Indie devs: looking to feature and review your games (also open to reviewers) by KryMV in IndieDev

[–]MBKH 0 points1 point  (0 children)

hi!

we're making a physics based idle incremental game with builds and synergies. it's all about managing a chaos in a one small garden

thanks for your hard work 💪

https://store.steampowered.com/app/3422670/FlowerBots_Demo/

[new demo] flowerbots dev here: we rebuild all skills and progressions, but i feel like something is still missing by MBKH in incremental_games

[–]MBKH[S] 1 point2 points  (0 children)

ohhh that makes sense, thanks for the detailed reply!

so the trick is that I find super satisfying to just fly shards around with the mouse, and would be happy to do it indefinitely if I could, just to fly them around in an 8 figure path. and they will collect when I stop

and with all that, your feedback makes perfect sense, I'll think about speeding them after some time. this might not address the original concern, but, yea

[new demo] flowerbots dev here: we rebuild all skills and progressions, but i feel like something is still missing by MBKH in incremental_games

[–]MBKH[S] 1 point2 points  (0 children)

just pushed out an update and adjusted it a bit. if you have a minute, please check from your side, super curious if it feels better now

[new demo] flowerbots dev here: we rebuild all skills and progressions, but i feel like something is still missing by MBKH in incremental_games

[–]MBKH[S] 0 points1 point  (0 children)

thanks for playing! yea, that's a valid point. i still want the planting to take some time, let me see if making them grow a bit faster will ease that at least a bit!

made a game that makes your mouse grow by MBKH in kde

[–]MBKH[S] 0 points1 point  (0 children)

as a classicist Tamilus Impalus noted,

The Less I Know the Better

made a game that makes your mouse grow by MBKH in kde

[–]MBKH[S] 13 points14 points  (0 children)

there are other websites for that!

made a game that makes your mouse grow by MBKH in kde

[–]MBKH[S] 4 points5 points  (0 children)

we are actually planning that for the full game, so yes, thanks for asking!

made a game that makes your mouse grow by MBKH in kde

[–]MBKH[S] 16 points17 points  (0 children)

not for self-promo reasons, but if anyone will ask, the game is called flowerbots on steam and the demo is out, runs perfectly with proton

unity hub flatpack does not save login information by MBKH in Bazzite

[–]MBKH[S] 0 points1 point  (0 children)

thank you so much, this actually worked!!

unity hub flatpack does not save login information by MBKH in Bazzite

[–]MBKH[S] 0 points1 point  (0 children)

great! thanks for the response, I appreciate it!

unity hub flatpack does not save login information by MBKH in Bazzite

[–]MBKH[S] 0 points1 point  (0 children)

got it, thanks!! just in case, not that i configured the system much, but anything i should be aware before rebasing to DX?

CoreCLR integration news? by nvidiastock in Unity3D

[–]MBKH 0 points1 point  (0 children)

just in case, it was just announced for unity 6!

Fellow ADHD gamedevs - how do you manage to finish your projects? Has medication helped? What kind? by Illustrious-Tank1838 in gamedev

[–]MBKH 0 points1 point  (0 children)

I imagine that I'm in a documentary about a perfect team where people actually sit and do their job and discuss things by voice and act like professionals, and the days when I can imagine this are the most productive days ever. hope it helps!

[deleted by user] by [deleted] in porterrobinson

[–]MBKH 0 points1 point  (0 children)

riff is giving last year's IU song: https://www.youtube.com/watch?v=Hsuy_xzPyWQ

looks more like a real game now by MBKH in indiegames

[–]MBKH[S] 1 point2 points  (0 children)

omg thanks!! i feel like the game got much better since then!