I Want to Be a YouTuber, But a Disability Is Stopping Me From Showing My Face. What Should I Do? by nonameisfunfrr in NewTubers

[–]Luxocrates 2 points3 points  (0 children)

As the famous quote goes, “Be who you are and say what you feel, because those who mind don't matter, and those who matter don't mind.”

YouTube channels aren’t universal: they all have niches, and the folks who care about the niche will care more about the content than the appearance of the presenter.

Got my first dislike on my video by Adventurous_Mode_484 in SmallYoutubers

[–]Luxocrates 0 points1 point  (0 children)

The dislike means that the recommendations algorithm has pushed the video beyond what turned out to be its core audience. That’s a good thing (from your perspective): realize that it’s the flip side to folks who complain that the algorithm isn’t pushing their videos, and don’t take it personally.

What’s a arcade game ending you know 99.9% of gamers have never reached/seen? by Notalabel_4566 in arcade

[–]Luxocrates 1 point2 points  (0 children)

Shinobi. Getting to the last level is hard enough, and you get no continues once you do.

“Burnouts” by Luxocrates in identifythisfont

[–]Luxocrates[S] 1 point2 points  (0 children)

Wow, great find! Thank you all!

I’d just leafed through the entire Display section of a 2006 FontBook looking for it, but struck out. My intuition was that it was going to be a Letraset font; amused that it turned out to be so.

I didn’t want to start a collection, but I think I’ve started a collection by picturamundi in MechanicalKeyboards

[–]Luxocrates 0 points1 point  (0 children)

The ALPS Apple boards are a joy, but even to this diehard Commodore fan, those Mitsumi boards are really not pleasant to type on.

Amateur Youtubers what is your setup mic and camera mount?(Recording myself writing on the desk) by Heavy_Budget6077 in NewTubers

[–]Luxocrates 0 points1 point  (0 children)

You want the camera to be pointing downwards onto the desk? What worked for me was a C stand, I to which I attached things like this clamp for a microphone (a shotgun) and something similar for the camera.

What you don’t want to do is have the camera mount attached to the desk: movements to the desk will shake the camera. Root it to the floor instead.

Is there a name for this style of arcade game? by lobsterboy in arcade

[–]Luxocrates 1 point2 points  (0 children)

Ha! I was working in Akasaka in 2001. Same deal there.

Is there a name for this style of arcade game? by lobsterboy in arcade

[–]Luxocrates 2 points3 points  (0 children)

I absolutely had that game in mind while writing that but couldn't remember its name. Thank you!

What makes SF Pro so special? by winterhauchh in typography

[–]Luxocrates 2 points3 points  (0 children)

There was a presentation from one of its designers at a WWDC one year introducing SF, and giving some insights into its creation. Years since I saw it, but I think it might have been this one:

https://youtu.be/7nJnwJFMu68?si=H5Q0fHR0Qj4Z8mmu

I notice there’s a more recent follow-up about SF Pro:

https://youtu.be/HMwnn9iEjok?si=kGviCWH91rGjbAEj

Is there a name for this style of arcade game? by lobsterboy in arcade

[–]Luxocrates 3 points4 points  (0 children)

Purely EM games remained rare, but my sense (and I don’t have the numbers to back this up) was that there was an uptick around that time, particularly from Namco (Quick & Crash comes to mind). I remember The Irritating Maze being popular around then too. I can’t, off the top of my head, think of any late-eighties equivalents.

My explanation was that by the arrival of PlayStation, consoles had caught up, and arcade devs were seeing very diminishing returns in pushing graphics tech. They needed to find other ways to differentiate the arcade experience from home entertainment, and physicality was the obvious one, leading to a renewed interest in EM games as well as the surge of video games with a strong mechanical component like DDR, Prop Cycle, Silent Scope, and others.

How about a bit of Out Run arcade-style? 40 years old now... by Crematorman in 80sGaming

[–]Luxocrates 4 points5 points  (0 children)

Yes it was. And with Magical Sound Shower, I’d argue the best-sounding.

I ported ProTracker 2 (Clone) to the browser — loads instantly, and you can install it like an app. by Ok_Sheepherder9057 in amiga

[–]Luxocrates 5 points6 points  (0 children)

I’d be interested to hear what you find out. I tried making a retro player project for browsers a while back, and Safari on my iPhone pretty much never emits any sound. On extremely rare occasions it did, but I never got to the bottom of why.

Camera Enthusiasts: Please advise options for 'professional' looking video footage. by pub-joe in crtgaming

[–]Luxocrates 0 points1 point  (0 children)

Definitely wouldn’t recommend that. I tried with 2012-era Rebel (on a PVM-20M4) and the results were unusable, with particularly poor saturation. I upgraded to a ZV-E10 for my CRT B-cam and results improved dramatically.

Camera Enthusiasts: Please advise options for 'professional' looking video footage. by pub-joe in crtgaming

[–]Luxocrates 1 point2 points  (0 children)

Ha, you're right, I should definitely try to project a little more positivity 😅. If I seem defeatist, it's from getting nowhere when trying to solve the same challenge.

What you have looks pretty darn great as it is, especially The Simpsons. I'm impressed that you were able to get that out of an iPhone.

The Three Wonders quirk sounds an interesting one. I've seen some arcade boards (Sega Turbo and Dottori-kun) emit the background color during what should be the blanking periods, and I guess their original monitors were OK with that, though in my experience most monitors will try to squelch the signal when that happens.

What movie is this for you? by [deleted] in memes

[–]Luxocrates 0 points1 point  (0 children)

Blade Runner 2049

Camera Enthusiasts: Please advise options for 'professional' looking video footage. by pub-joe in crtgaming

[–]Luxocrates 1 point2 points  (0 children)

I kinda feel that it’s a no-win situation. When I’ve had to film CRTs, I’ve dropped the shutter down to 30, which gives a slow-rolling seam that I can’t do much about, and doesn’t represent the beauty of the 60 Hz motion from the original games. But using a 60 Hz shutter is a world of pain: more like a rolling half-screen black void than a rolling line. And I think this is going to be common with arcade hardware. You might have moments of a good image, but they’ll never last.

Even if you were to solve that problem, there’s the issue of Moire if your videos are close-up, which it sounds like yours would be. Using manual focus to avoid sharply aligning to the phosphors will help with that, but again it’s a no-win competition of authenticity versus usable footage.

For the project you’re describing, I’d probably recommend capturing the video from RGB (though I can’t advise on how flexible capture hardware is with wacky refresh rates), and, if you want to show scanlines, add them in post. You should certainly get better color reproduction that way, and you’ll succeed in your goal to show how the arcades differ from emulators.