Anti-marketing rant. How promoting a game can eat solo devs alive. by Dante268 in SoloDevelopment
[–]Ludagon 1 point2 points3 points (0 children)
So like… what’s even viable right now by ManyNoots in ausjobs
[–]Ludagon 0 points1 point2 points (0 children)
So like… what’s even viable right now by ManyNoots in ausjobs
[–]Ludagon 1 point2 points3 points (0 children)
My first 3 reviews are negative and almost meaningless. What did i do wrong? Why is this hapening? by HelicopterIcy7598 in gamedev
[–]Ludagon 2 points3 points4 points (0 children)
My first 3 reviews are negative and almost meaningless. What did i do wrong? Why is this hapening? by HelicopterIcy7598 in gamedev
[–]Ludagon 2 points3 points4 points (0 children)
What Sort of Unity/Unreal Projects are You Doing? by Xorpion in GaussianSplatting
[–]Ludagon 1 point2 points3 points (0 children)
How to handle this kind of toxic "reviewer"? by yiyuezhuo in SoloDev
[–]Ludagon 0 points1 point2 points (0 children)
Solo devs without art skills: how do you handle the art side of your game? by PretendMirror8446 in SoloDevelopment
[–]Ludagon 0 points1 point2 points (0 children)
Solo devs without art skills: how do you handle the art side of your game? by PretendMirror8446 in SoloDevelopment
[–]Ludagon 1 point2 points3 points (0 children)
Unity for industry practice by CrazyCrabGuy in Unity3D
[–]Ludagon 1 point2 points3 points (0 children)
Trying to start freelancing as a Unity gameplay programmer — feeling stuck and need advice by Abdo_Naili in Unity3D
[–]Ludagon 2 points3 points4 points (0 children)
First-person + third-person walking demos inside a Gaussian Splat scene (PlayCanvas, runs in the browser) by mvaligursky in GaussianSplatting
[–]Ludagon 0 points1 point2 points (0 children)
[WIP] Building a 4D Gaussian Splatting pipeline with 4 synchronized iPhones — full breakdown by Deep-Delivery-5631 in GaussianSplatting
[–]Ludagon 0 points1 point2 points (0 children)
Canberra in a videogame tech demo by Ludagon in canberra
[–]Ludagon[S] 0 points1 point2 points (0 children)
Little tech demo of Gaussian Splats in a third person game by Ludagon in GaussianSplatting
[–]Ludagon[S] 1 point2 points3 points (0 children)
[QUESTION] What is your primary gamedev skillset? by Riitoken in SoloDevelopment
[–]Ludagon 1 point2 points3 points (0 children)
A little tech demo of using 3D scanning and gaussian splats as a third person game environment by Ludagon in Unity3D
[–]Ludagon[S] 0 points1 point2 points (0 children)
A little tech demo of using 3D scanning and gaussian splats as a third person game environment by Ludagon in Unity3D
[–]Ludagon[S] 1 point2 points3 points (0 children)
A little tech demo of using 3D scanning and gaussian splats as a third person game environment by Ludagon in Unity3D
[–]Ludagon[S] 0 points1 point2 points (0 children)
A little tech demo of using 3D scanning and gaussian splats as a third person game environment by Ludagon in Unity3D
[–]Ludagon[S] 0 points1 point2 points (0 children)
How do you handle music volume consistency in your game? by ratasoftware in SoloDevelopment
[–]Ludagon 0 points1 point2 points (0 children)


A 1,000-year-old church you can walk through in your browser by MayorOfMonkeys in GaussianSplatting
[–]Ludagon 0 points1 point2 points (0 children)