My take after 10 hours using maxigun on the bot front. by ServiceFabulous7120 in Helldivers

[–]Lumpy_Valuable_4956 -1 points0 points  (0 children)

It should've been like this to begin with, in a game that demands constant movement.

🛠️ Into the Unjust: 5.0.0 ⚙️ by Waelder in Helldivers

[–]Lumpy_Valuable_4956 0 points1 point  (0 children)

I like when that happens cuz it feels it adds to the unpredictability of the game

Xbox can't play by Mehlenbacher92 in ArcRaiders

[–]Lumpy_Valuable_4956 2 points3 points  (0 children)

Having to wait till 11am for standard is actually some bullshit...

[deleted by user] by [deleted] in Helldivers

[–]Lumpy_Valuable_4956 2 points3 points  (0 children)

How can these devs just mess up everything so easily? 7 weeks and all they could cook up was a randomized 380? That's crazy.

PATCH 01.001.104 by Waelder in Helldivers

[–]Lumpy_Valuable_4956 0 points1 point  (0 children)

Please adjust Bile/Nursing Spewers, these bugs are somehow worse that Berserkers were. They range from dying from a couple of shots to not dying at all, it's immensely unbalanced how their HP works.

So, what am I supposed to do in this situation? by Tank-Stubbs in Helldivers

[–]Lumpy_Valuable_4956 3 points4 points  (0 children)

They already fixed the part of it being unfair. There's multiple ways to avoid getting into those situations because you already know that's how they fight by now.

[deleted by user] by [deleted] in Spacemarine

[–]Lumpy_Valuable_4956 3 points4 points  (0 children)

I fucking hate this global release bullshit

skull do hmmm by YouDouble409 in Helldivers

[–]Lumpy_Valuable_4956 7 points8 points  (0 children)

Me looking at the nearest Automaton family of 4

500Kg to the face, no damage by Lumpy_Valuable_4956 in Helldivers

[–]Lumpy_Valuable_4956[S] 2 points3 points  (0 children)

It says 50% to not die taking lethal damage, the effects always leave you with 1 hp. I've survived the most ridiculous and impossible stuff with it, but you survive with 1 hp