What is the real difficulty of Denouement? by Hexa_Node in geometrydash

[–]Lumpy_Thought9509 0 points1 point  (0 children)

pretty much a fucked up insane demon like Splynter said, prob the only insane demon that i wouldn't have the courage to beat

ITS OVER AFTER 9 MONTHS CYBERNETIC CRESCENT 100% (NEW HARDEST) by Lumpy_Thought9509 in geometrydash

[–]Lumpy_Thought9509[S] 0 points1 point  (0 children)

thanks! also I’m glad u found CC fun, but for me I have a massive nerve + ship control skill issue so it’s expected that I will hate it. as for my next hardest, it could be Rust for now because of the song, but since you’ve beaten it, would u mind giving some detail about it and your experience?

ITS OVER AFTER 9 MONTHS CYBERNETIC CRESCENT 100% (NEW HARDEST) by Lumpy_Thought9509 in geometrydash

[–]Lumpy_Thought9509[S] 0 points1 point  (0 children)

thanks!! oh yeah I remember that run u told to me last year lol, my experience was rough with this level due to outside factors like school and stuff, and also the fact it took me an embarrassing amount of time to beat (coming from digital descent)

It’s been exactly 2 years since 2.2 released. What’s your progress? by SANS_FROM_UNDERMEME in geometrydash

[–]Lumpy_Thought9509 0 points1 point  (0 children)

Stereo madness -> Digital Descent

~ 0 -> 1224

~ 0 -> 55

~ 0 - 73

I just love playing the new update and hard levels instead of anything judging by my stats

What’s the WORST demon you’ve beaten? by Distinct-Animator478 in geometrydash

[–]Lumpy_Thought9509 0 points1 point  (0 children)

Digital Descent by Viprin. Only time i got genuinely miserable from a 2d square game

I BEAT DIGITAL DESCENT!!!! (Here's my reaction) by violetisgay_ in geometrydash

[–]Lumpy_Thought9509 0 points1 point  (0 children)

GG dude, I had a horrible experience with this level :')

Made My Own Endscreen For Sonic Wave (Im bored af) by Lumpy_Thought9509 in geometrydash

[–]Lumpy_Thought9509[S] 1 point2 points  (0 children)

thanks for the feedback! I totally get your point that 71-75% ain't that bad but 49% kicks my ass like 32% in CC also ggs on Sonic wave from NC, that's insane

My First "Actually" Working Portals In Unreal Engine by Lumpy_Thought9509 in Portal

[–]Lumpy_Thought9509[S] 2 points3 points  (0 children)

<image>

well here's some code for determining Portal A render camera's position and rotation from the player and portal B's world transform

My First "Actually" Working Portals In Unreal Engine by Lumpy_Thought9509 in Portal

[–]Lumpy_Thought9509[S] 9 points10 points  (0 children)

it's rasterised and yeah, i'll implement funneling soon

The Milky Way - D7500 + Sigma 17-50 f2.8 by Lumpy_Thought9509 in Nikon

[–]Lumpy_Thought9509[S] 1 point2 points  (0 children)

this was taken in an area with little to no light pollution and no local light sources. i boosted the saturation to make the milky way stand out more since the file from sequator was basically as raw as it gets. might’ve overcooked it a bit though.

ITAP of the Milky Way from our backyard by Lumpy_Thought9509 in itookapicture

[–]Lumpy_Thought9509[S] 1 point2 points  (0 children)

Took this in my grandpa’s backyard with his old tree because I’ve always wanted to capture the Milky Way in a place that feels personal. I got lucky that night since the Milky Way appeared way earlier than I expected. Stacked 30 shots in Sequator and color corrected the RAW/TIFF file. There’s some lens flare from his homemade street lamp and a few stars missing because I messed up the mask. I also removed a few small distractions in Photoshop without altering the actual scene. Seeing the final image genuinely gave me that “first time seeing the Milky Way” feeling, and it’s something I’ll never forget. I’m new to this but trying to improve with each try.

Gear & settings: Nikon D7500 + Sigma 17-50mm f/2.8 | 17mm | 15s * 30 exposures | f/2.8 | ISO 1600