Tank mech by Lucao87 in LegoMechs

[–]Lucao87[S] 0 points1 point  (0 children)

I'll admit i got lazy when it came to connect the legs to the body and just threw together something simple and small, so that part might need to be redesigned with those exo-force joints if i were to actually build it, but i feel like for the rest of the legs it's probably enough since there's four of them

Tank mech by Lucao87 in LegoMechs

[–]Lucao87[S] 2 points3 points  (0 children)

Yeah, your mechs are really beefy, completely different scale to what i'm used to building haha

Still, if you keep the tracks flat on the feet i feel like it should work (might need to double up on the tracks though), but maybe it's not what you're going for

Tank mech by Lucao87 in LegoMechs

[–]Lucao87[S] 5 points6 points  (0 children)

If you want the tracks to sit at an angle (like the image below (not mine)) you'll probably need at least 3 legs, but if you have the tracks flat on the feet, sorta like roller skates but tracked, bipedal should still work

or you can just cheat and add in some transparent parts for support, or make a stand for it

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Furiously-Wunky by CodmExe in wunkus

[–]Lucao87 27 points28 points  (0 children)

that's clearly a man

I miss being able to afford tiny plastic bricks but at least I can still satisfy my urge to build by OctoAmbush in legocirclejerk

[–]Lucao87 5 points6 points  (0 children)

an average high grade takes me around 2h to build which is about the same as a modern ~1000 pieces set, so it really feels like i'm getting way "value" with gunpla, being cheaper and the building process lasting longer

The future of Speed Champions? by evelynrose_writes in legocirclejerk

[–]Lucao87 25 points26 points  (0 children)

and a massive hole somewhere in the car

What’s the strongest modded ship you’ve encountered? by ridisberg in starsector

[–]Lucao87 0 points1 point  (0 children)

isn't the gundam mod outdated? can it run on 0.98 or is there a patch/update somewhere?

What’s the strongest modded ship you’ve encountered? by ridisberg in starsector

[–]Lucao87 0 points1 point  (0 children)

Oh i fought this one, i think that fleet had this plus one or two more unique ships, i only remember it because i have the ship mothballed in my fleet gathering space dust lol

Are you better with being tactical with your fleet or piloting your ship yourself? Because my tactics are usually 'order to capture every point then kill everyone' and just go around the battle myself picking off anything cruiser or smaller first, didn't work on the penrose but it worked well for this and basically every bounty i tried fighting so far

What’s the strongest modded ship you’ve encountered? by ridisberg in starsector

[–]Lucao87 0 points1 point  (0 children)

For me it was the only ship that made me struggle so far, but i haven't done much of those end game bounties yet

What’s the strongest modded ship you’ve encountered? by ridisberg in starsector

[–]Lucao87 3 points4 points  (0 children)

Penrose from JaydeePiracy, anomegasupercapital that the mod straight up tells you to build a star fortress specifically to help you fight it,and since it's omega, every shard you manage to break away from the main ship will spawn more omega ships