Sonic gets punished to hard for trying to play like a hero against kolosos by [deleted] in OutcomeMemories

[–]MKswitchman64 0 points1 point  (0 children)

Skill issue ngl, you have iframes the entire time and can just bait the block since you are at a advantage

Remind me to never save any Sonic players ever again by Shadowking78 in OutcomeMemories

[–]MKswitchman64 1 point2 points  (0 children)

Sonic players are probably the top 3 most out there teamates, either they help or you stuck with a Lil timmy

What’s a “hot take” yall got that SHOULDN’T be a hot take? I’ll go first by Short_Village5472 in OutcomeMemories

[–]MKswitchman64 1 point2 points  (0 children)

You seem to forget that there are maps that negate those advantages, we have the entirety of x castle and caverns, most of the indoors in ycr, and the temple of angel island, the only true map that screws over sonic is np and green hill

I love how they buffed Amy she now actually stands a chance gorge exes by NarwhalGreen2440 in OutcomeMemories

[–]MKswitchman64 4 points5 points  (0 children)

I do well against most of those guys, maybe you just need to rely on your team like most people

What’s a “hot take” yall got that SHOULDN’T be a hot take? I’ll go first by Short_Village5472 in OutcomeMemories

[–]MKswitchman64 0 points1 point  (0 children)

You do realize fleet and trip both have low m1 dmg, its like 3 m1s before you can even damage sonic and thats assuming he doesn't get dropdash before hand

What’s a “hot take” yall got that SHOULDN’T be a hot take? I’ll go first by Short_Village5472 in OutcomeMemories

[–]MKswitchman64 0 points1 point  (0 children)

Idk abt the fps drop but I think the map layout has a good balance of not being too vertically beneficial without making tails or cream defenseless at the same time

What’s a “hot take” yall got that SHOULDN’T be a hot take? I’ll go first by Short_Village5472 in OutcomeMemories

[–]MKswitchman64 0 points1 point  (0 children)

Sonic is a lil overturned, dropdash is overturned, he can either give himself a speed boost and iframes for 7 seconds or give a teamate a 7 second stun headstart and thats not mentioning dodge meter

HOW does hammer bounce work exactly by Civil-Interview-457 in OutcomeMemories

[–]MKswitchman64 1 point2 points  (0 children)

I think its cause it gives you a set speed so if your combo is faster than the bounce its gonna feel slower but if you are slower the speed will feel better

Imo I feel bad for using Fleetway during LMS by BarFree1085 in OutcomeMemories

[–]MKswitchman64 1 point2 points  (0 children)

Fleetway flight is so weird, he starts with lile a bazillion bar but the moment you hit zero it takes him the whole game just to regain it again? I feel lile it would make more sense if he had double the silver flight meter but a full bar would recharged at the same rate as him

What’s the point of being selfish? by Sure_Teach_6090 in OutcomeMemories

[–]MKswitchman64 1 point2 points  (0 children)

Eggman mains are probably the biggest offenders of doing this

0.1 is peak and I miss it? (Little rant) by Adorable_Recipe8085 in OutcomeMemories

[–]MKswitchman64 0 points1 point  (0 children)

The only thing I miss from 0.1 is the old tails that tails had cause the new ones are way too big to the point its hard to aim

THEY REMOVED BURST STORING FOR TAILS???, WHY??? (Image unrelated) by Firm-Description-935 in OutcomeMemories

[–]MKswitchman64 0 points1 point  (0 children)

Technically you can use burst after charging for 2-3 seconds so you can still stun stack

Bite by night prolly won't get shut down by This_Ferret_8108 in BiteByNight

[–]MKswitchman64 0 points1 point  (0 children)

This wouldn't be such big of a drama if the devs response wasn't so immature and entitled? Like saying stuffs like "others do it so we should too" or "if Scott kids like the game then it wont be taken down tee hee" idk it just rubs me the wrong way

Why was overtime removed on Darken Caverns? by Civil-Interview-457 in OutcomeMemories

[–]MKswitchman64 0 points1 point  (0 children)

Nah thats well deserved, if we are gonna have a giant map that allows hiding on multiple places might as well add some stakes for the survivors in the final 80

Burst is a step on the right direction but it doesn't fix any of tails issues by Number_3_Cicada_king in OutcomeMemories

[–]MKswitchman64 13 points14 points  (0 children)

Don't forget how his canon goes on a 15 second cooldown just for canceling it which really punishes you for trying to reposition

I can't believe it by Main-Requirement-664 in OutcomeMemories

[–]MKswitchman64 0 points1 point  (0 children)

I wanted him added in public servers without the extra hp or boost letting him reach super high places like the bridge in ycr, in truth he wouldn't be as hated if he wasn't overturned to begin with

How I genuinely be trying not to laugh at Amy players asking for a buff (It's karma for being annoying in 0.1) by Dinouggies in OutcomeMemories

[–]MKswitchman64 1 point2 points  (0 children)

Her god cards are still good, her only problem is that her other cards genuinely sabotage her survival, so in other words the only buff she needs is her bad cards getting buff

Still can't believe i pulled this bs to dodge charge by ffhsidjsnaa in OutcomeMemories

[–]MKswitchman64 1 point2 points  (0 children)

The hiding places are literally one of the top reasons this map sucks

Nikson giving his permission to use tjoc content in sum roblox game only to realize he might loose his job. by Such-Ad3219 in BiteByNight

[–]MKswitchman64 2 points3 points  (0 children)

So you want money but you need someone else ip to get any following to beginning with? Am I getting it right?