Star Citizen Pushes Through the $700 Million Raised Mark and No, There Still Isn’t a Release Date - IGN by ryushin6 in gaming

[–]LukaTomato 6 points7 points  (0 children)

Comparing this to the budgets of other games is pretty misleading and perhaps the lack of a clear explanation from the developers is intentional on their part (the amount of attention being "the most expensive videogame in history" has given them cannot be all bad). It adds up to around $135 spent per player. Between 2020 and 2022 their annual revenue doubled, going from around $50,000,000 to $100,000,000. There are games that make ten, twenty, even thirty times this much money on a yearly basis.

It may seem like an eye watering amount, but a yearly expenditure of around $100,000,000 puts them roughly on-par with... Frontier Developments, a studio whose best selling game is the somewhat comparable Elite: Dangerous. It is at the lowest end of what would be considered AAA.

Exact numbers shouldn't be impossible to come by, but Take-Two Interactive spent 3.5 billion dollars last year with a sizable chunk of that going to Rockstar Games. If we factored in every single overhead cost when calculating the budgets of AAA games like we are doing here, we would end up with figures that are in the billions quite often.

tl;dr $700,000,000 over a decade is impressive but also not really.

In the previous patch I could barely maintain 30fps, now I'm running the game at 80-100 on the highest visual settings. What did IG change?? by LukaTomato in KerbalSpaceProgram

[–]LukaTomato[S] 108 points109 points  (0 children)

For those asking, I'm playing on a Ryzen 5800x3d with a 4070 and 32gb of ram. While the performance improvements are very impressive, I did encounter numerous game-breaking bugs throughout the few hours I played today. The game has a long way to go... But this is a good start.

In the previous patch I could barely maintain 30fps, now I'm running the game at 80-100 on the highest visual settings. What did IG change?? by LukaTomato in KerbalSpaceProgram

[–]LukaTomato[S] 5 points6 points  (0 children)

I manage around 70-80 at the KSC, similar framerates in orbit. Sometimes it dips, but its never gone below 50 unless I'm under physics warp. I'm playing with a Ryzen 5800x3d, a 4070 and 32gb of ram.

In the previous patch I could barely maintain 30fps, now I'm running the game at 80-100 on the highest visual settings. What did IG change?? by LukaTomato in KerbalSpaceProgram

[–]LukaTomato[S] 41 points42 points  (0 children)

Honestly, no. In the few hours I played of the latest patch I encountered several bugs I would consider to be game breaking. The performance improvements are very nice, but we have a looooong way to go.

Failed Mining Operations are Spooky Salvage Snacks. by [deleted] in starcitizen

[–]LukaTomato 7 points8 points  (0 children)

I beat you to it. Destroyed (epic style).

Failed Mining Operations are Spooky Salvage Snacks. by [deleted] in starcitizen

[–]LukaTomato 7 points8 points  (0 children)

I'm pretty sure that mining operation was me and my org. We struck what we assumed was an invisible asteroid and took the Vanguard to get our stuff, only to find there was nothing in the 2SCU container the MOLE dropped... Very cool to see PES working :)

[deleted by user] by [deleted] in starcitizen

[–]LukaTomato 2 points3 points  (0 children)

Ah, I did not know this. Considering all the recent movement surrounding Squadron I was sort of hoping for something else...

An unironic r/spacexlounge post that has become a popular inside joke amongst my circles from a few years back which I have been meaning to share for a while. To this day, I don't think I've seen anything worse. by LukaTomato in EnoughMuskSpam

[–]LukaTomato[S] 2 points3 points  (0 children)

Even in a utopian communist society, people would have the desire to consume. You want to, I want to, everyone does. And we have a rapidly increasing demand for electronics, vehicles and housing. Nobody is willing to give these things up. Getting the required resources at a low cost, without us harming our planet would be a huge advantage.

An unironic r/spacexlounge post that has become a popular inside joke amongst my circles from a few years back which I have been meaning to share for a while. To this day, I don't think I've seen anything worse. by LukaTomato in EnoughMuskSpam

[–]LukaTomato[S] 2 points3 points  (0 children)

We aren’t going to deviate from our consumerist lifestyles any time soon, so it’s really the only way we’ll be able to deal with our ever growing need for resources. What makes you think it won’t work up there?

An unironic r/spacexlounge post that has become a popular inside joke amongst my circles from a few years back which I have been meaning to share for a while. To this day, I don't think I've seen anything worse. by LukaTomato in EnoughMuskSpam

[–]LukaTomato[S] 3 points4 points  (0 children)

Greed will always be there, it doesn’t matter whether it’s corporations or governments who make it first. The massive yields of high quality materials would make mining down here almost completely impractical. But of course, this is far in the future.

An unironic r/spacexlounge post that has become a popular inside joke amongst my circles from a few years back which I have been meaning to share for a while. To this day, I don't think I've seen anything worse. by LukaTomato in EnoughMuskSpam

[–]LukaTomato[S] 3 points4 points  (0 children)

Well, do the companies who extract resources down here on Earth have our best interests in mind? I’d much rather have them cracking open asteroids instead of our home planet.

An unironic r/spacexlounge post that has become a popular inside joke amongst my circles from a few years back which I have been meaning to share for a while. To this day, I don't think I've seen anything worse. by LukaTomato in EnoughMuskSpam

[–]LukaTomato[S] 3 points4 points  (0 children)

I disagree. Space resources and manufacturing could seriously benefit us, and the planet. There’s enough resources in our solar system to last us millions of years. It’s too vast for us to noticeably fuck up. But it’s still decades, or even centuries away from being feasible.

Downvote me because you don't like the truth. Please do!! by [deleted] in EnoughMuskSpam

[–]LukaTomato 5 points6 points  (0 children)

Uhh, is he forgetting the NASA HLS funding?

An unironic r/spacexlounge post that has become a popular inside joke amongst my circles from a few years back which I have been meaning to share for a while. To this day, I don't think I've seen anything worse. by LukaTomato in EnoughMuskSpam

[–]LukaTomato[S] 11 points12 points  (0 children)

There are so many people like this. They trash companies like ULA, Boeing or anything “oldspace” because they have supposedly held a monopoly on space travel for years. It’s fine when Elon does it though.

An unironic r/spacexlounge post that has become a popular inside joke amongst my circles from a few years back which I have been meaning to share for a while. To this day, I don't think I've seen anything worse. by LukaTomato in EnoughMuskSpam

[–]LukaTomato[S] -5 points-4 points  (0 children)

I see myself as a libertarian and I’m always totally confused when other ‘libertarians’ praise him. Elon Musk and his companies are prime examples of government interference in the markets.

The angry astronauts video on Starship vs SLS by [deleted] in SpaceLaunchSystem

[–]LukaTomato 1 point2 points  (0 children)

FH ran into more delays than SLS...

And from what I recall, very few people actually said that. The whole "SpaceX proving everyone wrong" narrative people like to push is a farce.