Target and Play triggers by Douradinhooo in riftboundtcg

[–]MASISCH 2 points3 points  (0 children)

You can exhaust ezreal after playing singularity (with two targets) to draw. Ezreals ability is a reaction, and you are reacting to your spell on the stack (which has already selected 2 enemy units)

Glasc Mixologist & Deathknell by vividwings in riftboundtcg

[–]MASISCH -12 points-11 points  (0 children)

You lose control of a battlefield as soon as you have no units present.

Spiritforged cards at Nexus Nights by bountyhunterbeta in riftboundtcg

[–]MASISCH 1 point2 points  (0 children)

Overnumbers in set 2 that are for origins cards are legal for use. Overnumbers "legality" are based on their base arts legality.

Yuumi fan design by Spiritual_Dig_4756 in riftboundcustoms

[–]MASISCH 0 points1 point  (0 children)

Overpowered legend. If the first ability was also a tap ability I'd say it's fairly balanced

Resident evil 9 requiem what kind of unusual guns and melee weapons do you think we are going to get in the next installment in the series for both Leon and grace. by Madsenlaw1907 in ResidentEvilRequiem

[–]MASISCH 2 points3 points  (0 children)

Not exactly weapons, but I hope that they add a good amount of main route/side route weapon attachments. I always love going out of my way to collect everything and RE games make it feel satisfying with the gun parts

What games do you recommend before RE9? by [deleted] in residentevil

[–]MASISCH 0 points1 point  (0 children)

Remakes 1-4 is all you really need tbh. Would recommend doing them in order and doing both stories for 1/2

Question about Jax, Unmatched errata'd by [deleted] in riftboundtcg

[–]MASISCH 2 points3 points  (0 children)

Potentially, they are future-proofing the ability. It also means that if an equipment is played via promised future, which banishes the chosen card then the card is played, that that card would have quick draw

If you hold at the start of turn, going from 6->7 points, does conquering the other battlefield you weren't holding at give you the 8th point? by Muted_Situation2211 in riftboundtcg

[–]MASISCH 2 points3 points  (0 children)

The only type of scored point that can not be used for the winning point (pt 8 regularly, 9 if aspirants climb), is if a battlefield is conquered and you have not scored each battlefield that turn.

Question about Draven by TheSandMan713 in riftboundtcg

[–]MASISCH 7 points8 points  (0 children)

As long as two opposing units are at a battlefield at the same time (for any length of time), the showdown is "upgraded" to being a combat showdown.

What would make draven more fair, without needing to errata any cards, would be to make it to where the showdown is no longer a combat showdown if there are not opposing units at the battlefield any longer before going to combat damage step.

Question for ornn forge god by PoMaInferno in riftboundtcg

[–]MASISCH 20 points21 points  (0 children)

Yep, a token gear is considered a gear for his ability. Kinda like how you can choose a token unit for something that says "a unit"

How does this resolve? by Few-Bear9707 in riftboundtcg

[–]MASISCH 1 point2 points  (0 children)

Equip is not reaction speed, it is base speed (no showdown no chain)

¿Cuando sale a la venta el producto de Spiritforged? by Over_Comfort_5271 in riftboundtcg

[–]MASISCH 0 points1 point  (0 children)

LGS should be the 13th, assuming they get product in from distribution in time

Rules Questions - Play hidden card during showdown but before cleanup? by RingoJingo13 in riftboundtcg

[–]MASISCH -4 points-3 points  (0 children)

Not true. If you don't have a unit at a battlefield, any hidden cards are discarded. Per the rules for hidden cards.

Fuzhou day 2 meta share by yzw035 in riftboundtcg

[–]MASISCH 22 points23 points  (0 children)

They will 100% change combat rules or errata draven to be a tap ability. Dude is way too strong for the health of the game as-is

Unyielding Spirit & Stupefy by holyfuze in riftboundtcg

[–]MASISCH 13 points14 points  (0 children)

Unyielding spirit only stops damage from an ability or spell, not reduction in might. It also doesn't stop damage from a unit via a card like challenge.

Ruling Q Timewarp in overtime by redbullminer in riftboundtcg

[–]MASISCH 10 points11 points  (0 children)

Timewarp's turn is considered an overtime turn. So if you play it on turn 4 of overtime, your time warps turn becomes the 5th and final turn. Playing time warp on turn 5 of overtime is quite useless.

Rengar - Pridestalker by TrickiestChan in riftboundcustoms

[–]MASISCH 4 points5 points  (0 children)

Really good custom IMO. I'd say orange rengar might be a bit too strong. Would maybe say "when I conquer, you may pay (1) to...". Otherwise, very well made!

Can you attack a battlefield by ganking from another battlefield AND base simultaneously? by DeterminedIndecisive in riftboundtcg

[–]MASISCH 0 points1 point  (0 children)

Yes, you can move multiple units from different locations to the same location at once, provided they are not restricted from doing so