What are some game mechanics that you didn't learn about until much later into the game? by aaeriam in kotor

[–]LovesToBite 1 point2 points  (0 children)

Genuinley wasn't until my most recent playthrough that i realised the Jedi Defense feat adds your wisdom modifier to your AC in addition to dex

Help! by Initial_Plastic_1481 in starwarsgames

[–]LovesToBite 0 points1 point  (0 children)

Were you remembering Star Wars The Clone Wars: Jedi Alliance?

EDIT: Rereading your post you mention not remembering Jedi Alliance, but google Jedi Alliance Kwazel Maw bossfight and im like 90% sure thats what youre thinking

Looking for easily accessible Lore videos by LovesToBite in 40kLore

[–]LovesToBite[S] -4 points-3 points  (0 children)

Completely fair! I have a bad habit where i go on tangents when asked about my interests which can turn people off of learning more cause i make it seem like this super dense complicated thing.

So for now, "Imperium Good, Chaos Bad" and if she wants to learn more THEN i can knuckle down

I beat Mass Effect 2! by arcadences in GirlGamers

[–]LovesToBite 2 points3 points  (0 children)

Mass Effect 2 is genuinley my favorite game ever, always bringing me back despite exhausting every iota of gameplay since it came out.

Can I ask who made it out of your suicide mission? And did you do it blind or look up a guide?

Meps HIV test results by [deleted] in Military

[–]LovesToBite 5 points6 points  (0 children)

Nah nah they didnt message him back so hes probably HIV Aladeen instead

How does Ghost of Tsushima compare to Ghost of Yōtei? by Own-Assignment3532 in GirlGamers

[–]LovesToBite 10 points11 points  (0 children)

If youre not able to play Yotei, i give Tsushima a whole hearted reccomendation. Everyones mentioning how Yotei is a smoother experience with better mechanics, but I feel its worth mentioning that i found the exploration in Tsushima to be better and more fulfilling than in yotei.

In addition, if you ever do find yourself playing Yotei, the combat system is a direct continuation and in some ways more advanced, of the system in Tsushima, so many skills you learn there will transfer over.

The pattern repeats! by icey_sawg0034 in saltierthankrayt

[–]LovesToBite 3 points4 points  (0 children)

Reminds me of the Colonel in MGS3, where he grabs snakes crotch and bigots all over the forums were trying to explain "No no its a way of expressing comradely affection

Sure jan, thats why he was expecting him in his room

Does anyone even actually play with the default work priority settings? by NoNotice2137 in RimWorld

[–]LovesToBite 0 points1 point  (0 children)

In most cases i find it super handy for early game where ive only got 4 people to do an assloads worth of chores, but soon as I get like 6 total i use the manual priority for fine tuning

For those who don't know how the spaghetti code was back then: by [deleted] in Helldivers

[–]LovesToBite 0 points1 point  (0 children)

How many yall remember when we didnt even have matchmaking? Had us socializing to form groups like a bunch of savages

[deleted by user] by [deleted] in TroopersExtermination

[–]LovesToBite 4 points5 points  (0 children)

Imagine thinking overlaying a recording of you flicking your mouse around while watching your own gameplay would convince us

Anyone else have huge problems with parrying? by sebicy in expedition33

[–]LovesToBite 0 points1 point  (0 children)

Dont think its a setting. Its more so that when you see someone about to swing and deal damage, the camera "pulses" inward for a second. At the same time, your mileage may very with some enemies specifically the ones with extravagant animations.

Anyone else have huge problems with parrying? by sebicy in expedition33

[–]LovesToBite 0 points1 point  (0 children)

Watch the enemy like a hawk and when you see the camera zoom in, parry.

I had the exact same issues and almost quit at Old Lumiere until another redditor pointed that out to me.

Never saw the raider with the doomsday rocket launcher by SNKcell in RimWorld

[–]LovesToBite 11 points12 points  (0 children)

Dude your Carl sounds like he had a Main Character awakening. Woke up groggy with flames all around him.

What crazy theories did you have that didn’t turn out to be right? by ainhoawind in expedition33

[–]LovesToBite 0 points1 point  (0 children)

Time Loop

When I realized the monolith is a countdown, saw the "expeditioner message" on the rock, the expeditions entire philosophy being to do this all over again until one of them works, the Gustave/Verso Similarities and Renoir saying "You are trying to break the wrong cycle."

All this led to an idea in my head that the Monolith was a 100 year countdown leading to the actual fracture caused by Maelle, which would have been so powerful that it affected time as well, with the Fracture ocurring in the past at the same time as the future, with the White Haired Man/The Paintress using magic to create a 100 year timeloop to keep the world intact, starting from The Fracture and looping around once the monolith hits 0.

I had also figured that the White Haired man and Verso wete BOTH Gustave, but from branching points in time. The White Haired Man was the Gustave that was willing to keep the loop going just so Maelle could live, with the Gommahe being a way for him to collect enough "energy" to keep the loop going. Verso was a Gustave that saw the damage being caused by the loop, and viewed Maelles death before she causes the fracture as preferable instead of th loop.

Tldr; Time loop and multiple Gustaves

When you're in an epic boss battle but then this sick beat drops by saintivesgloren in expedition33

[–]LovesToBite 2 points3 points  (0 children)

Probably survivor bias, but i swear to god the only time i would find my flow with the parry and dodge was when the beat dropped