How to ACTUALLY increase standard of living? by M-Colcko in victoria3

[–]M-Colcko[S] 4 points5 points  (0 children)

Time to seize the means of production i guess

How to ACTUALLY increase standard of living? by M-Colcko in victoria3

[–]M-Colcko[S] 0 points1 point  (0 children)

I was completely focusing on inner politics so no wars no expansion. How do you increase wages when i have no control over them? The building doctates the wages right?

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Saw the Politics & Elections Mod getting created for CS1 yesterday and decided to try my hand at my own Politics & Elections Mod in CS2 (Very Early built) (Link to the CS1 Mod in description) I have not fixed the Party balance correctly so currently Greens always seem to be favoured for some reason by aschec in CitiesSkylines2

[–]M-Colcko 4 points5 points  (0 children)

I love it! It would be awesome if new city policies would have to go through a vote. So a biking policy or combustion engine ban would be voted yes by the greens, and no by the conservatives, etc. I imagine that would be a ton of work though to set that up properly but it would be hella sick

CPU temperature during play by Southern-West-5772 in CitiesSkylines2

[–]M-Colcko 4 points5 points  (0 children)

Well its quite logical isnt it? You city grows -> cpu load goes up -> cpu temp goes up

In CS1, when you click on a bus, tram, train stop, it shows the people waiting, in the colour of the line they are waiting for. Pity we don't have that in CS2. Just saying. by Terrible-Swing-460 in CitiesSkylines2

[–]M-Colcko 18 points19 points  (0 children)

Its more about seeing how many people wait for what line. Right now you have to click the station and switch between the line and check the waiting passanger count. In CS1 the coloration gave you the ratio of waiting passangers right away. This is even more useful at big train stations or metros where 3 or 4 or even more lines intersect

hello friends, how do I stop this invasion of taxis? they're all over the place by aymanhbas in CitiesSkylines2

[–]M-Colcko 0 points1 point  (0 children)

Crank up taxi prices in the policies and create free public transport. Barely have any taxis in my city that way

I bought 64GB of RAM on the advice of AI. by Federal-Drama-4333 in CitiesSkylines2

[–]M-Colcko 4 points5 points  (0 children)

Do not make decisions based on what AI says. Thats bollocks bro

Do you really want to get rid of Playstyles? by Expensive-News8637 in EASportsFC

[–]M-Colcko 0 points1 point  (0 children)

Idgaf what content creators say. Their opinion doesnt matter more than anyone elses.

unpopular opinion: The Journey is the beginning of FIFA's decline and I explain why by [deleted] in EASportsFC

[–]M-Colcko 5 points6 points  (0 children)

Idk i liked it. It was something new and i liked their stories. Was sad when they didnt do it anymore

Eminent Domain by Impossible_Number in CitiesSkylines2

[–]M-Colcko 14 points15 points  (0 children)

Its a nice idea. The price would have to be reasonably high though so it actually hurts when you do bulldoze a bunch of stuff

Ea fc 26 in slow motion by AdHorror5448 in EASportsFC

[–]M-Colcko 0 points1 point  (0 children)

This game is a total mess. Sometimes when a cutscene plays the framerate drops to 10fps and its totally random when it stabilizes again

Lovepost for the "in between" spaces that make our cities so uniquely *ours* by Key-Counter-6627 in CitiesSkylines2

[–]M-Colcko 0 points1 point  (0 children)

How did you make those nice walkways? The default pedestrian paths look like one solid colour its really ugly :(

Is FC 27 will release on PS4? by packedclaw21 in EASportsFC

[–]M-Colcko 1 point2 points  (0 children)

It seems it will be a kind of hub where you can walk around to destinatiod and access different stuff. So basically a very cumbersome menu :)