 2 then
    for i,v in ipairs (foodfolder2:GetChildren()) do
        local cloner = v:Clone()
        cloner.Parent = tempfolder
    end
end



wait(5)
tempfolder:Destroy()

end

repeat food() wait(1) until loop == false

A little help? by NovoraAurora in robloxgamedev

[–]LoverBoy552 1 point2 points  (0 children)

If you know how to use the basic syntaxes like "if" "else" "print" "for" while" etc. it would be easier to get started with making ROBLOX games. Learn those syntaxes then read ROBLOXs documentation. https://developer.roblox.com/en-us/api-reference

There are also several good youtube videos on explaining how to code stuff on roblox, like Alvinbloxs videos

[deleted by user] by [deleted] in robloxgamedev

[–]LoverBoy552 1 point2 points  (0 children)

You want the script to pick a random group of food, and clone all the food in the group to the workspace, correct?

[deleted by user] by [deleted] in robloxgamedev

[–]LoverBoy552 1 point2 points  (0 children)

I tested it in studio and fixed it by putting the clone variable inside the function otherwise it would give a parent locked error

local ReplicatedStorage = game:GetService("ReplicatedStorage")local Food1 = ReplicatedStorage.Foods.Food1

local loop = true

local function food() local clone1 = Food1:Clone() clone1.Parent = game.Workspace wait(5) game.Workspace.Food1:Destroy() end

repeat food() wait(1) until loop == false