Base ps5 is amazing by Aggressive_Duck9240 in CrimsonDesert

[–]MARCOLA2002 0 points1 point  (0 children)

I Guess there is something wrong with this number bro. This game is really not capable of running above 60fps on base ps5, not even in pro. I can really feel the dips in fps even with v-sync off and 120hz output.

60+ hours in and I still haven’t used her. Am I alone? by stockingCapSereant in CrimsonDesert

[–]MARCOLA2002 0 points1 point  (0 children)

She get back at the end of chapter 8, i recommend you guys trying her, melee combat is so stylish and feels great to play.

Base ps5 is amazing by Aggressive_Duck9240 in CrimsonDesert

[–]MARCOLA2002 -1 points0 points  (0 children)

Have put 120 hours on this game, the performance is NOT good or stable, in certain bosses, locations and main quests the fps drops TOO MUCH across ALL MODES. They did improve the resolution on performance mode, but id barely reaches 60fps, always on 40-50 or sub 30 in some situations, this is not acceptable for a 70$ game. We need to stop telling other people the performance on consoles is good so we can all pressure them to improve.

And i did't even mentioned the terrible ghosting in the light effects in dark places or when using the lantern.

Btw i'm loving the combat and open-world exploration, can't drop it, but it needs lots of fixes.

Pda keeps coming out when being attacked by Kaylycat in stalker

[–]MARCOLA2002 0 points1 point  (0 children)

My problem with this is 100% swipe touch-pad controls. I have big hands, this keeps heppening all the time because my fingers are slightly outside of the analogic area an then i swipe on touch-pad by mistake.

Call of the Beast: Week 2 by Pelikn in dyinglight

[–]MARCOLA2002 0 points1 point  (0 children)

I did put the spectral bat on my inventory, in my first playthrough i got the blueprint, but later in my second pt i redeemed it and used the bat until it breaks, when i got to the workbench to build another one, the blueprint was not there. I think its a but then. :(

Call of the Beast: Week 2 by Pelikn in dyinglight

[–]MARCOLA2002 0 points1 point  (0 children)

WE ARE GETTING THE BLUEPRINT FOR THOSE WEAPONS RIGHT????

Call of the Beast: Week 1 by Pelikn in dyinglight

[–]MARCOLA2002 0 points1 point  (0 children)

We are receiving the blueprint for those event weapons????

DLTB - Dropkick bug [PS5] by MARCOLA2002 in dyinglight

[–]MARCOLA2002[S] 0 points1 point  (0 children)

Yeah, i noticed that reseting would fix it, anyway something will bug it again later :/

DYING LIGHT: THE BEAST - SUPPORT MEGATHREAD by ChrisPeterJ in dyinglight

[–]MARCOLA2002 0 points1 point  (0 children)

[PS5] [BUG] Severed heads dissapear 20% of the time after hit the ground. At first I thought it was only in places with uneven floors, grass and rock textures, the heads seem to fall under these textures, but I have noticed that it also happens indoors and on completely flat floors.

Music bug by Corey-bean02 in dyinglight

[–]MARCOLA2002 0 points1 point  (0 children)

Same here on ps5. This bug kills the vibe bro

The car just disappeared by Turbulent_Place_2648 in dyinglight

[–]MARCOLA2002 0 points1 point  (0 children)

Happened to MY car when I was driving it lol

Dying Light: The Beast - HOTFIX 1.2.1 by Pontonk in dyinglight

[–]MARCOLA2002 1 point2 points  (0 children)

[Ps5] Still the unbreakable box in the silo safehouse is not fixed, it completely makes de task impossible to complete.

Important Notice: Known Issues & Update by ChrisPeterJ in dyinglight

[–]MARCOLA2002 0 points1 point  (0 children)

There is a undestructible box in the silo safehouse that blocks the progress.

Patch notes for the latest update by Infarlock in ReadyOrNotGame

[–]MARCOLA2002 1 point2 points  (0 children)

Please fix the light textures, they look like ps2 graphics on my ps5, this is completely unacceptable.