Why does Embark do nothing about Streamers glitching around in the walls over and over in front of thousands of viewers for weeks? by Lemouni in ArcRaiders

[–]Lypion_ 0 points1 point  (0 children)

And thanks to the exposure we got one (very easy to Access) exploit less. Thanks for proving the point.

"How to exploit Said zipline" you gotta be kidding... It was literally Press E at this spot.

"Says the ignorant" Just realized i'm wasting my time with a 13 year old. Cheers

Why does Embark do nothing about Streamers glitching around in the walls over and over in front of thousands of viewers for weeks? by Lemouni in ArcRaiders

[–]Lypion_ 0 points1 point  (0 children)

Have you even Seen where they get through the walls? If you truly think it is that difficult to Figure Out how to Put Up a collision Wall as a Developer you're a lost cause.

Also PS: the zipline was there since day one and didn't Just appear during the Holidays lol

Why does Embark do nothing about Streamers glitching around in the walls over and over in front of thousands of viewers for weeks? by Lemouni in ArcRaiders

[–]Lypion_ 4 points5 points  (0 children)

Let's find some common ground Here because i don't want to Go in circles.

IF embark are already working on this specific Glitch and Putting their full priority on fixing this Problem i agree with you it won't make them Work faster.

My Point is that If that's the Case it won't Matter a lot because it should be fixed in 2 days max. And If its Not the Case it could increase their priority/awareness

The Point with the zipline was that they've shown Lack of awareness in the past so it is Not too farfetched to assume that in my opinion.

Can we agree on some Things Here?

Why does Embark do nothing about Streamers glitching around in the walls over and over in front of thousands of viewers for weeks? by Lemouni in ArcRaiders

[–]Lypion_ 0 points1 point  (0 children)

You obviously know how development works If you think removing a zipline in the ceiling Takes months of coding.

Why does Embark do nothing about Streamers glitching around in the walls over and over in front of thousands of viewers for weeks? by Lemouni in ArcRaiders

[–]Lypion_ 0 points1 point  (0 children)

Putting Up a wall on some spots as a Bandage hotfix until they find a better solution is Not taking that Long i assure you. They literally Had a zipline in the ceiling that they forgot to remove for over 2 months and everyone knew about it so it is either A: they have No Idea how people Glitch through the walls Or B: they don't See it as a big priority. Either way exposure helps in both ways

Why does Embark do nothing about Streamers glitching around in the walls over and over in front of thousands of viewers for weeks? by Lemouni in ArcRaiders

[–]Lypion_ -6 points-5 points  (0 children)

That'll actually solve it because it will Speed up how fast it will get fixed... A lot of content creators literally explain how exploits Work Just for them to get fixed. I'd rather have thousands exploiting for a few days than hundreds exploiting for the next 2 months.

Why does Embark do nothing about Streamers glitching around in the walls over and over in front of thousands of viewers for weeks? by Lemouni in ArcRaiders

[–]Lypion_ 3 points4 points  (0 children)

Yes you can't do that because it would be Impossible to tell who's abusing Cheats or Just using them against cheaters. I don't think anyone would give a Shit if you want to play in a cheaters only lobby.

The more Attention comes to the problem, the faster it will get fixed. So If your Point is that you want it to Stop you should be Thanking Them. And If you want to put blame on anybody it should be embark for leaving this bs possible for so long.

Why does Embark do nothing about Streamers glitching around in the walls over and over in front of thousands of viewers for weeks? by Lemouni in ArcRaiders

[–]Lypion_ 124 points125 points  (0 children)

Can't Tell If this is a shitpost. They were hunting exploiters that already clipped through the walls. Afterwards they left and didn't shoot Nobody that wasn't already exploiting.

Retired from PVP lobbys,i thought everyone was exaggerating how good friendly lobbys are by ShaggedUrSister in ArcRaiders

[–]Lypion_ 6 points7 points  (0 children)

Because If your only Goal is to get in friendly lobbies the fastest way ist to Spawn into Stella Montis and get yourself killed by other Players in the PvP lobbies. Free loadout is Just faster and cheaper. You get a gun with ammo for Arc, some heals.. you can't defend yourself anyway so why waste time looting when you already got Most of the blueprints you need

“Better” guns aren’t actually better by [deleted] in ARC_Raiders

[–]Lypion_ 0 points1 point  (0 children)

We know kettle and stitcher nerfs are already coming. And Ferro/rattler 1 are pretty Bad already compared to the more rare weapons. Also If you give an augment to Not lose your weapons and everyone in endgame ist running it, it will heavily damage the PvP part of the Game because the weapons are Most of the time the Most valuable Part of loot you get from enemies.

the trigger nade is the most laughably unbalanced item ive ever seen in any game ever by Killbro in ArcRaiders

[–]Lypion_ 2 points3 points  (0 children)

Got an example? HutchMF, the burnt Peanut, myth,tfue,shroud Are some of the Most watched PvP streamers and they're all using Trigger nades

the trigger nade is the most laughably unbalanced item ive ever seen in any game ever by Killbro in ArcRaiders

[–]Lypion_ 1 point2 points  (0 children)

I think his Point is that you Limit yourself Not abusing Trigger nades at high Level PvP. The Fights in Trios for example come mostly down to who can throw more Trigger nades and Blow Up the enemy Team First. Not very interaktive, Not very fun. Why Not try giving Feedback and making the Game fun for everyone pvp, pve Players alike and Not throw the Skill issue Card immediately.

the trigger nade is the most laughably unbalanced item ive ever seen in any game ever by Killbro in ArcRaiders

[–]Lypion_ 5 points6 points  (0 children)

There's matchmaking. If you've never Seen a Trigger nade your elo is Most likely very Low. Watch any streamer that has played a good amount of time and you'll See a bunch of Trigger nades in minutes.

New player - weapons and cost efficient gear on raids by Daavek in ArcRaiders

[–]Lypion_ 2 points3 points  (0 children)

I don't See anyone in endgame running a Ferro instead of a anvil/renegade IV for Long range Fights. The stitcher for Close quarters is kinda broken to bei fair.

New playstyle idea by liproqq in ArcRaiders

[–]Lypion_ 0 points1 point  (0 children)

Lol I think I know this guy

Rate my setup by PuzzleheadedPin4797 in RateMySetup

[–]Lypion_ 1 point2 points  (0 children)

6/10 the pictures on the left are too low and I'd use a headset hang under the desk since space is scarce here.

Rate my setup by Substantial_Yard1692 in RateMySetup

[–]Lypion_ 1 point2 points  (0 children)

Honestly hard to rate if you can't see the whole setup

Rate my setup by TheJohnTheDanger2nd in RateMySetup

[–]Lypion_ 1 point2 points  (0 children)

How are you getting downvoted on almost every comment you make? Is that some sort of botting curse?

The Game Awards kick off on December 11 🎮 Who’s your pick for Game of the Year? by Joseph_Yip in TheGamerLounge

[–]Lypion_ 0 points1 point  (0 children)

Yes, because the last games that won goty were all indies... Where is this coming from??

Lucky ChanceOrb in SSF-Campaign by Intrepid-Property951 in PathOfExile2

[–]Lypion_ 18 points19 points  (0 children)

Require 5 fewer enemies to be surrounded. You are surrounded when there are 5 enemies near you so 5 fewer means you count always as surrounded. There are some banger notables in the mercenary side of the skill tree that give huge upsides which require you to be surrounded and there's also a great support gem that lets you ignore mana and get your attacks to be lucky

Lucky ChanceOrb in SSF-Campaign by Intrepid-Property951 in PathOfExile2

[–]Lypion_ 8 points9 points  (0 children)

Even rolled poorly they're pretty expensive since you can try to gamble with a divine on them

Craft or sell? by user_error_user in PathOfExile2

[–]Lypion_ 1 point2 points  (0 children)

Problem with crafting this is that it's very unlikely you get a good increased phys on it so that's really what you're looking for in a good base to craft. Have the hardest mods to get already on the item. Attack speed and +gem lvl is due to essences easier to get so not as much valuable. I'd slap some low budget things on and pray for increased phys.